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Reformated xml example.

mitm 7 năm trước cách đây
mục cha
commit
dd4784ece2
1 tập tin đã thay đổi với 36 bổ sung33 xóa
  1. 36 33
      src/docs/asciidoc/jme3/advanced/loading_screen.adoc

+ 36 - 33
src/docs/asciidoc/jme3/advanced/loading_screen.adoc

@@ -41,16 +41,17 @@ nifty_loading.xml
     <controlDefinition name = "loadingbar" controller = "jme3test.TestLoadingScreen">
         <image filename="Interface/border.png" childLayout="absolute"
                imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15">
-            <image id="progressbar" x="0" y="0" filename="Interface/inner.png" width="32px" height="100%"
-                   imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15" />
+            <image id="progressbar" x="0" y="0" filename="Interface/inner.png" width="32px"
+              height="100%" imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15" />
         </image>
     </controlDefinition>
 
     <screen id="start" controller = "jme3test.TestLoadingScreen">
         <layer id="layer" childLayout="center">
-            <panel id = "panel2" height="30%" width="50%" align="center" valign="center" childLayout="vertical"
-                   visibleToMouse="true">
-                <control id="startGame" name="button" backgroundColor="#0000" label="Load Game" align="center">
+            <panel id = "panel2" height="30%" width="50%" align="center" valign="center"
+              childLayout="vertical" visibleToMouse="true">
+                <control id="startGame" name="button" backgroundColor="#0000" label="Load Game"
+                  align="center">
                     <interact onClick="showLoadingMenu()" />
                 </control>
             </panel>
@@ -59,8 +60,10 @@ nifty_loading.xml
 
     <screen id="loadlevel" controller = "jme3test.TestLoadingScreen">
         <layer id="loadinglayer" childLayout="center" backgroundColor="#000000">
-            <panel id = "loadingpanel" childLayout="vertical" align="center" valign="center" height="32px" width="70%">
-                <control name="loadingbar" align="center" valign="center" width="100%" height="100%" />
+            <panel id = "loadingpanel" childLayout="vertical" align="center" valign="center"
+              height="32px" width="70%">
+                <control name="loadingbar" align="center" valign="center" width="100%"
+                  height="100%" />
                 <control id="loadingtext" name="label" align="center"
                          text="                                                  "/>
             </panel>
@@ -83,13 +86,13 @@ A custom control is created, which represents the progress bar.
 [source,xml]
 ----
 
-    <controlDefinition name = "loadingbar" controller = "jme3test.TestLoadingScreen">
-        <image filename="Interface/border.png" childLayout="absolute"
-               imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15">
-            <image id="progressbar" x="0" y="0" filename="Interface/inner.png" width="32px" height="100%"
-                   imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15"/>
-        </image>
-    </controlDefinition>
+<controlDefinition name = "loadingbar" controller = "jme3test.TestLoadingScreen">
+    <image filename="Interface/border.png" childLayout="absolute"
+           imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15">
+        <image id="progressbar" x="0" y="0" filename="Interface/inner.png" width="32px" height="100%"
+               imageMode="resize:15,2,15,15,15,2,15,2,15,2,15,15"/>
+    </image>
+</controlDefinition>
 
 ----
 
@@ -98,16 +101,16 @@ This screen simply displays a button in the middle of the screen, which could be
 [source,xml]
 ----
 
-    <screen id="start" controller = "jme3test.TestLoadingScreen">
-        <layer id="layer" childLayout="center">
-            <panel id = "panel2" height="30%" width="50%" align="center" valign="center" childLayout="vertical"
-                   visibleToMouse="true">
-                <control id="startGame" name="button" backgroundColor="#0000" label="Load Game" align="center">
-                    <interact onClick="showLoadingMenu()" />
-                </control>
-            </panel>
-        </layer>
-    </screen>
+<screen id="start" controller = "jme3test.TestLoadingScreen">
+    <layer id="layer" childLayout="center">
+        <panel id = "panel2" height="30%" width="50%" align="center" valign="center" childLayout="vertical"
+               visibleToMouse="true">
+            <control id="startGame" name="button" backgroundColor="#0000" label="Load Game" align="center">
+                <interact onClick="showLoadingMenu()" />
+            </control>
+        </panel>
+    </layer>
+</screen>
 
 ----
 
@@ -116,15 +119,15 @@ This screen displays our custom progress bar control with a text control.
 [source,xml]
 ----
 
-    <screen id="loadlevel" controller = "jme3test.TestLoadingScreen">
-        <layer id="loadinglayer" childLayout="center" backgroundColor="#000000">
-            <panel id = "loadingpanel" childLayout="vertical" align="center" valign="center" height="32px" width="400px">
-                <control name="loadingbar" align="center" valign="center" width="400px" height="32px" />
-                <control id="loadingtext" name="label" align="center"
-                          text="                                                  "/>
-            </panel>
-        </layer>
-    </screen>
+<screen id="loadlevel" controller = "jme3test.TestLoadingScreen">
+    <layer id="loadinglayer" childLayout="center" backgroundColor="#000000">
+        <panel id = "loadingpanel" childLayout="vertical" align="center" valign="center" height="32px" width="400px">
+            <control name="loadingbar" align="center" valign="center" width="400px" height="32px" />
+            <control id="loadingtext" name="label" align="center"
+                      text="                                                  "/>
+        </panel>
+    </layer>
+</screen>
 
 ----