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+ 1 - 1
docs/modules/tutorials/pages/intermediate/how_to_use_materials.adoc

@@ -10,7 +10,7 @@ A Geometry (mesh) is just the shape of the object. jMonkeyEngine cannot render a
 *  Each Material is based on a Material Definition file. +
 Examples of included Material Definitions: Lighting.j3md, Unshaded.j3md
 
-You want to make the most of your 3D models by specifying good looking material parameters. The developers must be in contact with the graphic designers regarding which of the xref:ROOT:jme3/advanced/materials_overview.adoc[Material properties] they intend to use in their 3D models. You must have an understanding what <<terminology.adoc#materials-textures,texture maps>> are, to be able to use texture-mapped materials.
+You want to make the most of your 3D models by specifying good looking material parameters. The developers must be in contact with the graphic designers regarding which of the xref:ROOT:jme3/advanced/materials_overview.adoc[Material properties] they intend to use in their 3D models. You must have an understanding what <<intermediate/terminology.adoc#materials-textures,texture maps>> are, to be able to use texture-mapped materials.
 
 
 [IMPORTANT]