= ShaderBlow Project
:revnumber: 2.0
:revdate: 2020/07/11

Shaders for JMonkey Engine.

Project is hosted here: https://github.com/jMonkeyEngine-Contributions/shaderblowlib[https://github.com/jMonkeyEngine-Contributions/shaderblowlib]

*  xref:sdk:plugin/shaderblow.adoc[The ShaderBlow Wiki]

// Get a local copy of the jme-glsl-shaders repository with this command: hg clone link:https://paulgeraskin@code.google.com/p/jme-glsl-shaders/[https://paulgeraskin@code.google.com/p/jme-glsl-shaders/]

ScreenShot: image:sdk:plugin/shaderblow_intro_01.jpg[shaderblow_intro_01.jpg,width="",height=""]
// link:http://dl.dropbox.com/u/26887202/123/ShaderBlow_03.jpg[http://dl.dropbox.com/u/26887202/123/ShaderBlow_03.jpg]

'''

Other resources to help you with shaders and GameDesign/LevelDesign:

*  Unity Shader Bible - link:https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/jme-glsl-shaders/FastMobileShaders_siggraph2011.zip[FastMobileShaders_siggraph2011.zip]

*  Valve Shader Bible - link:https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/jme-glsl-shaders/D3DTutorial10_Half-Life2_Shading.pdf[D3DTutorial10_Half-Life2_Shading.pdf]

*  Best LevelDesign/GameDesign Resource - link:http://www.worldofleveldesign.com/[http://www.worldofleveldesign.com/]

*  Software for NormalMaps making - link:https://shadermap.com/home/[https://shadermap.com/home/]

*  Software for CubeMaps editing - link:https://code.google.com/archive/p/cubemapgen/downloads[https://code.google.com/archive/p/cubemapgen/downloads]

*  Software for cool Sprites making - link:http://www.rigzsoft.co.uk/[http://www.rigzsoft.co.uk/]
