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- = jMonkeyEngine SDK: Scene Explorer
- :revnumber: 2.0
- :revdate: 2020/07/10
- :keywords: documentation, sdk, tool, scene, node
- image::jmonkeyplatform-sceneexplorer-add.jpg[jmonkeyplatform-sceneexplorer-add.jpg,width="",height="",align="center"]
- == About the SceneExplorer window
- The SceneExplorer gives you a structural overview of the currently edited scene and is active among all plugins
- Most plugins will deliver their own UI elements to modify the scene so the SceneExplorer is more of a global tool. The simple SceneComposer however heavily relies on its functions as other plugins might too in the future.
- == Using the SceneExplorer
- The SceneExplorer displays Nodes in a tree that represents the tree of Spatials in your scene. Spatial controls, lights and geometry meshes are also displayed in the tree.
- SceneExplorer works in conjunction with SceneComposer, the default editor for J3O files in the jMonkeyEngine IDE. If SceneExplorer doesn't appear when you select "`Edit`" in SceneComposer, choose Window → SceneExplorer from the menu bar to reveal the window.
- === Editing Objects in the scene
- . Select a node in the SceneExplorer window (Open via Window→SceneExplorer if not open)
- . Edit the node in the Properties window (Open via Window→Properties if not open)
- . You can rename a Spatial by right clicking it or by slowly double-clicking the node
- === Reorganizing Objects in the scene
- . You can cut, copy and paste Nodes in the SceneExplorer with the normal keyboard commands or the right-click menu of the Nodes
- . You can move single object within the SceneExplorer tree by dragging&dropping them
- === Adding Objects to the scene
- Right-click a Spatial or Node in the SceneExplorer to add other Spatials like ParticleEmitters or Lights, you can also add UserData to a Spatial that can be read during runtime.
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