Browse Source

Fixed format error from Antora conversion.

mitm001 4 năm trước cách đây
mục cha
commit
eaadca23dd
1 tập tin đã thay đổi với 2 bổ sung2 xóa
  1. 2 2
      docs/modules/core/pages/app/state/application_states.adoc

+ 2 - 2
docs/modules/core/pages/app/state/application_states.adoc

@@ -81,7 +81,7 @@ JME3 comes with a BulletAppState that implements Physical behaviour (using the j
 == AppState
 
 The AppState interface lets you initialize sets of objects, and hook a set of continuously executing code into the main loop.
-[cols="25,75", options="header"]
+[cols="50,50", options="header"]
 |===
 
 a|AppState Method
@@ -89,7 +89,7 @@ a|Usage
 
 a|initialize(asm,app)
 a|When this AppState is added to the game, the RenderThread initializes the AppState and then calls this method. You can modify the scene graph from here (e.g. attach nodes). To get access to the main app, call:
-  |
+a|
 [source,java]
 ----
 super.initialize(stateManager, app);