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@@ -41,11 +41,6 @@ import com.jme3.scene.Spatial;
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public class TestBlenderLoader extends SimpleApplication {
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- float angle;
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- PointLight pl;
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- Spatial lightMdl;
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- String assetName;
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-
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public static void main(String[] args){
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TestBlenderLoader app = new TestBlenderLoader();
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app.start();
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@@ -55,7 +50,7 @@ public class TestBlenderLoader extends SimpleApplication {
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public void simpleInitApp() {
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viewPort.setBackgroundColor(ColorRGBA.DarkGray);
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- Spatial bumpy = (Spatial) assetManager.loadModel("Blender/2.4x/Sinbad.blend");
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+ Spatial bumpy = assetManager.loadModel("Blender/2.4x/Sinbad.blend");
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rootNode.attachChild(bumpy);
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// sunset light
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@@ -73,7 +68,7 @@ public class TestBlenderLoader extends SimpleApplication {
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// white ambient light
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dl = new DirectionalLight();
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dl.setDirection(new Vector3f(1, -0.5f,-0.1f).normalizeLocal());
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- dl.setColor(new ColorRGBA(0.50f, 0.40f, 0.50f, 1.0f));
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+ dl.setColor(new ColorRGBA(0.80f, 0.70f, 0.80f, 1.0f));
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rootNode.addLight(dl);
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}
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