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@@ -201,11 +201,11 @@ Armatures::
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== Clearing The Linked Action Buffer
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-Remember, our goal is to have a single `.blend` file that represents a single animation. After baking we have the old action and the new baked action. You now have to clear the `Linked Action` buffer. Due to some quirks in Blender currently you must do so from the NLA editor.
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+Remember, our goal is to have a single `.blend` file that represents a single animation. After baking we have the old action and the new baked action. You now want to clear the old action from the `Linked Action` buffer. Due to some quirks in Blender currently you must do so from the NLA editor.
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-. Click the `Action to be linked` button and select the *first* action you imported from Mixamo.
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-. Deselect the btn:[F] button to prevent it from saving.
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-. Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the Mixamo animation listed.
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+. Click the `Action to be linked` button and select the action you want cleared.
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+. Deselect the btn:[F] button to prevent it from saving.
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+. Change the editor type from `Dope Sheet` to `NLA Editor`. You will see the action listed.
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. Click the double down arrow button next to the action to push it into the stack.
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. Click the `Star` next to the NLA Track name then Press kbd:[X] to delete the track.
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. Save your file.
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