= jMonkeyEngine SDK: Creating a model importer
:revnumber: 2.0
:revdate: 2020/07/10
:keywords: documentation, sdk, tool


You can create custom model importers for the jMonkeyEngine SDK. The SDK supports NBM plugins.

.  link:http://platform.netbeans.org/tutorials/nbm-filetype.html[Create an NBM plugin]
.  Add importer jar file (wrap jar file)
.  Add filetype (Template)
.  Change DataObject to extend SpatialAssetDataObject
.  Implement getAssetKey(): if(!assetKey instanceof MyKeyType){assetKey = new MyKeyType(oldKey);} return key;
.  Maybe implement loadAsset method in DataObject (if necessary, most model formats should load normally via the loader)
.  Create AssetManagerConfigurator

See also:

*  xref:development/projects_assets.adoc[Projects and Assets]
*  link:http://platform.netbeans.org/tutorials/nbm-filetype.html[http://platform.netbeans.org/tutorials/nbm-filetype.html]
