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- remove updateModelBounds() call from BasicGame template

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7173 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 年之前
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共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 0 1
      sdk/BasicGameTemplate/src/mygame/Main.java

+ 0 - 1
sdk/BasicGameTemplate/src/mygame/Main.java

@@ -23,7 +23,6 @@ public class Main extends SimpleApplication {
     public void simpleInitApp() {
         Box b = new Box(Vector3f.ZERO, 1, 1, 1);
         Geometry geom = new Geometry("Box", b);
-        geom.updateModelBound();
 
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
         mat.setColor("Color", ColorRGBA.Blue);