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@@ -310,7 +310,7 @@ Note how it prints a lot of output to show you which hits were registered.
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};
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-*Tip:* Notice how you use the provided method `results.getClosestCollision().getContactPoint()` to determine the _closest_ hit's location. If your game includes a “weapon or “spell that can hit multiple targets, you could also loop over the list of results, and interact with each of them.
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+TIP: Notice how you use the provided method `results.getClosestCollision().getContactPoint()` to determine the _closest_ hit's location. If your game includes a “weapon or “spell that can hit multiple targets, you could also loop over the list of results, and interact with each of them.
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=== Picking Action Using Mouse Pointer
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