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Updated version to 3.2.

mitm há 7 anos atrás
pai
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1 ficheiros alterados com 7 adições e 7 exclusões
  1. 7 7
      src/docs/asciidoc/jme3/setting_up_jme3_in_eclipse.adoc

+ 7 - 7
src/docs/asciidoc/jme3/setting_up_jme3_in_eclipse.adoc

@@ -1,6 +1,6 @@
 = Setting up JME3 in Eclipse
-:author: 
-:revnumber: 
+:author:
+:revnumber:
 :revdate: 2016/03/17 20:48
 :keywords: documentation, install, eclipse
 :relfileprefix: ../
@@ -16,10 +16,10 @@ Alternatively, you can use your favorite IDE: In this tutorial we show how to do
 
 == Downloading jME3
 
-The currently available JAR binaries are the nightly builds. 
+The currently available JAR binaries are the nightly builds.
 
 .  Download the most recent zipped build from link:https://github.com/jMonkeyEngine/jmonkeyengine/releases[https://github.com/jMonkeyEngine/jmonkeyengine/releases]
-.  Unzip the file and save it as `jME3.1-stable` in your home directory ($HOME). You should see the following files and directories:
+.  Unzip the file and save it as `jME3.2-stable` in your home directory ($HOME). You should see the following files and directories:
 **  `lib/` – The jMonkeyEngine binaries, and libraries used by the jMonkeyEngine. (Don't remove)
 **  `jMonkeyEngine3.jar` – Run this to see various feature demos. (optional)
 **  `javadoc/` – jME3 +++<abbr title="Application Programming Interface">API</abbr>+++ documentation. (optional)
@@ -40,7 +40,7 @@ The new project appears in the Explorer.
 Your project depends on the jMonkeyEngine libraries and needs to know where they are.
 
 .  Right-click the project in the explorer and choose `menu:Build Path[Add External Archives]`
-.  In the “JAR selection dialog, browse to the `$HOME/jME3.1-stable` directory.
+.  In the “JAR selection dialog, browse to the `$HOME/jME3.2-stable` directory.
 .  Select all JARs in the `lib` directory and click Open.
 
 All necessary JAR libraries are now on the classpath and should appear in the Referenced Libraries list. For a detailed description of the separate jar files see <<jme3/jme3_source_structure#structure_of_jmonkeyengine3_jars,this list>>.
@@ -52,14 +52,14 @@ The easiest way to make sure the asset manager can access the assets is by addin
 
 .  Go to `Project Properties`
 .  Select `Java Build Path`
-.  Under the `Source` tab click btn:[Add Folder] 
+.  Under the `Source` tab click btn:[Add Folder]
 .  Add your Assets folder
 
 
 == Writing a Simple Application
 
 .  From the menu call `menu:File[New>New Package]`. Name the src package for example `hello`.
-.  From the menu call `menu:File[New>Class]`. 
+.  From the menu call `menu:File[New>Class]`.
 **  Select package `hello`.
 **  Name the class for example `MyGame`.
 **  Superclass: `com.jme3.app.SimpleApplication`