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-/*
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- * Copyright (c) 2009-2015 jMonkeyEngine
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- * All rights reserved.
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- *
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- * Redistribution and use in source and binary forms, with or without
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- * modification, are permitted provided that the following conditions are
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- * met:
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- *
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- * * Redistributions of source code must retain the above copyright
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- * notice, this list of conditions and the following disclaimer.
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- *
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- * * Redistributions in binary form must reproduce the above copyright
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- * notice, this list of conditions and the following disclaimer in the
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- * documentation and/or other materials provided with the distribution.
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- *
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- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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- * may be used to endorse or promote products derived from this software
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- * without specific prior written permission.
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- *
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- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- */
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-package jme3test.light.pbr;
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-
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-import com.jme3.app.SimpleApplication;
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-import com.jme3.bounding.BoundingSphere;
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-import com.jme3.input.CameraInput;
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-import com.jme3.input.KeyInput;
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-import com.jme3.input.MouseInput;
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-import com.jme3.input.controls.ActionListener;
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-import com.jme3.input.controls.KeyTrigger;
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-import com.jme3.input.controls.MouseAxisTrigger;
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-import com.jme3.light.AmbientLight;
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-import com.jme3.light.DirectionalLight;
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-import com.jme3.material.Material;
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-import com.jme3.math.ColorRGBA;
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-import com.jme3.math.Quaternion;
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-import com.jme3.math.Vector2f;
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-import com.jme3.math.Vector3f;
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-import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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-import com.jme3.scene.Geometry;
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-import com.jme3.scene.Spatial;
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-import com.jme3.scene.shape.Box;
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-import com.jme3.scene.shape.Sphere;
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-import com.jme3.shadow.DirectionalLightShadowRenderer;
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-import com.jme3.shadow.EdgeFilteringMode;
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-
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-import com.jme3.environment.LightProbeFactory;
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-import com.jme3.environment.EnvironmentCamera;
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-import com.jme3.environment.util.LightsDebugState;
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-import com.jme3.light.LightProbe;
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-import com.jme3.material.TechniqueDef;
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-import com.jme3.post.FilterPostProcessor;
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-import com.jme3.post.filters.BloomFilter;
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-import com.jme3.post.filters.FXAAFilter;
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-import com.jme3.post.filters.ToneMapFilter;
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-import com.jme3.post.ssao.SSAOFilter;
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-import com.jme3.scene.Node;
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-import com.jme3.texture.plugins.ktx.KTXLoader;
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-import com.jme3.util.SkyFactory;
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-import com.jme3.util.TangentBinormalGenerator;
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-
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-public class TestPbrEnv extends SimpleApplication implements ActionListener {
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-
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- public static final int SHADOWMAP_SIZE = 1024;
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- private Spatial[] obj;
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- private Material[] mat;
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- private DirectionalLightShadowRenderer dlsr;
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- private LightsDebugState debugState;
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-
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- private EnvironmentCamera envCam;
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-
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- private Geometry ground;
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- private Material matGroundU;
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- private Material matGroundL;
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-
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- private Geometry camGeom;
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-
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- public static void main(String[] args) {
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- TestPbrEnv app = new TestPbrEnv();
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- app.start();
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- }
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-
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-
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- public void loadScene() {
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-
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- renderManager.setPreferredLightMode(TechniqueDef.LightMode.SinglePass);
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- renderManager.setSinglePassLightBatchSize(3);
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- obj = new Spatial[2];
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- // Setup first view
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-
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- mat = new Material[2];
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- mat[0] = assetManager.loadMaterial("jme3test/light/pbr/pbrMat.j3m");
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- //mat[1] = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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- mat[1] = assetManager.loadMaterial("jme3test/light/pbr/pbrMat2.j3m");
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-// mat[1].setBoolean("UseMaterialColors", true);
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-// mat[1].setColor("Ambient", ColorRGBA.White.mult(0.5f));
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-// mat[1].setColor("Diffuse", ColorRGBA.White.clone());
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-
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- obj[0] = new Geometry("sphere", new Sphere(30, 30, 2));
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- obj[0].setShadowMode(ShadowMode.CastAndReceive);
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- obj[1] = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f));
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- obj[1].setShadowMode(ShadowMode.CastAndReceive);
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- TangentBinormalGenerator.generate(obj[1]);
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- TangentBinormalGenerator.generate(obj[0]);
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-
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-// for (int i = 0; i < 60; i++) {
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-// Spatial t = obj[FastMath.nextRandomInt(0, obj.length - 1)].clone(false);
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-// t.setName("Cube" + i);
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-// t.setLocalScale(FastMath.nextRandomFloat() * 10f);
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-// t.setMaterial(mat[FastMath.nextRandomInt(0, mat.length - 1)]);
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-// rootNode.attachChild(t);
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-// t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f));
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-// }
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-
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- for (int i = 0; i < 2; i++) {
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- Spatial t = obj[0].clone(false);
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- t.setName("Cube" + i);
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- t.setLocalScale( 10f);
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- t.setMaterial(mat[1].clone());
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- rootNode.attachChild(t);
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- t.setLocalTranslation(i * 200f+ 100f, 50, 800f * (i));
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- }
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-
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- Box b = new Box(1000, 2, 1000);
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- b.scaleTextureCoordinates(new Vector2f(20, 20));
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- ground = new Geometry("soil", b);
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- TangentBinormalGenerator.generate(ground);
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- ground.setLocalTranslation(0, 10, 550);
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- matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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- matGroundU.setColor("Color", ColorRGBA.Green);
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-
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-// matGroundL = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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-// Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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-// grass.setWrap(WrapMode.Repeat);
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-// matGroundL.setTexture("DiffuseMap", grass);
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-
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- matGroundL = assetManager.loadMaterial("jme3test/light/pbr/pbrMat4.j3m");
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-
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- ground.setMaterial(matGroundL);
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-
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- //ground.setShadowMode(ShadowMode.CastAndReceive);
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- rootNode.attachChild(ground);
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-
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- l = new DirectionalLight();
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- l.setColor(ColorRGBA.White);
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- //l.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
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- l.setDirection(new Vector3f(-0.2823181f, -0.41889593f, 0.863031f).normalizeLocal());
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-
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- rootNode.addLight(l);
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-
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- AmbientLight al = new AmbientLight();
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- al.setColor(ColorRGBA.White.mult(0.5f));
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- // rootNode.addLight(al);
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-
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- //Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", SkyFactory.EnvMapType.CubeMap);
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- Spatial sky = SkyFactory.createSky(assetManager, "Textures/Sky/Path.hdr", SkyFactory.EnvMapType.EquirectMap);
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- sky.setLocalScale(350);
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-
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- rootNode.attachChild(sky);
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- }
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- DirectionalLight l;
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-
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- @Override
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- public void simpleInitApp() {
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- assetManager.registerLoader(KTXLoader.class, "ktx");
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-
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-
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- // put the camera in a bad position
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- cam.setLocation(new Vector3f(-52.433647f, 68.69636f, -118.60924f));
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- cam.setRotation(new Quaternion(0.10294232f, 0.25269797f, -0.027049713f, 0.96167296f));
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-
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- flyCam.setMoveSpeed(100);
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-
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- loadScene();
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-
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- dlsr = new DirectionalLightShadowRenderer(assetManager, SHADOWMAP_SIZE, 4);
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- dlsr.setLight(l);
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- //dlsr.setLambda(0.55f);
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- dlsr.setShadowIntensity(0.5f);
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- dlsr.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON);
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- //dlsr.displayDebug();
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- // viewPort.addProcessor(dlsr);
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-
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- FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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-
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- fpp.addFilter(new ToneMapFilter(Vector3f.UNIT_XYZ.mult(6.0f)));
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- SSAOFilter ssao = new SSAOFilter();
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- ssao.setIntensity(5);
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-
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- fpp.addFilter(ssao);
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-
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- BloomFilter bloomFilter = new BloomFilter();
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- fpp.addFilter(bloomFilter);
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- fpp.addFilter(new FXAAFilter());
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- //viewPort.addProcessor(fpp);
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-
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- initInputs();
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-
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-// envManager = new EnvironmentManager();
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-// getStateManager().attach(envManager);
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-//
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- envCam = new EnvironmentCamera();
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- getStateManager().attach(envCam);
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-
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- debugState = new LightsDebugState();
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- debugState.setProbeScale(5);
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- getStateManager().attach(debugState);
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-
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- camGeom = new Geometry("camGeom", new Sphere(16, 16, 2));
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-// Material m = new Material(assetManager, "Common/MatDefs/Misc/UnshadedNodes.j3md");
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-// m.setColor("Color", ColorRGBA.Green);
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- Material m = assetManager.loadMaterial("jme3test/light/pbr/pbrMat3.j3m");
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- camGeom.setMaterial(m);
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- camGeom.setLocalTranslation(0, 20, 0);
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- camGeom.setLocalScale(5);
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- rootNode.attachChild(camGeom);
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-
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- // envManager.setScene(rootNode);
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-
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-// MaterialDebugAppState debug = new MaterialDebugAppState();
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-// debug.registerBinding("MatDefs/PBRLighting.frag", rootNode);
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-// getStateManager().attach(debug);
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-
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- flyCam.setDragToRotate(true);
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- setPauseOnLostFocus(false);
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-
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- // cam.lookAt(camGeom.getWorldTranslation(), Vector3f.UNIT_Y);
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-
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- }
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-
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- private void fixFLyCamInputs() {
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- inputManager.deleteMapping(CameraInput.FLYCAM_LEFT);
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- inputManager.deleteMapping(CameraInput.FLYCAM_RIGHT);
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- inputManager.deleteMapping(CameraInput.FLYCAM_UP);
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- inputManager.deleteMapping(CameraInput.FLYCAM_DOWN);
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-
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- inputManager.addMapping(CameraInput.FLYCAM_LEFT, new MouseAxisTrigger(MouseInput.AXIS_X, true));
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-
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- inputManager.addMapping(CameraInput.FLYCAM_RIGHT, new MouseAxisTrigger(MouseInput.AXIS_X, false));
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-
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- inputManager.addMapping(CameraInput.FLYCAM_UP, new MouseAxisTrigger(MouseInput.AXIS_Y, false));
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-
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- inputManager.addMapping(CameraInput.FLYCAM_DOWN, new MouseAxisTrigger(MouseInput.AXIS_Y, true));
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-
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- inputManager.addListener(flyCam, CameraInput.FLYCAM_LEFT, CameraInput.FLYCAM_RIGHT, CameraInput.FLYCAM_UP, CameraInput.FLYCAM_DOWN);
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- }
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-
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- private void initInputs() {
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- inputManager.addMapping("switchGroundMat", new KeyTrigger(KeyInput.KEY_M));
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- inputManager.addMapping("snapshot", new KeyTrigger(KeyInput.KEY_SPACE));
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- inputManager.addMapping("fc", new KeyTrigger(KeyInput.KEY_F));
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- inputManager.addMapping("debugProbe", new KeyTrigger(KeyInput.KEY_RETURN));
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- inputManager.addMapping("debugTex", new KeyTrigger(KeyInput.KEY_T));
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- inputManager.addMapping("up", new KeyTrigger(KeyInput.KEY_UP));
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- inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_DOWN));
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- inputManager.addMapping("right", new KeyTrigger(KeyInput.KEY_RIGHT));
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- inputManager.addMapping("left", new KeyTrigger(KeyInput.KEY_LEFT));
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- inputManager.addMapping("delete", new KeyTrigger(KeyInput.KEY_DELETE));
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-
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- inputManager.addListener(this, "delete","switchGroundMat", "snapshot", "debugTex", "debugProbe", "fc", "up", "down", "left", "right");
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- }
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-
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- private LightProbe lastProbe;
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- private Node debugGui ;
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-
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- @Override
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- public void onAction(String name, boolean keyPressed, float tpf) {
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-
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- if (name.equals("switchGroundMat") && keyPressed) {
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- if (ground.getMaterial() == matGroundL) {
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- ground.setMaterial(matGroundU);
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- } else {
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-
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- ground.setMaterial(matGroundL);
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- }
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- }
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-
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- if (name.equals("snapshot") && keyPressed) {
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- envCam.setPosition(camGeom.getWorldTranslation());
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- lastProbe = LightProbeFactory.makeProbe(envCam, rootNode, new ConsoleProgressReporter());
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- ((BoundingSphere)lastProbe.getBounds()).setRadius(200);
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- rootNode.addLight(lastProbe);
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-
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- }
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-
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- if (name.equals("delete") && keyPressed) {
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- System.err.println(rootNode.getWorldLightList().size());
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- rootNode.removeLight(lastProbe);
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- System.err.println("deleted");
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- System.err.println(rootNode.getWorldLightList().size());
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- }
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-
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- if (name.equals("fc") && keyPressed) {
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-
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- flyCam.setEnabled(true);
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- }
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-
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- if (name.equals("debugProbe") && keyPressed) {
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- debugState.setEnabled(!debugState.isEnabled());
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- }
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-
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- if (name.equals("debugTex") && keyPressed) {
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- if(debugGui == null || debugGui.getParent() == null){
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- debugGui = lastProbe.getDebugGui(assetManager);
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- debugGui.setLocalTranslation(10, 200, 0);
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- guiNode.attachChild(debugGui);
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- } else if(debugGui != null){
|
|
|
|
- debugGui.removeFromParent();
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (name.equals("up")) {
|
|
|
|
- up = keyPressed;
|
|
|
|
- }
|
|
|
|
- if (name.equals("down")) {
|
|
|
|
- down = keyPressed;
|
|
|
|
- }
|
|
|
|
- if (name.equals("right")) {
|
|
|
|
- right = keyPressed;
|
|
|
|
- }
|
|
|
|
- if (name.equals("left")) {
|
|
|
|
- left = keyPressed;
|
|
|
|
- }
|
|
|
|
- if (name.equals("fwd")) {
|
|
|
|
- fwd = keyPressed;
|
|
|
|
- }
|
|
|
|
- if (name.equals("back")) {
|
|
|
|
- back = keyPressed;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- boolean up = false;
|
|
|
|
- boolean down = false;
|
|
|
|
- boolean left = false;
|
|
|
|
- boolean right = false;
|
|
|
|
- boolean fwd = false;
|
|
|
|
- boolean back = false;
|
|
|
|
- float time = 0;
|
|
|
|
- float s = 50f;
|
|
|
|
- boolean initialized = false;
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void simpleUpdate(float tpf) {
|
|
|
|
-
|
|
|
|
- if (!initialized) {
|
|
|
|
- fixFLyCamInputs();
|
|
|
|
- initialized = true;
|
|
|
|
- }
|
|
|
|
- float val = tpf * s;
|
|
|
|
- if (up) {
|
|
|
|
- camGeom.move(0, 0, val);
|
|
|
|
- }
|
|
|
|
- if (down) {
|
|
|
|
- camGeom.move(0, 0, -val);
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- if (right) {
|
|
|
|
- camGeom.move(-val, 0, 0);
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- if (left) {
|
|
|
|
- camGeom.move(val, 0, 0);
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
-}
|
|
|