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Эх сурвалжийг харах

fix link to point to tutorial image, add partial

mitm001 5 жил өмнө
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b1b5f78b2a

+ 2 - 5
docs/modules/tutorials/pages/beginner/hello_terrain.adoc

@@ -8,7 +8,7 @@
 One way to create a 3D landscape is to sculpt a huge terrain model. This gives you a lot of artistic freedom – but rendering such a huge model can be quite slow. This tutorial explains how to create fast-rendering terrains from heightmaps, and how to use texture splatting to make the terrain look good.
 One way to create a 3D landscape is to sculpt a huge terrain model. This gives you a lot of artistic freedom – but rendering such a huge model can be quite slow. This tutorial explains how to create fast-rendering terrains from heightmaps, and how to use texture splatting to make the terrain look good.
 
 
 
 
-image::jme3/beginner/beginner-terrain.png[beginner-terrain.png,360,291,align="center"]
+image::beginner/beginner-terrain.png[beginner-terrain.png,360,291,align="center"]
 
 
 
 
 [NOTE]
 [NOTE]
@@ -16,10 +16,7 @@ image::jme3/beginner/beginner-terrain.png[beginner-terrain.png,360,291,align="ce
 If you get an error when trying to create your `ImageBasedHeightMap` object, you may need to update the SDK, click on `menu:Help[Check for Updates]`.
 If you get an error when trying to create your `ImageBasedHeightMap` object, you may need to update the SDK, click on `menu:Help[Check for Updates]`.
 ====
 ====
 
 
-[TIP]
-====
-To use the example assets in a new jMonkeyEngine SDK project, btn:[RMB] select your project, select `menu:Properties[Libraries]` and in  the `Compile` tab, press btn:[Add Library] and add the `jme3-test-data` library.
-====
+include::partial$add-testdata-tip.adoc[]