Procházet zdrojové kódy

Update contributions.adoc

Reordered text to be under images so it will float up to the left and align even with image top.
mitm001 před 8 roky
rodič
revize
dbb7a3cbaa
1 změnil soubory, kde provedl 8 přidání a 9 odebrání
  1. 8 9
      src/docs/asciidoc/jme3/contributions.adoc

+ 8 - 9
src/docs/asciidoc/jme3/contributions.adoc

@@ -58,11 +58,11 @@ These are premade classes/functionalities that you can use.
 
 === ImagePainter
 
-A fairly complete set of painting tools for editing jME3 Images from code
-
 [.right.text-left]
 image::http://i.imgur.com/NYtSC.jpg[NYtSC.jpg,width="150",height=""]
 
+A fairly complete set of painting tools for editing jME3 Images from code.
+
 [cols="2", options="header"]
 |===
 
@@ -83,11 +83,11 @@ a| No
 
 === tonegodGUI
 
-A Native +++<abbr title="Graphical User Interface">GUI</abbr>+++ Library for JME3
-
 [.right.text-left]
 image::http://i.imgur.com/0Ww1xA7.png[0Ww1xA7.png,width="150",height=""]
 
+A Native +++<abbr title="Graphical User Interface">GUI</abbr>+++ Library for JME3
+
 [cols="2", options="header"]
 |===
 
@@ -108,11 +108,11 @@ a| Yes
 
 === Shaderblow
 
-The “Shaderblow library contains various shader effects, e.g. refraction, particles, forceshields, grayscale and much more.
-
 [.right.text-left]
 image::sdk/plugin/glass-shader.png[glass-shader.png,width="150",height=""]
 
+The “Shaderblow library contains various shader effects, e.g. refraction, particles, forceshields, grayscale and much more.
+
 [cols="2", options="header"]
 |===
 
@@ -135,7 +135,6 @@ a| Yes
 
 A framework for block worlds (also called “bloxel or “minecraft-like) - It offers an easy way to add/remove blocks, block skinning, useful tools and user-specific behaviours.
 
-
 // image::http://i.imagebanana.com/img/2j73qkzs/6.jpg[6.jpg,width="150",height="",align="right"]
 
 [cols="2", options="header"]
@@ -158,11 +157,11 @@ a| Yes
 
 === Zay-ES Entity System
 
-A self-contained thread-capable entity system.
-
 [.right.text-left]
 image::http://i.imgur.com/mQ6Uki9.jpg[mQ6Uki9.jpg,width="150",height=""]
 
+A self-contained thread-capable entity system.
+
 [cols="2", options="header"]
 |===