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@@ -164,6 +164,7 @@ Now that you understand the concepts, it's time to make the most of the jMonkeyE
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* <<jme3/advanced/cinematics#,Cinematics (cutscenes, fake destruction physics)>>
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* <<jme3/advanced/cinematics#,Cinematics (cutscenes, fake destruction physics)>>
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* <<jme3/advanced/motionpath#,MotionPaths and waypoints>>
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* <<jme3/advanced/motionpath#,MotionPaths and waypoints>>
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* <<jme3/external/blender#,Creating jME3 compatible 3D models in Blender>>
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* <<jme3/external/blender#,Creating jME3 compatible 3D models in Blender>>
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+* <<jme3/advanced/blender_gltf#,Importing Blender models into jME3 using glTF format>>
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* <<jme3/advanced/makehuman_blender_ogrexml_toolchain#,MakeHuman Blender OgreXML toolchain for creating and importing animated human characters>>
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* <<jme3/advanced/makehuman_blender_ogrexml_toolchain#,MakeHuman Blender OgreXML toolchain for creating and importing animated human characters>>
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* <<sdk/blender#,Converting Blender Models to JME3 (.J3o files)>>
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* <<sdk/blender#,Converting Blender Models to JME3 (.J3o files)>>
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** link:https://www.youtube.com/watch?v=QiLCs4AKh28[Video: Import animated models from Blender 2.6 to JME3]
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** link:https://www.youtube.com/watch?v=QiLCs4AKh28[Video: Import animated models from Blender 2.6 to JME3]
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