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Update hello_animation.adoc

Cleaned up first exercise so it is easier to follow.
mitm001 9 anni fa
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e15eb9e519
1 ha cambiato i file con 7 aggiunte e 3 eliminazioni
  1. 7 3
      src/docs/asciidoc/jme3/beginner/hello_animation.adoc

+ 7 - 3
src/docs/asciidoc/jme3/beginner/hello_animation.adoc

@@ -278,13 +278,17 @@ To use the input controller, you need to implement the actionListener by testing
 
 
 Make a mouse click trigger another animation sequence!
 Make a mouse click trigger another animation sequence!
 
 
-.  Create a second channel in the controller
-..  Create a new key trigger mapping and action (see: <<jme3/beginner/hello_input_system#,Hello Input>>)
-..  Tip: Do you want to find out what animation sequences are available in the model? Use: 
+.  Create a second channel in the controller.
+.  Create a new key trigger mapping and action. (see: <<jme3/beginner/hello_input_system#,Hello Input>>)
+
+[TIP]
+====
+Do you want to find out what animation sequences are available in the model? Use: 
 [source,java]
 [source,java]
 ----
 ----
 for (String anim : control.getAnimationNames()) { System.out.println(anim); }
 for (String anim : control.getAnimationNames()) { System.out.println(anim); }
 ----
 ----
+====