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@@ -145,12 +145,9 @@ public class HelloTerrainCollision extends SimpleApplication
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terrain.addControl(control);
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/** 6. Add physics: */
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- // We set up collision detection for the scene by creating a
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- // compound collision shape and a static RigidBodyControl with mass zero.*/
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- CollisionShape terrainShape =
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- CollisionShapeFactory.createMeshShape((Node) terrain);
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- landscape = new RigidBodyControl(terrainShape, 0);
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- terrain.addControl(landscape);
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+ /* We set up collision detection for the scene by creating a static
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+ * RigidBodyControl with mass zero.*/
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+ terrain.addControl(new RigidBodyControl(0));
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// We set up collision detection for the player by creating
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// a capsule collision shape and a CharacterControl.
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