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@@ -300,6 +300,7 @@ Follow the directions for <<jme3/advanced/mixamo#mixamo-animations#,Mixamo Anima
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. From the `Info` header, change your layout to `Animation`.
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. From the `Info` header, change your layout to `Animation`.
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. In the `Dope Sheet Editor`, change the context to `Action Editor` if not already selected.
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. In the `Dope Sheet Editor`, change the context to `Action Editor` if not already selected.
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. Click the btn:[Action to be linked] button and select your append action from the list.
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. Click the btn:[Action to be linked] button and select your append action from the list.
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+. Select the btn:[F] button to save the action.
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. From the `Info` header, change the layout from `Animation` to the `NLA Editing` layout we created in the <<jme3/advanced/mixamo#creating-the-rigged-animation-file#,Creating The Rigged Animation File>> section of this tutorial. You will see your append `Action` at the top of the list.
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. From the `Info` header, change the layout from `Animation` to the `NLA Editing` layout we created in the <<jme3/advanced/mixamo#creating-the-rigged-animation-file#,Creating The Rigged Animation File>> section of this tutorial. You will see your append `Action` at the top of the list.
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. From the `NLA Editor` header, select `menu:Add[Add Tracks]`. A new track has now been added to the top of the list.
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. From the `NLA Editor` header, select `menu:Add[Add Tracks]`. A new track has now been added to the top of the list.
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. Click the btn:[Double Down Arrow] button next to the `Action` to push it down into the stack.
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. Click the btn:[Double Down Arrow] button next to the `Action` to push it down into the stack.
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