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* set terrainLighting mat default shininess to 0

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
bre..ns 14 năm trước cách đây
mục cha
commit
08cb3182bd

+ 1 - 1
engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md

@@ -22,7 +22,7 @@ MaterialDef Terrain Lighting {
         Color Specular
 
         // Specular power/shininess
-        Float Shininess : 1
+        Float Shininess : 0
 
         // Texture map #0
         Texture2D DiffuseMap