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Update mixamo.adoc

mitm001 8 anni fa
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1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
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      src/docs/asciidoc/jme3/advanced/mixamo.adoc

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src/docs/asciidoc/jme3/advanced/mixamo.adoc

@@ -101,7 +101,7 @@ Generally, if at any time during the import and rigging process the model does n
 
 
 If everything went well the `Auto-Rigger` will open and your model will be facing you.  If not, fix your model in Blender before proceeding.
 If everything went well the `Auto-Rigger` will open and your model will be facing you.  If not, fix your model in Blender before proceeding.
 
 
-.  If the model is facing you click btn:[Next].
+.  If the model is facing you, click btn:[Next].
 .  In this panel you will rig your model. Place the markers as shown in the Auto-Rigger dialog image. 
 .  In this panel you will rig your model. Place the markers as shown in the Auto-Rigger dialog image. 
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 [NOTE]
 [NOTE]
@@ -121,7 +121,7 @@ Remember that the model is facing you so its right is on your left.
 .  Select the model to be rigged.
 .  Select the model to be rigged.
 .  In the far right panel select btn:[Find Animations].
 .  In the far right panel select btn:[Find Animations].
 .  After deciding on an animation, click the animation to have it applied to your model.
 .  After deciding on an animation, click the animation to have it applied to your model.
-.  After the animation is applied to your model toggle the btn:[In Place] checkbox.
+.  After the animation is applied to your model, toggle the btn:[In Place] checkbox.
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 [TIP]
 [TIP]
 ====
 ====