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docs/modules/tutorials/images/how-to/articles/pbr/Roughness.png
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docs/modules/tutorials/images/how-to/articles/pbr/metalness.png
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docs/modules/tutorials/pages/how-to/articles/pbr/pbr_part1.adoc
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docs/modules/tutorials/pages/how-to/articles/pbr/pbr_part2.adoc
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docs/modules/tutorials/pages/how-to/articles/pbr/pbr_part3.adoc
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docs/modules/tutorials/pages/how-to/debugging.adoc
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docs/modules/tutorials/pages/how-to/java/localization.adoc
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docs/modules/tutorials/pages/how-to/java/logging.adoc
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docs/modules/tutorials/pages/how-to/java/read_graphic_card_capabilites.adoc
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docs/modules/tutorials/pages/how-to/java/swing_canvas.adoc
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docs/modules/tutorials/pages/how-to/modeling/3dsmax/3dsmax.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/blender.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/blender_buffer_clearing.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/blender_gltf.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/blender_ogre_compatibility.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/blender_ogre_export.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/makehuman_blender_ogrexml_toolchain.adoc
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docs/modules/tutorials/pages/how-to/modeling/blender/mixamo.adoc
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docs/modules/tutorials/images/advanced/articles/pbr/metalness.png → docs/modules/tutorials/images/how-to/articles/pbr/metalness.png
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docs/modules/tutorials/pages/advanced/debugging.adoc → docs/modules/tutorials/pages/how-to/debugging.adoc
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docs/modules/tutorials/pages/advanced/java/localization.adoc → docs/modules/tutorials/pages/how-to/java/localization.adoc
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docs/modules/tutorials/pages/advanced/java/logging.adoc → docs/modules/tutorials/pages/how-to/java/logging.adoc
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docs/modules/tutorials/pages/advanced/java/read_graphic_card_capabilites.adoc → docs/modules/tutorials/pages/how-to/java/read_graphic_card_capabilites.adoc
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docs/modules/tutorials/pages/advanced/java/swing_canvas.adoc → docs/modules/tutorials/pages/how-to/java/swing_canvas.adoc
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docs/modules/tutorials/pages/advanced/modeling/3dsmax/3dsmax.adoc → docs/modules/tutorials/pages/how-to/modeling/3dsmax/3dsmax.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/blender.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/blender.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/blender_buffer_clearing.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/blender_buffer_clearing.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/blender_gltf.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/blender_gltf.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/blender_ogre_compatibility.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/blender_ogre_compatibility.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/blender_ogre_export.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/blender_ogre_export.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/makehuman_blender_ogrexml_toolchain.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/makehuman_blender_ogrexml_toolchain.adoc
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docs/modules/tutorials/pages/advanced/modeling/blender/mixamo.adoc → docs/modules/tutorials/pages/how-to/modeling/blender/mixamo.adoc
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