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- = Maven Artifacts
- :revnumber: 2.1
- :revdate: 2021/05/05
- You can build jME3 projects using Maven-compatible build systems.
- Artifacts for recent releases are available from the Maven Central Repository:
- * link:https://search.maven.org/search?q=org.jmonkeyengine
- The group id for all jME3 libraries is `org.jmonkeyengine`.
- The following artifacts are available:
- * jme3-android - Android platform support
- * jme3-android-native - Native libraries for Android platforms
- * jme3-core - Core functionality needed in all jME3 projects
- * jme3-desktop - Desktop platform support (Windows, Linux, and macOS)
- * jme3-effects - Extra special effects, including water and other post filters
- * jme3-examples - Sample/test/tutorial apps
- * jme3-ios - iOS platform support
- * jme3-jbullet - Physics library using jBullet
- * jme3-jogg - Asset loader for https://www.xiph.org/ogg/[the Ogg audio format]
- * jme3-lwjgl - Interface to LWJGL v2
- * jme3-lwjgl3 - Interface to LWJGL v3
- * jme3-networking - Networking library (aka SpiderMonkey)
- * jme3-niftygui - NiftyGUI support for jME3
- * jme3-plugins - Extra asset loaders for https://www.khronos.org/gltf/[glTF], https://www.ogre3d.org/[Ogre] XML, and jME XML formats
- * jme3-terrain - Terrain library (aka TerraMonkey)
- * jme3-testdata - Assets used in jme3-examples
- * jme3-vr - Support for virtual reality
- For a basic desktop application, you need at least:
- * jme3-core
- * jme3-desktop
- * jme3-lwjgl OR jme3-lwjgl3
- For a basic Android application, you need at least:
- * jme3-core
- * jme3-android
- * jme3-android-native
- == Gradle
- [source,groovy]
- ----
- repositories {
- mavenCentral()
- }
- def jme3 = [v:'3.8.1-stable', g:'org.jmonkeyengine']
- dependencies {
- implementation "${jme3.g}:jme3-core:${jme3.v}"
- runtimeOnly "${jme3.g}:jme3-desktop:${jme3.v}"
- runtimeOnly "${jme3.g}:jme3-lwjgl:${jme3.v}"
- }
- ----
- == Maven
- [source,xml]
- ----
- <properties>
- <jme3_g>org.jmonkeyengine</jme3_g>
- <jme3_v>3.8.1-stable</jme3_v>
- </properties>
- <repositories>
- <repository>
- <id>mvnrepository</id>
- <url>https://repo1.maven.org/maven2/</url>
- </repository>
- </repositories>
- <dependencies>
- <dependency>
- <groupId>${jme3_g}</groupId>
- <artifactId>jme3-core</artifactId>
- <version>${jme3_v}</version>
- </dependency>
- <dependency>
- <groupId>${jme3_g}</groupId>
- <artifactId>jme3-desktop</artifactId>
- <version>${jme3_v}</version>
- <scope>runtime</scope>
- </dependency>
- <dependency>
- <groupId>${jme3_g}</groupId>
- <artifactId>jme3-lwjgl</artifactId>
- <version>${jme3_v}</version>
- </dependency>
- </dependencies>
- ----
- == Snapshots
- Typically, you will want to develop against the latest stable version of the engine. For testing
- purposes, snapshot builds are generated and updated every time that changes are commited to the
- master branch.
- You can add the snapshot repository to your build files, and set the version to the snapshot build:
- === Gradle
- [source,groovy]
- ----
- repositories {
- mavenCentral()
- maven {url 'https://s01.oss.sonatype.org/content/repositories/snapshots/'}
- }
- /*
- * Gradle defaults to cacheing artifacts for 24 hours. This entry makes sure that
- * you are always using the absolute latest snapshot, but it does mean that the engine
- * gets downloaded on every build.
- */
- configurations.all {
- resolutionStrategy.cacheChangingModulesFor 0, 'seconds'
- }
- def jme3 = [v:'3.8.1-SNAPSHOT', g:'org.jmonkeyengine']
- ----
- === Maven
- [source,xml]
- ----
- <properties>
- <jme3_g>org.jmonkeyengine</jme3_g>
- <jme3_v>3.7.0-SNAPSHOT</jme3_v>
- </properties>
- <repositories>
- <repository>
- <id>mvnrepository</id>
- <url>https://repo1.maven.org/maven2/</url>
- </repository>
- <repository>
- <id>snapshots</id>
- <url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
- </repository>
- </repositories>
- ----
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