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Removed reference to supporting blend files.

mitm 5 years ago
parent
commit
eafaffad4e
1 changed files with 2 additions and 4 deletions
  1. 2 4
      src/docs/asciidoc/jme3/features.adoc

+ 2 - 4
src/docs/asciidoc/jme3/features.adoc

@@ -15,8 +15,7 @@ See also: <<jme3/requirements#,requirements>>.
 *  <<sdk/project_creation#,Creates jME3-ready Java projects>>
 **  Preconfigured classpath
 **  Bundled with compatible JDK
-**  link:https://hub.jmonkeyengine.org/t/bundling-blender/23615[Bundled with Blender conversion tools and more]
-**  <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models +including asset name code completion
+**  <<jme3/advanced/asset_manager#,Asset Manager>> for loading multi-media files and 3D models including asset name code completion
 **  <<sdk/default_build_script#,Non-proprietary Ant build scripts>>
 **  jME3-ready Javadoc popups, <<sdk/sample_code#,sample code projects>>, and code snippet palette
 
@@ -30,7 +29,6 @@ See also: <<jme3/requirements#,requirements>>.
 **  Shader Node editor
 **  <<sdk/terrain_editor#,Terrain generation, painting, and editing>>
 **  <<jme3/external/fonts#,Custom font creator>>
-**  <<sdk/asset_packs#,Support for custom Asset Packs with your models, textures, and more>>
 **  <<sdk/neotexture#,Procedural texture creator (NeoTexture)>>
 **  <<jme3/advanced/level_of_detail#,Level of Detail (LOD) generator>>
 **  <<sdk#,... and much more...>>
@@ -59,7 +57,7 @@ See also: <<jme3/requirements#,requirements>>.
 
 == Supported Formats
 
-*  Models: Blender (.blend)
+*  Models: GLTF (.gltf)
 *  Models: Ogre3D model (.mesh.xml, .skeleton.xml, .material), Ogre3D dotScene (.scene)
 *  Models: Wavefront (.OBJ, .MTL)
 *  Models: Collada