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@@ -20,7 +20,7 @@ The jMonkeyEngine uses a special Material format, which comes in .j3m files. You
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== Creating .j3m Materials
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== Creating .j3m Materials
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-image::sdk/material-editor.png[material-editor.png,with="275",height="245",align="right"]
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+image::sdk/material-editor.png[material-editor.png,width="275",height="245",align="right"]
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To create new .j3m files in the jMonkeyEngine SDK,
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To create new .j3m files in the jMonkeyEngine SDK,
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@@ -62,7 +62,7 @@ You can modify the source code of the j3m file in the “source tab of the Mater
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== Using .j3m Materials
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== Using .j3m Materials
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-image::sdk/applymaterial.jpg[applymaterial.jpg,with="180",height="300",align="right"]
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+image::sdk/applymaterial.jpg[applymaterial.jpg,width="180",height="300",align="right"]
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When the material is ready and saved into your projects assets directory, you can assign the .j3m to a Geometry.
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When the material is ready and saved into your projects assets directory, you can assign the .j3m to a Geometry.
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