|
@@ -15,8 +15,7 @@ See also: <<jme3/requirements#,requirements>>.
|
|
|
* <<sdk/project_creation#,Creates jME3-ready Java projects>>
|
|
|
** Preconfigured classpath
|
|
|
** Bundled with compatible JDK
|
|
|
-** link:https://hub.jmonkeyengine.org/t/bundling-blender/23615[Bundled with Blender conversion tools and more]
|
|
|
-** <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models +including asset name code completion
|
|
|
+** <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models including asset name code completion
|
|
|
** <<sdk/default_build_script#,Non-proprietary Ant build scripts>>
|
|
|
** jME3-ready Javadoc popups, <<sdk/sample_code#,sample code projects>>, and code snippet palette
|
|
|
|
|
@@ -30,7 +29,6 @@ See also: <<jme3/requirements#,requirements>>.
|
|
|
** Shader Node editor
|
|
|
** <<sdk/terrain_editor#,Terrain generation, painting, and editing>>
|
|
|
** <<jme3/external/fonts#,Custom font creator>>
|
|
|
-** <<sdk/asset_packs#,Support for custom Asset Packs with your models, textures, and more>>
|
|
|
** <<sdk/neotexture#,Procedural texture creator (NeoTexture)>>
|
|
|
** <<jme3/advanced/level_of_detail#,Level of Detail (LOD) generator>>
|
|
|
** <<sdk#,... and much more...>>
|
|
@@ -59,7 +57,7 @@ See also: <<jme3/requirements#,requirements>>.
|
|
|
|
|
|
== Supported Formats
|
|
|
|
|
|
-* Models: Blender (.blend)
|
|
|
+* Models: GLTF (.gltf)
|
|
|
* Models: Ogre3D model (.mesh.xml, .skeleton.xml, .material), Ogre3D dotScene (.scene)
|
|
|
* Models: Wavefront (.OBJ, .MTL)
|
|
|
* Models: Collada
|