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- = jMonkeyEngine 3: Hello World Tutorial Series
- :author:
- :revnumber:
- :revdate: 2020/07/06
- Get the source code at link:https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/src/main/java/jme3test/helloworld[jme3-examples/src/main/java/jme3test/helloworld/].
- The beginner tutorials demonstrate the most common use cases and explain basic concepts. We encourage you to run the sample codes and experiment with them. link:https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/src/main/java/jme3test[All example code] is included in the jMonkeyEngine SDK: Simply create a new project from the `JmeTests` template. You can find detailed instructions on setting up the tests under the <<jme3#sample-projects#,Sample Projects>> topic found at the bottom of this page.
- To start writing your own projects, create a new file from the `BasicGame` template.
- Note that Test apps in this example project are not necessarily the recommended way to build an app with JME, they are just simple one class test case that showcase a feature.
- [.right]
- image::beginner/beginner-physics.png[beginner-physics.png,width="360",height="291"]
- * Make sure you are familiar with basic <<jme3/terminology#,3D game development concepts>> such as <<jme3/the_scene_graph#,the scene graph>>.
- * See <<sdk/sample_code#,Trouble running the samples>> if you need help
- or try searching the wiki (search box is at the top of every wiki page) or using the link:https://hub.jmonkeyengine.org/search?expanded=true[forum search]. If that doesn't work try asking on the link:https://hub.jmonkeyengine.org/search?expanded=true[forum] itself, make sure you learn https://hub.jmonkeyengine.org/[how to use code blocks] before doing so.
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