|
@@ -360,4 +360,7 @@ a|getAdditionalRenderState().setWireframe(true);
|
|
|
a|Switch to showing the (textured) Material in wireframe mode. The wireframe optionally uses the Material's `Color` value.
|
|
|
a|Use wireframes to debug meshes, or for a “matrix or “holodeck effect.
|
|
|
|
|
|
+a|getAdditionalRenderState().setLineWidth(2f);
|
|
|
+a|When in wireframe mode, sets the line width of the mesh.
|
|
|
+a|
|
|
|
|===
|