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@@ -19,7 +19,7 @@ These are the minimum requirements for developers who create games using the jMo
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a|Operating system
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-a|Mac +++<abbr title="Operating System">OS</abbr>+++ X, Windows, Linux, Solaris
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+a|Mac +++<abbr title="Operating System">OS</abbr>+++ X, Windows, Linux
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a|Memory (JVM heap size)
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a| ++>++ 40 +++<abbr title="Megabyte">MB</abbr>+++ ++ memory for assets
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@@ -54,7 +54,7 @@ These are the minimum requirements for your customers, users who play the games
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a|Operating system
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-a|Mac +++<abbr title="Operating System">OS</abbr>+++ X, Windows, Linux, Solaris
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+a|Mac +++<abbr title="Operating System">OS</abbr>+++ X, Windows, Linux
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a|Memory (JVM heap size)
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a| ++>++ 10 +++<abbr title="Megabyte">MB</abbr>+++ ++ memory for assets (models, textures, sounds, etc, of a particular game)
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