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+/*
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+ * Copyright (c) 2009-2012 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+package jme3test.opencl;
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+
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.input.MouseInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.AnalogListener;
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+import com.jme3.input.controls.MouseAxisTrigger;
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+import com.jme3.input.controls.MouseButtonTrigger;
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+import com.jme3.math.Vector2f;
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+import com.jme3.opencl.*;
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+import com.jme3.system.AppSettings;
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+import com.jme3.texture.Texture2D;
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+import com.jme3.ui.Picture;
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+import java.util.logging.Logger;
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+
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+/**
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+ * This test class tests the capability to write to a GL texture from OpenCL
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+ * @author Sebastian Weiss
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+ */
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+public class TestWriteToTexture extends SimpleApplication implements AnalogListener, ActionListener {
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+ private static final Logger LOG = Logger.getLogger(TestWriteToTexture.class.getName());
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+ private static final float MOUSE_SPEED = 0.5f;
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+
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+ private Texture2D tex;
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+ private int initCounter;
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+ private Context clContext;
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+ private CommandQueue clQueue;
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+ private Kernel kernel;
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+ private Vector2f C;
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+ private Image texCL;
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+ private boolean dragging;
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+
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+ public static void main(String[] args){
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+ TestWriteToTexture app = new TestWriteToTexture();
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+ AppSettings settings = new AppSettings(true);
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+ settings.setOpenCLSupport(true);
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+ settings.setVSync(true);
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+ app.setSettings(settings);
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+ app.start(); // start the game
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+ }
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+
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+ @Override
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+ public void simpleInitApp() {
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+ initOpenCL1();
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+
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+ tex = new Texture2D(settings.getWidth(), settings.getHeight(), 1, com.jme3.texture.Image.Format.RGBA8);
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+ Picture pic = new Picture("julia");
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+ pic.setTexture(assetManager, tex, true);
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+ pic.setPosition(0, 0);
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+ pic.setWidth(settings.getWidth());
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+ pic.setHeight(settings.getHeight());
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+ guiNode.attachChild(pic);
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+
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+ initCounter = 0;
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+
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+ flyCam.setEnabled(false);
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+ inputManager.setCursorVisible(true);
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+ inputManager.addMapping("right", new MouseAxisTrigger(MouseInput.AXIS_X, false));
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+ inputManager.addMapping("left", new MouseAxisTrigger(MouseInput.AXIS_X, true));
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+ inputManager.addMapping("up", new MouseAxisTrigger(MouseInput.AXIS_Y, false));
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+ inputManager.addMapping("down", new MouseAxisTrigger(MouseInput.AXIS_Y, true));
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+ inputManager.addMapping("drag", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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+ inputManager.addListener(this, "right", "left", "up", "down", "drag");
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+ dragging = false;
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ super.simpleUpdate(tpf);
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+
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+ if (initCounter < 2) {
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+ initCounter++;
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+ } else if (initCounter == 2) {
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+ //when initCounter reaches 2, the scene was drawn once and the texture was uploaded to the GPU
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+ //then we can bind the texture to OpenCL
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+ initOpenCL2();
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+ updateOpenCL(tpf);
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+ initCounter = 3;
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+ } else {
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+ updateOpenCL(tpf);
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+ }
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+ }
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+
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+ private void initOpenCL1() {
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+ clContext = context.getOpenCLContext();
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+ clQueue = clContext.createQueue();
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+ //create kernel
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+ Program program = clContext.createProgramFromSourceFiles(assetManager, "jme3test/opencl/JuliaSet.cl");
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+ program.build();
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+ kernel = program.createKernel("JuliaSet");
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+ C = new Vector2f(0.12f, -0.2f);
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+ }
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+ private void initOpenCL2() {
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+ //bind image to OpenCL
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+ texCL = clContext.bindImage(tex, MemoryAccess.WRITE_ONLY);
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+ }
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+ private void updateOpenCL(float tpf) {
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+ //aquire resource
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+ texCL.acquireImageForSharingAsync(clQueue);
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+ //no need to wait for the returned event, since the kernel implicitely waits for it (same command queue)
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+
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+ //execute kernel
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+ kernel.Run1(clQueue, new WorkSize(settings.getWidth(), settings.getHeight()), texCL, C, 16);
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+
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+ //release resource
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+ texCL.releaseImageForSharingAsync(clQueue);
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+ }
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+
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+ @Override
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+ public void onAnalog(String name, float value, float tpf) {
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+ if (!dragging) {
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+ return;
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+ }
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+ if ("left".equals(name)) {
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+ C.x -= tpf * MOUSE_SPEED;
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+ } else if ("right".equals(name)) {
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+ C.x += tpf * MOUSE_SPEED;
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+ } else if ("up".equals(name)) {
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+ C.y -= tpf * MOUSE_SPEED;
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+ } else if ("down".equals(name)) {
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+ C.y += tpf * MOUSE_SPEED;
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+ }
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+ }
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+
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if ("drag".equals(name)) {
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+ dragging = isPressed;
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+ inputManager.setCursorVisible(!isPressed);
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+ }
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+ }
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+}
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