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Update animations.adoc

Rickard Edén il y a 2 mois
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1 fichiers modifiés avec 6 ajouts et 14 suppressions
  1. 6 14
      docs/modules/sdk/pages/animations.adoc

+ 6 - 14
docs/modules/sdk/pages/animations.adoc

@@ -7,17 +7,14 @@ The SDK allows you to preview animations of converted models, and to some extent
 
 == How to use it
 
-  Once a model is loaded (using "Edit in Scene Composer"), you can find the AnimComposer in the model tree in the Scene Explorer.
-
-  All available animations will be listed, and right clicking on any will give you the option to play, stop and rename them.
-
-  If your model has Anim Channels, you can choose to play them on only that channel.
+Once a model is loaded (using "Edit in Scene Composer"), you can find the AnimComposer in the model tree in the Scene Explorer.
+All available animations will be listed, and right clicking on any will give you the option to play, stop and rename them.
+If your model has Anim Channels, you can choose to play them on only that channel.
 
 == Merging animations
 
-  You can select several converted models that have AnimComposers and merge their animations to one of them.
-
-  This is useful if you want to add animations to an existing model without converting it from scratch.
+You can select several converted models that have AnimComposers and merge their animations to one of them.
+This is useful if you want to add animations to an existing model without converting it from scratch.
 
   1. Select the models you want to merge in the Projects window using shift+click.
 
@@ -25,9 +22,4 @@ The SDK allows you to preview animations of converted models, and to some extent
 
   3. A window will appear asking which model you want to merge them to.
 
-  *All animations from the source to the target will be copied, existing ones will be overwritten.*
-
-== Clearing cache
-
-If you for some reason want to remove all the thumbnails, you can find them in a folder called .assetbrowser in the root of the project. It is safe to delete the folder.
-
+*All animations from the source to the target will be copied, existing ones will be overwritten.*