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Update MaterialDebugAppState.java

I was debugging my application to dig down the issue why the shaders are recognized of change but not actually reloaded. I came to this solution.
b00nation 7 jaren geleden
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1 gewijzigde bestanden met toevoegingen van 2 en 1 verwijderingen
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      jme3-core/src/main/java/com/jme3/util/MaterialDebugAppState.java

+ 2 - 1
jme3-core/src/main/java/com/jme3/util/MaterialDebugAppState.java

@@ -200,7 +200,8 @@ public class MaterialDebugAppState extends AbstractAppState {
         assetManager.clearCache();
 
         //creating a dummy mat with the mat def of the mat to reload
-        Material dummy = new Material(mat.getMaterialDef());
+        // Force the reloading of the asset, otherwise the new shader code will not be applied.
+        Material dummy = new Material(assetManager, mat.getMaterialDef().getAssetName());
 
         for (MatParam matParam : mat.getParams()) {
             dummy.setParam(matParam.getName(), matParam.getVarType(), matParam.getValue());