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- * Core Engine
- ** xref:app/simpleapplication.adoc[SimpleApplication]
- ** xref:system/appsettings.adoc[AppSettings]
- ** Controlling Game Logic
- *** xref:app/update_loop.adoc[Update Loop]
- *** xref:app/state/application_states.adoc[Application States]
- *** xref:scene/control/custom_controls.adoc[Custom Controls]
- **** Video
- ***** link:https://www.youtube.com/watch?v=MNDiZ9YHIpM[Control any scene node]
- ***** link:https://www.youtube.com/watch?v=-OzRZscLlHY[Control a character]
- ***** link:https://wiki.jmonkeyengine.org/Scenes/SDK-UsecaseDemo_1.zip[Video Source Code]
- *** xref:multithreading.adoc.adoc[Multithreading]
- ** Manage the Scene Graph
- *** xref:scene/traverse_scenegraph.adoc[Traverse SceneGraph]
- *** xref:scene/spatial.adoc[Spatial: Node vs Geometry]
- *** xref:scene/mesh.adoc[Mesh]
- **** xref:custom_meshes.adoc[Custom Meshes]
- **** xref:scene/shape.adoc[Shape]
- **** xref:3d_models.adoc[3D Models]
- *** xref:asset/asset_manager.adoc[Asset Manager]
- *** xref:export/save_and_load.adoc[Saving and Loading Nodes]
- *** xref:collision/collision_and_intersection.adoc[Collision and Intersection]
- *** xref:scene/control/level_of_detail.adoc[Level of Detail]
- ** Animations and Scenes
- *** xref:animation/animation.adoc[Animation]
- *** xref:cinematic/cinematics.adoc[Cinematics (cutscenes, fake destruction physics)]
- *** xref:cinematic/motionpath.adoc[MotionPaths and waypoints]
- ** Materials, Light, Shadow
- *** xref:material/how_to_use_materials.adoc[How to Use Materials]
- *** xref:material/j3m_material_files.adoc[.j3m Material files]
- *** xref:material/material_definitions.adoc[.j3md Material Definitions]
- *** xref:material/materials_overview.adoc[.j3md Properties]
- *** xref:shader/jme3_shaders.adoc[About JME3 and Shaders]
- *** xref:shader/jme3_shadernodes.adoc[Shader Node System]
- *** xref:texture/anisotropic_filtering.adoc[Anisotropic Filtering]
- *** xref:system/jme3_srgbpipeline.adoc[Gamma correction]
- *** xref:light/light_and_shadow.adoc[Light and Shadow]
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