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TestInconsistentCompareDetection: Make sure we have more than 128 geometries in our scene graph to actually trigger the compare error

shadowislord 11 سال پیش
والد
کامیت
09aae64e8b
1فایلهای تغییر یافته به همراه4 افزوده شده و 4 حذف شده
  1. 4 4
      jme3-examples/src/main/java/jme3test/renderer/TestInconsistentCompareDetection.java

+ 4 - 4
jme3-examples/src/main/java/jme3test/renderer/TestInconsistentCompareDetection.java

@@ -60,8 +60,8 @@ public class TestInconsistentCompareDetection extends SimpleApplication {
     
     @Override
     public void simpleInitApp() {
-        cam.setLocation(new Vector3f(-11.441693f, 6.7038045f, 28.274843f));
-        cam.setRotation(new Quaternion(0.059138592f, 0.9084308f, -0.13765986f, 0.3902638f));
+        cam.setLocation(new Vector3f(-11.674385f, 7.892636f, 33.133106f));
+        cam.setRotation(new Quaternion(0.06426433f, 0.90940624f, -0.15329266f, 0.38125014f));
         
         Material m = new Material(assetManager, "Common/MatDefs/Misc/ColoredTextured.j3md");
         m.setColor("Color", ColorRGBA.White);
@@ -71,8 +71,8 @@ public class TestInconsistentCompareDetection extends SimpleApplication {
         
         Box b = new Box(1, 1, 1);
 
-        for (int x = 0; x < 10; x++) {
-            for (int y = 0; y < 10; y++) {
+        for (int x = 0; x < 12; x++) {
+            for (int y = 0; y < 12; y++) {
                 Geometry g = new Geometry("g_" + x + "_" + y, b);
                 Node monkey = new Node("n_" + x + "_" + y);
                 monkey.attachChild(g);