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@@ -15,7 +15,7 @@
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#define SHADOWGATHER(tex,coord) step(coord.z, textureGather(tex, coord.xy))
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#endif
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- #if FILTER_MODE == 0
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+ #if FILTER_MODE == 10
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#define GETSHADOW Shadow_Nearest
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#define KERNEL 1.0
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#elif FILTER_MODE == 1
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@@ -36,7 +36,7 @@
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#define SHADOWCOMPARE(tex,coord) step(coord.z, texture2DProj(tex, coord).r)
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#endif
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- #if FILTER_MODE == 0
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+ #if FILTER_MODE == 10
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#define GETSHADOW Shadow_DoShadowCompare
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#define KERNEL 1.0
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#elif FILTER_MODE == 1
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@@ -51,7 +51,7 @@
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#endif
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-#if FILTER_MODE == 2
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+#if (FILTER_MODE == 2)
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#define GETSHADOW Shadow_DoDither_2x2
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#define KERNEL 1.0
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#elif FILTER_MODE == 3
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