@@ -34,6 +34,8 @@
#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
#include "com_jme3_bullet_collision_PhysicsCollisionEvent.h"
+// Change to trigger build
+
/*
* Class: com_jme3_bullet_collision_PhysicsCollisionEvent
* Method: getAppliedImpulse