1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width,initial-scale=1">
- <title>SimpleApplication :: jMonkeyEngine Docs</title>
- <link rel="canonical" href="https://wiki.jmonkeyengine.org/docs/3.8/core/app/simpleapplication.html">
- <link rel="prev" href="../../tutorials/how-to/articles/pbr/pbr_part3.html">
- <link rel="next" href="../system/appsettings.html">
- <meta name="keywords" content="display, basegame, documentation, intro, intermediate, init, input, game, loop, rootnode, application, simpleapplication">
- <meta name="generator" content="Antora 3.0.1">
- <link rel="stylesheet" href="../../../../_/css/site.css">
- <meta property="og:image" content="https://wiki.jmonkeyengine.org/_/img/iconx128.png">
- <meta property="og:description" content="SimpleApplication">
- <meta property="og:title" content="jMonkeyEngine Docs">
- <link rel="stylesheet" href="../../../../_/css/site-extra.css">
- <link rel="stylesheet" href="../../../../_/css/vendor/docsearch.min.css">
- <!-- fetched from https://cdn.jsdelivr.net/npm/docsearch.js@2/dist/cdn/docsearch.min.css -->
- <link rel="icon" href="../../../../_/img/favicon.ico" type="image/x-icon">
- </head>
- <body class="article">
- <header class="header">
- <nav class="navbar">
- <div class="navbar-brand">
- <a class="navbar-item" href="https://wiki.jmonkeyengine.org">
- <img alt="" src="../../../../_/img/jme-logo.png" height="32" type="image/x-icon">
- </a>
- <div class="navbar-item hide-for-print">
- <input id="search-input" type="text" placeholder="Search docs">
- </div>
- <button class="navbar-burger" data-target="topbar-nav">
- <span></span>
- <span></span>
- <span></span>
- </button>
- </div>
- <div id="topbar-nav" class="navbar-menu">
- <div class="navbar-end">
- <div class="navbar-item theme-switch-wrapper">
- <label class="theme-switch" for="checkbox">
- <input type="checkbox" id="checkbox" />
- <div class="slider round"></div>
- </label>
- </div>
- <a class="navbar-item" href="https://github.com/jmonkeyengine/wiki">Github</a>
- </div>
- </div>
- </nav>
- </header>
- <div class="body">
- <div class="nav-container" data-component="docs" data-version="3.4">
- <aside class="nav">
- <div class="panels">
- <div class="nav-panel-menu is-active" data-panel="menu">
- <nav class="nav-menu">
- <h3 class="title"><a href="../../documentation.html">JME</a></h3>
- <ul class="nav-list">
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <a class="nav-link" href="../../documentation.html">Getting Started</a>
- </li>
- <li class="nav-item" data-depth="1">
- <a class="nav-link" href="https://javadoc.jmonkeyengine.org/v3.4.1-stable">JavaDoc</a>
- </li>
- <li class="nav-item" data-depth="1">
- <a class="nav-link" href="../../release.html">Release Guide</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../tutorials/beginner/beginner.html">Beginner Tutorials</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_simpleapplication.html">Hello SimpleApplication</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_node.html">Hello Node</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_asset.html">Hello Asset</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_main_event_loop.html">Hello Update Loop</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_input_system.html">Hello Input System</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_material.html">Hello Material</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_animation.html">Hello Animation</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_picking.html">Hello Picking</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_collision.html">Hello Collision</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_terrain.html">Hello Terrain</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_audio.html">Hello Audio</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_effects.html">Hello Effects</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/beginner/hello_physics.html">Hello Physics</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Key Concepts</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/best_practices.html">Best Practices</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/optimization.html">Optimization</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/faq.html">Frequently Asked Questions</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/math_for_dummies.html">Math for Dummies</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/math.html">Math overview</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/math_cheet_sheet.html">3D math "cheat sheet"</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/rotate.html">3-D Rotation</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/math_video_tutorials.html">Math video tutorial series</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/multi-media_asset_pipeline.html">Multi-Media Asset Pipeline</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/the_scene_graph.html">The Scene Graph</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/scenegraph_for_dummies.html">Scene Graph for Dummies</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/terminology.html">3D Graphics Terminology</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/concepts/transparency_sorting.html">Transparency Sorting</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Articles and How-to’s</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">How to Model</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../tutorials/how-to/modeling/3dsmax/3dsmax.html">3dsmax</a>
- </li>
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/blender.html">Blender</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/blender_buffer_clearing.html">Buffer Clearing</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/blender_gltf.html">Export as GlTF</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/blender_ogre_export.html">Export as Ogre XML</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/blender_ogre_compatibility.html">Ogre Compatibility</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/makehuman.html">MakeHuman</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/makehuman_blender_ogrexml_toolchain.html">MakeHuman toolchain</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">How to Animate</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Mixamo</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/modeling/blender/mixamo.html">Blender Models</a>
- </li>
- <li class="nav-item" data-depth="4">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Video</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="5">
- <a class="nav-link" href="https://youtu.be/jHgAgTWIers?list=PLv6qR9TGkz8RcUr-fOHI2SksWA4BAU9TS">Part 1- Download Model</a>
- </li>
- <li class="nav-item" data-depth="5">
- <a class="nav-link" href="https://youtu.be/GQJSrOpNQwI?list=PLv6qR9TGkz8RcUr-fOHI2SksWA4BAU9TS">Part 2- Rig and Animate</a>
- </li>
- <li class="nav-item" data-depth="5">
- <a class="nav-link" href="https://youtu.be/JzRe2Dxbcmc?list=PLv6qR9TGkz8RcUr-fOHI2SksWA4BAU9TS">Part 3- Import to JME</a>
- </li>
- <li class="nav-item" data-depth="5">
- <a class="nav-link" href="https://youtu.be/8wwDRDJop7k?list=PLv6qR9TGkz8RcUr-fOHI2SksWA4BAU9TS">Part 4- Play Animation</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/how-to/debugging.html">Debugging with Wireframes</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../tutorials/how-to/util/free_skymaps.html">How to create free skymaps</a>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Java Tips</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../tutorials/how-to/java/localization.html">Localization</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../tutorials/how-to/java/swing_canvas.html">Swing Canvas</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../tutorials/how-to/java/logging.html">Logging</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../tutorials/how-to/java/read_graphic_card_capabilites.html">Read Graphics Capabilities</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Articles</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Physically Based Rendering</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/articles/pbr/pbr_part1.html">PBR – Part one</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/articles/pbr/pbr_part2.html">PBR – Part two</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../tutorials/how-to/articles/pbr/pbr_part3.html">PBR – Part three</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Core Engine</span>
- <ul class="nav-list">
- <li class="nav-item is-current-page" data-depth="2">
- <a class="nav-link" href="simpleapplication.html">SimpleApplication</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../system/appsettings.html">AppSettings</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Controlling Game Logic</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="update_loop.html">Update Loop</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="state/application_states.html">Application States</a>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../scene/control/custom_controls.html">Custom Controls</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Video</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="https://www.youtube.com/watch?v=MNDiZ9YHIpM">Control any scene node</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="https://www.youtube.com/watch?v=-OzRZscLlHY">Control a character</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="https://wiki.jmonkeyengine.org/Scenes/SDK-UsecaseDemo_1.zip">Video Source Code</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="multithreading.html">Multithreading</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Scene Graph</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../scene/traverse_scenegraph.html">Traverse SceneGraph</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../scene/spatial.html">Spatial: Node vs Geometry</a>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../scene/mesh.html">Mesh</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../scene/custom_meshes.html">Custom Meshes</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../scene/shape/shape.html">Shape</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../scene/3d_models.html">3D Models</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../asset/asset_manager.html">Asset Manager</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../export/save_and_load.html">Saving and Loading Nodes</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../collision/collision_and_intersection.html">Collision and Intersection</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../scene/control/level_of_detail.html">Level of Detail</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Animation, Scene</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../animation/animation.html">Animation-Old</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../cinematic/cinematics.html">Cinematics (cutscenes, fake destruction physics)</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../cinematic/motionpath.html">MotionPaths and Waypoints</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Material, Light, Shadow</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../material/how_to_use_materials.html">How to use Materials</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../material/j3m_material_files.html">.j3m Material Files</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../material/material_definitions.html">.j3md Material Definitions</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../material/materials_overview.html">.j3md Properties</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../shader/jme3_shaders.html">Shaders and JME3</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../shader/jme3_shadernodes.html">Shader Node System</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../shader/shader_video_tutorials.html">Shader Video Tutorials</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../light/light_and_shadow.html">Light and Shadow</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../texture/anisotropic_filtering.html">Anisotropic Filtering</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../system/jme3_srgbpipeline.html">Gamma Correction</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Audio, Video</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../audio/audio.html">Playing Sounds</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../audio/audio_environment_presets.html">Audio Environment Presets</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="state/screenshots.html">Capture Screenshots</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="state/capture_audio_video_to_a_file.html">Capture Audio/Video</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Filter, Effect</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../effect/effects_overview.html">Overview</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../effect/bloom_and_glow.html">Bloom and Glow</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../effect/particle_emitters.html">Particle Emitters</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Landscapes</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../util/sky.html">Sky</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../terrain/terrain.html">Terrain (TerraMonkey)</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../collision/terrain_collision.html">Terrain Collision</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../effect/water.html">Simple Water</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../effect/post-processor_water.html">Post-Processor Water</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Camera</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../renderer/camera.html">Camera</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../renderer/making_the_camera_follow_a_character.html">Follow a Character</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../renderer/remote-controlling_the_camera.html">Remote-Controlling</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../renderer/multiple_camera_views.html">Multiple Camera Views</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../renderer/jme3_renderbuckets.html">Render Buckets</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">User Interaction</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../input/input_handling.html">Input Handling</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../input/combo_moves.html">Combo Moves</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../input/mouse_picking.html">Mouse Picking</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../gui/topic_gui.html">Graphical User Interface</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Nifty GUI</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../gui/nifty_gui.html">Integration Tutorial</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../gui/nifty_gui_best_practices.html">Best Practices</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../gui/nifty_gui_scenarios.html">Scenarios</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../ui/hud.html">Head-Up Display (HUD)</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Virtual Reality</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../vr/virtualreality.html">Virtual Reality</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../vr/virtualrealitycontrollers.html">Virtual Reality Controllers</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../physics/physics.html">Physics</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/bullet_multithreading.html">Multi-Threaded Physics</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/collision/physics_listeners.html">Collision Detection</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/joint/hinges_and_joints.html">Hinges and Joints</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/control/walking_character.html">Walking Character</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/control/ragdoll.html">Ragdoll</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/control/vehicles.html">Vehicles</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/control/softbody.html">Softbody</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../physics/bullet_pitfalls.html">Bullet Physics Pitfalls</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Networking</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../networking/networking.html">Networking (SpiderMonkey)</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../networking/headless_server.html">Headless Server</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../networking/monkey_zone.html">Multi-Player Demo Code</a>
- </li>
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../networking/networking_video_tutorials.html">Networking Video Tutorials</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">User Contributions</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <a class="nav-link" href="../../contributions/contributions.html">User Made Utilities</a>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Shader</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/shader/shaderblow_project.html">ShaderBlow Project</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Landscapes</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/lanscapes/vegetationsystem/vegetationsystem.html">Vegetation System</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Networking</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/networking/open_game_finder.html">Open Game Finder</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Entity System</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="#es/entitysystem.adoc">The Zay-ES Entity System</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Artificial Intelligence</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/ai/recast.html">Recast Navigation</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/ai/building_recast.html">Updating and building Recast Native Bindings</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/ai/monkey_brains.html">Monkey Brains</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/ai/steer_behaviours.html">Steer Behaviours</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/ai/jme3_ai.html">jME3 Artificial Intelligence</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../contributions/gui/topic_contributions_gui.html">GUI</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/contributions.html#lemur-gui-library">Lemur - a native jME3 GUI library with scene graph tools</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/contributions.html#tonegodgui">tonegodGUI - a native jME3 GUI library</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/contributions.html#immediate-graphical-user-interface">Immediate graphical user interface</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Tools</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/tools/navigation.html">Mercator Projection Tool (Marine Navigation)</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/tools/charts.html">Visualizing Maps in JME3 (Marine Charts)</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Projects</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/projects/rise_of_mutants_project.html">Rise of Mutants Project</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="0">
- <ul class="nav-list">
- <li class="nav-item" data-depth="1">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../sdk/sdk.html">SDK</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Video Tutorials</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">SDK Use Case Tutorials</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=-OzRZscLlHY">Demo 1 (Quixote demo)</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=6-YWxD3JByE">Demo 2 (Models and Materials)</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">SDK Tutorials</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=M1_0pbeyJzI">Basics</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=nL7woH40i5c">Importing Models</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=DUmgAjiNzhY">Dragging&Dropping Nodes</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=ntPAmtsQ6eM">Scene Composing</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=zgPV3W6dD4s">Terrain with Collision Shape</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=Feu3-mrpolc">Working with Materials</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=MNDiZ9YHIpM">Custom Controls</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=oZnssg8TBWQ">WebStart Deployment</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="http://www.youtube.com/watch?v=D7JM4VMKqPc">Animation and Effect TrackEditing</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Getting Started</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/update_center.html">Updating jMonkeyEngine SDK</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/troubleshooting.html">Troubleshooting</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Java Development Features</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/project_creation.html">Project Creation</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/code_editor.html">Code Editor and Palette</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/version_control.html">File Version Control</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/debugging_profiling_testing.html">Debug, Profile, Test</a>
- </li>
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../sdk/application_deployment.html">Application Deployment</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../sdk/default_build_script.html">Default Build Script</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../sdk/android.html">Android</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../sdk/android_cheat_sheet.html">Android Cheat Sheet</a>
- </li>
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../sdk/ios.html">iOS</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Unique Features</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../sdk/model_loader_and_viewer.html">Import, View, Convert Models</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="../../sdk/asset_packs.html">Asset Packs</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/scene_explorer.html">The SceneExplorer</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/scene_composer.html">Composing a Scene</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/terrain_editor.html">Terrain Editor</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/sample_code.html">Sample Code</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/material_editing.html">Material Editing</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/font_creation.html">Creating Bitmap Fonts</a>
- </li>
- <li class="nav-item" data-depth="3">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="https://hub.jmonkeyengine.org/t/effecttrack-and-audiotrack-editing-in-the-sdk/23378">Audio and Effect Track Editing</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="4">
- <a class="nav-link" href="https://www.youtube.com/watch?v=D7JM4VMKqPc">Video: Effect and AudioTrack editing in jMonkeyEngine 3 sdk</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/filters.html">Post-Processor Filter Editor and Viewer</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="state/application_states.html">Application States</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../scene/control/custom_controls.html">Custom Controls</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/vehicle_creator.html">Vehicle Creator</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Advanced Usage</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/build_platform.html">Building jMonkeyEngine SDK</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/use_own_jme.html#.adoc">Using your own (modified) version of jME3 in jMonkeyEngine SDK</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/increasing_heap_memory.html">Increasing Heap Memory</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/log_files.html">Log Files</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <span class="nav-text">Available external plugins</span>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../contributions/contributions.html">Contributions</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/neotexture.html">Neo Texture Editor for procedural textures</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="http://www.youtube.com/watch?v=yS9a9o4WzL8">Video: Mesh Tool & Physics Editor</a>
- </li>
- </ul>
- </li>
- <li class="nav-item" data-depth="2">
- <button class="nav-item-toggle"></button>
- <a class="nav-link" href="../../sdk/development.html">Developing plugins for jMonkeyEngine SDK</a>
- <ul class="nav-list">
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/setup.html">Creating a plugin</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/general.html">Creating components</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/scene.html">The Main Scene</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/sceneexplorer.html">The Scene Explorer</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/projects_assets.html">Projects and Assets</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/extension_library.html">Create a library plugin from a jar file</a>
- </li>
- <li class="nav-item" data-depth="3">
- <a class="nav-link" href="../../sdk/development/model_loader.html">Create a new or custom model filetype and loader</a>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </li>
- </ul>
- </nav>
- </div>
- <div class="nav-panel-explore" data-panel="explore">
- <div class="context">
- <span class="title">JME</span>
- <span class="version">3.4</span>
- </div>
- <ul class="components">
- <li class="component is-current">
- <span class="title">JME</span>
- <ul class="versions">
- <li class="version">
- <a href="../../../3.8/documentation.html">3.8</a>
- </li>
- <li class="version is-current">
- <a href="../../documentation.html">3.4</a>
- </li>
- <li class="version">
- <a href="../../../3.3/documentation.html">3.3</a>
- </li>
- <li class="version">
- <a href="../../../3.2/documentation.html">3.2</a>
- </li>
- </ul>
- </li>
- <li class="component">
- <span class="title">Wiki Contribution</span>
- <ul class="versions">
- <li class="version">
- <a href="../../../../docs-wiki/3.8/wiki_contributor.html">3.8</a>
- </li>
- </ul>
- </li>
- <li class="component">
- <span class="title">Wiki UI</span>
- <ul class="versions">
- <li class="version">
- <a href="../../../../wiki-ui/index.html">master</a>
- </li>
- </ul>
- </li>
- </ul>
- </div>
- </div>
- </aside>
- </div>
- <main class="article">
- <div class="toolbar" role="navigation">
- <button class="nav-toggle"></button>
- <nav class="breadcrumbs" aria-label="breadcrumbs">
- <ul>
- <li><a href="../../documentation.html">JME</a></li>
- <li>Core Engine</li>
- <li><a href="simpleapplication.html">SimpleApplication</a></li>
- </ul>
- </nav>
- <div class="page-versions">
- <button class="version-menu-toggle" title="Show other versions of page">3.4</button>
- <div class="version-menu">
- <a class="version" href="../../../3.8/core/app/simpleapplication.html">3.8</a>
- <a class="version is-current" href="simpleapplication.html">3.4</a>
- <a class="version" href="../../../3.3/core/app/simpleapplication.html">3.3</a>
- <a class="version" href="../../../3.2/core/app/simpleapplication.html">3.2</a>
- </div>
- </div>
- <div class="edit-this-page"><a href="https://github.com/jMonkeyEngine/wiki/edit/v3.4/docs/modules/core/pages/app/simpleapplication.adoc">Edit this Page</a></div>
- </div>
- <div class="content">
- <article class="doc">
- <h1 class="page">SimpleApplication</h1>
- <div id="preamble">
- <div class="sectionbody">
- <div class="paragraph">
- <p>The base class of the jMonkeyEngine3 is <code>com.jme3.app.SimpleApplication</code>. Your first game’s Main class extends SimpleApplication directly. When you feel confident you understand the features, you will typically extend SimpleApplication to create a custom base class for the type of games that you want to develop.</p>
- </div>
- <div class="paragraph">
- <p>SimpleApplication gives you access to standard game features, such as a scene graph (rootNode), an asset manager, a user interface (guiNode), input manager, audio manager, a physics simulation, and a fly-by camera. You call app.start() and app.stop() on your game instance to start or quit the application.</p>
- </div>
- <div class="admonitionblock important">
- <table>
- <tr>
- <td class="icon">
- <i class="fa icon-important" title="Important"></i>
- </td>
- <td class="content">
- <div class="paragraph">
- <p>For each game, you (directly or indirectly) extend SimpleApplication exactly once as the central class. If you need access to any SimpleApplication features from another game class, make the other class extend <a href="state/application_states.html" class="xref page">AbstractAppState</a> (don’t extend SimpleApplication once more).</p>
- </div>
- </td>
- </tr>
- </table>
- </div>
- <div class="admonitionblock note">
- <table>
- <tr>
- <td class="icon">
- <i class="fa icon-note" title="Note"></i>
- </td>
- <td class="content">
- The SimpleApplication class is undergoing changes. To understand how these changes may affect your projects and how to best prepare for them, see <a href="../../tutorials/beginner/hello_simpleapplication.html#the-future-of-simpleapplication" class="xref page">The Future of SimpleApplication</a> topic in the “Hello SimpleApplication” tutorial for beginners.
- </td>
- </tr>
- </table>
- </div>
- <div class="paragraph">
- <p>The following code sample shows the typical base structure of a jME3 game:</p>
- </div>
- <div class="listingblock">
- <div class="content">
- <pre class="highlightjs highlight"><code class="language-java hljs" data-lang="java">import com.jme3.app.SimpleApplication;
- public class MyBaseGame extends SimpleApplication {
- public static void main(String[] args){
- MyBaseGame app = new MyBaseGame();
- app.start();
- }
- @Override
- public void simpleInitApp() {
- /* Initialize the game scene here */
- }
- @Override
- public void simpleUpdate(float tpf) {
- /* Interact with game events in the main loop */
- }
- @Override
- public void simpleRender(RenderManager rm) {
- /* (optional) Make advanced modifications to frameBuffer and scene graph. */
- }
- }</code></pre>
- </div>
- </div>
- <div class="paragraph">
- <p>Let’s have a look at the <abbr title="Application Programming Interface">API</abbr> of the base class.</p>
- </div>
- </div>
- </div>
- <div class="sect1">
- <h2 id="application-class"><a class="anchor" href="#application-class"></a>Application Class</h2>
- <div class="sectionbody">
- <div class="paragraph">
- <p>Internally, com.jme3.app.SimpleApplication extends com.jme3.app.Application. The Application class represents a generic real-time 3D rendering jME3 application (i.e., not necessarily a game). Typically, you do not extend com.jme3.app.Application directly to create a game.</p>
- </div>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 25%;">
- <col style="width: 75%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">Application class fields</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>viewPort<br>
- getViewPort()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The view object for the default camera. You can register advanced <a href="../effect/effects_overview.html" class="xref page">post-processor filters</a> here.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>settings<br>
- setSettings()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Use this AppSettings object to specify the display width and height (by default 640x480), color bit depth, z-buffer bits, anti-aliasing samples, and update frequency, video and audio renderer, asset manager.<br>
- See: <a href="../system/appsettings.html" class="xref page">AppSettings</a>.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>cam<br>
- getCamera()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The default <a href="../renderer/camera.html" class="xref page">camera</a> provides perspective projection, 45° field of view, near plane = 1 wu, far plane = 1000 wu.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>assetManager<br>
- getAssetManager()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>An object that manages paths for loading models, textures, materials, sounds, etc.<br>
- By default the <a href="../asset/asset_manager.html" class="xref page">Asset Manager</a> paths are relative to your project’s root directory.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>audioRenderer<br>
- getAudioRenderer()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>This object gives you access to the jME3 <a href="../audio/audio.html" class="xref page">audio</a> system.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>listener<br>
- getListener()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>This object represents the user’s ear for the jME3 <a href="../audio/audio.html" class="xref page">audio</a> system.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>inputManager<br>
- getInputManager()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Use the <a href="../input/input_handling.html" class="xref page">inputManager</a> to configure your custom inputs (mouse movement, clicks, key presses, etc) and set mouse pointer visibility.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>stateManager<br>
- getStateManager()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>You use the Application’s state manager to activate <a href="state/application_states.html" class="xref page">AppStates</a>, such as <a href="../../physics/physics.html" class="xref page">Physics</a>.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 25%;">
- <col style="width: 75%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">Application methods</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>setPauseOnLostFocus(true)</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Set this boolean whether the game loop should stop running when ever the window loses focus (typical for single-player game). Set this to false for real-time and multi-player games that keep running.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>start()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Call this method to start a jME3 game. By default this opens a new jME3 window, initializes the scene, and starts the event loop.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>restart()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Loads modified <a href="../system/appsettings.html" class="xref page">AppSettings</a> into the current application context.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>stop()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Stops the running jME3 game and closes the jME3 window.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>start(Type.Headless) etc</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Switch Context com.jme3.system.JmeContext.Type when starting the application:<br>
- Type.Display – jME application runs in a window of its own. (This is the default.)<br>
- Type.Canvas – jME application is embedded in a <a href="../../tutorials/how-to/java/swing_canvas.html" class="xref page">Swing Canvas</a>.<br>
- Type.Headless – jME application runs its event loop without calculating any view and without opening any window. Can be used for a <a href="../../networking/headless_server.html" class="xref page">Headless Server</a> application.<br>
- Type.OffscreenSurface – jME application view is not shown and no window opens, but everything calculated and cached as bitmap (back buffer) for use by other applications.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 25%;">
- <col style="width: 75%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">Internal class field/method</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>context<br>
- getContext()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The application context contains the renderer, <a href="../system/appsettings.html" class="xref page">AppSettings</a>, timer, etc. Typically, you do not directly access the context object.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>inputEnabled</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>this internal boolean is true if you want the system to listen for user inputs, and false if you just want to play a non-interactive scene. You change the boolean using <a href="../system/appsettings.html" class="xref page">AppSettings</a>.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>keyInput, mouseInput<br>
- joyInput, touchInput</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Default input contexts for keyboard, mouse, and joystick. Internally used to enable handling of joysticks or touch devices. The base classes contain key and mouse button enums.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>renderManager<br>
- getRenderManager()<br>
- renderer<br>
- getRenderer();</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Low-level and high-level rendering interface. Mostly used internally.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>guiViewPort<br>
- getGuiViewPort()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The view object for the orthogonal <abbr title="Graphical User Interface">GUI</abbr> view. Only used internally for <a href="../ui/hud.html" class="xref page">HUD</a>s.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>timer</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>An internal update loop timer, don’t use. See <code>tpf</code> in <code>simpleUpdate()</code> below to learn about timers.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>paused</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Boolean is used only internally during runtime to pause/unpause a game. (You need to implement your own isRunning boolean or so.)</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <div class="sect1">
- <h2 id="simpleapplication-class"><a class="anchor" href="#simpleapplication-class"></a>SimpleApplication Class</h2>
- <div class="sectionbody">
- <div class="paragraph">
- <p>The com.jme3.app.SimpleApplication class extends the generic com.jme3.app.Application class. SimpleApplication makes it easy to start writing a game because it adds typical functionality:</p>
- </div>
- <div class="ulist">
- <ul>
- <li>
- <p>First-person (fly-by) camera</p>
- </li>
- <li>
- <p>Scene graph that manages your models in the rendered 3D scene.</p>
- </li>
- <li>
- <p>Useful default input mappings (details below.)</p>
- </li>
- </ul>
- </div>
- <div class="paragraph">
- <p>Additional to the functionality that Application brings, SimpleApplication offers the following methods and fields that can be used, for example, inside the <code>simpleInitApp()</code> method:</p>
- </div>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 25%;">
- <col style="width: 75%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">SimpleApplication Class Field</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>rootNode<br>
- getRootNode()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The root node of the scene graph. Attach a <a href="../scene/spatial.html" class="xref page">Spatial</a> to the rootNode and it appears in the 3D scene.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>guiNode<br>
- getGuiNode()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Attach flat <abbr title="Graphical User Interface">GUI</abbr> elements (such as <a href="../ui/hud.html" class="xref page">HUD</a> images and text) to this orthogonal <abbr title="Graphical User Interface">GUI</abbr> node to make them appear on the screen.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>flyCam<br>
- getFlyByCamera()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>The default first-person fly-by camera control. This default camera control lets you navigate the 3D scene using the preconfigured WASD and arrow keys and the mouse.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 25%;">
- <col style="width: 75%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">SimpleApplication Method</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>loadStatsView();</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Call this method to print live statistic information to the screen, such as current frames-per-second and triangles/vertices counts. You use this info typically only during development or debugging.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>loadFPSText();</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Call this method to print the current framerate (frames per second) to the screen.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>setDisplayFps(false);</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>A default SimpleApplication displays the framerate (frames per second) on the screen. You can choose to deactivate the FPS display using this command.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>setDisplayStatView(false);</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>A default SimpleApplication displays mesh statistics on the screen using the com.jme3.app.StatsView class. The information is valuable during the development and debugging phase, but for the release, you should hide the statistics HUD.<br>
- <strong>*Note:</strong> There is a dark quad behind the stats. Each letter displayed in the stats is a quad. Each quad has 4 vertexes and 2 triangles.<br></p>
- </div>
- <div class="paragraph">
- <p>456/2 = 228<br>
- 912/4 = 228</p>
- </div>
- <div class="paragraph">
- <p>This means if you display stats, there will be 456 triangles and 912 vertices showing in the stats view in addition to anything you add yourself.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 40%;">
- <col style="width: 60%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">SimpleApplication Interface</th>
- <th class="tableblock halign-left valign-top">Purpose</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>public void simpleInitApp()</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Override this method to initialize the game scene. Here you load and create objects, attach Spatials to the rootNode, and bring everything in its starts position. See also <a href="state/application_states.html" class="xref page">Application States</a> for best practices.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>public void simpleUpdate(float tpf)</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Override this method to hook into the <a href="update_loop.html" class="xref page">update loop</a>, all code you put here is repeated in a loop. Use this loop to poll the current game state and respond to changes, or to let the game mechanics generate encounters and initiate state changes. Use the float <code>tpf</code> as a factor to time actions relative to the <em>time per frame</em> in seconds: <code>tpf</code> is large on slow PCs, and small on fast PCs.<br>
- For more info on how to hook into the update loop, see <a href="state/application_states.html" class="xref page">Application States</a> and <a href="../scene/control/custom_controls.html" class="xref page">Custom Controls</a>.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>public void simpleRender(RenderManager rm)</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p><strong>Optional:</strong> Advanced developers can override this method if the need to modify the frameBuffer and scene graph directly.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <div class="admonitionblock tip">
- <table>
- <tr>
- <td class="icon">
- <i class="fa icon-tip" title="Tip"></i>
- </td>
- <td class="content">
- <div class="paragraph">
- <p>Use <code>app.setShowSettings(true);</code> to present the user with a splashscreen and the built-in display settings dialog when starting the game; or use <code>app.setShowSettings(false);</code> to hide the built-in screen (in this case, you may want to provide a custom splashscreen and settings panel). Set this boolean before calling <code>app.start()</code> in the <code>main()</code> method of the SimpleApplication. See also <a href="../system/appsettings.html" class="xref page">AppSettings</a>.</p>
- </div>
- </td>
- </tr>
- </table>
- </div>
- </div>
- </div>
- <div class="sect1">
- <h2 id="default-input-mappings"><a class="anchor" href="#default-input-mappings"></a>Default Input Mappings</h2>
- <div class="sectionbody">
- <div class="paragraph">
- <p>The following default navigational input actions are mapped by the default <code>flyCam</code> control in a SimpleApplication: You can use these mappings for debugging and testing until you implement custom <a href="../input/input_handling.html" class="xref page">input handling</a>.</p>
- </div>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 50%;">
- <col style="width: 50%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">Key</th>
- <th class="tableblock halign-left valign-top">Action</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_ESCAPE</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Quits the game by calling <code>app.stop()</code></p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_C</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Debug key: Prints camera position, rotation, and direction to the out stream.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_M</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Debug key: Prints memory usage stats the out stream.</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>F5</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Hides or shows the statistics the bottom left.</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- <div class="paragraph">
- <p>As long as the <code>flyCam</code> is enabled, the following so-called “WASD” inputs, including MouseLook, are available:</p>
- </div>
- <table class="tableblock frame-all grid-all stretch">
- <colgroup>
- <col style="width: 50%;">
- <col style="width: 50%;">
- </colgroup>
- <thead>
- <tr>
- <th class="tableblock halign-left valign-top">Camera Motion</th>
- <th class="tableblock halign-left valign-top">Key or Mouse Input</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Forward</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_W</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Left (Strafe)</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_A</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Backward</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_S</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Right (Strafe)</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_D</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Vertical Upward</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_Q</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Move Vertical Downward</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_Z</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Rotate Left</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_LEFT, or move mouse horizontally left (-x)</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Rotate Right</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_RIGHT, or move mouse horizontally right (+x)</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Rotate Up</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_UP, or move mouse vertically forward (+y)</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Rotate Down</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>KEY_DOWN, or move mouse vertically backward (-y)</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Rotate</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>BUTTON_LEFT, or hold left mouse button and drag to rotate</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Zoom In</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>AXIS_WHEEL, or scroll mouse wheel backward</p>
- </div></div></td>
- </tr>
- <tr>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>Zoom Out</p>
- </div></div></td>
- <td class="tableblock halign-left valign-top"><div class="content"><div class="paragraph">
- <p>AXIS_WHEEL, or scroll mouse wheel forward</p>
- </div></div></td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <div class="sect1">
- <h2 id="defaults-and-customization"><a class="anchor" href="#defaults-and-customization"></a>Defaults and Customization</h2>
- <div class="sectionbody">
- <div class="paragraph">
- <p>By default, a SimpleApplication displays Statistics (<code>new StatsAppState()</code>), has debug output keys configured (<code>new DebugKeysAppState()</code>), and enables the flyCam (<code>new FlyCamAppState()</code>). You can customize which you want to reuse in your SimpleApplication.</p>
- </div>
- <div class="paragraph">
- <p>The following example shows how you can remove one of the default AppStates, in this case, the FlyCamAppState:</p>
- </div>
- <div class="ulist">
- <ul>
- <li>
- <p>Either, in your application’s constructor, you create the SimpleApplication with only the AppStates you want to keep:</p>
- </li>
- </ul>
- </div>
- <div class="listingblock">
- <div class="content">
- <pre>public MyApplication() {
- super( new StatsAppState(), new DebugKeysAppState() );
- }</pre>
- </div>
- </div>
- <div class="ulist">
- <ul>
- <li>
- <p>Or, in the <code>simpleInitApp()</code> method, you remove the ones you do not want to keep:</p>
- </li>
- </ul>
- </div>
- <div class="listingblock">
- <div class="content">
- <pre> public void simpleInitApp() {
- stateManager.detach( stateManager.getState(FlyCamAppState.class));
- ...</pre>
- </div>
- </div>
- </div>
- </div>
- <nav class="pagination">
- <span class="prev"><a href="../../tutorials/how-to/articles/pbr/pbr_part3.html">PBR – Part three</a></span>
- <span class="next"><a href="../system/appsettings.html">AppSettings</a></span>
- </nav>
- </article>
- <aside class="toc sidebar" data-title="Contents" data-levels="2">
- <div class="toc-menu"></div>
- </aside>
- </div>
- </main>
- </div>
- <footer class="footer">
- <p>Copyright 2020 jMonkeyEngine Wiki Contributors. Licensed BSD-3.</p>
- </footer>
- <script src="../../../../_/js/vendor/docsearch.min.js"></script>
- <!-- fetched from https://cdn.jsdelivr.net/npm/docsearch.js@2/dist/cdn/docsearch.min.js -->
- <script>
- var search = docsearch({
- apiKey: 'a736b6d93de805e26ec2f49b55013fbd',
- indexName: 'jmonkeyengine',
- inputSelector: '#search-input',
- autocompleteOptions: { hint: false, keyboardShortcuts: ['s'] },
- algoliaOptions: { hitsPerPage: 10 }
- }).autocomplete
- search.on('autocomplete:closed', function () { search.autocomplete.setVal() })
- function focusSearchInput () { document.querySelector('#search-input').focus() }
- if (document.querySelector('.home-link.is-current')) window.addEventListener('load', focusSearchInput)
- </script>
- <script src="../../../../_/js/site.js"></script>
- <script async src="../../../../_/js/vendor/highlight.js"></script>
- </body>
- </html>
|