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* Fixed some luminance/alpha formats failing due to missing break statement under switch

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7239 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
sha..rd 14 年之前
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共有 1 个文件被更改,包括 3 次插入0 次删除
  1. 3 0
      engine/src/lwjgl-ogl/com/jme3/renderer/lwjgl/TextureUtil.java

+ 3 - 0
engine/src/lwjgl-ogl/com/jme3/renderer/lwjgl/TextureUtil.java

@@ -230,6 +230,7 @@ public class TextureUtil {
                 internalFormat = ARBTextureFloat.GL_LUMINANCE_ALPHA16F_ARB;
                 format = GL_LUMINANCE_ALPHA;
                 dataType = GL_UNSIGNED_BYTE;
+                break;
             case Intensity8:
                 internalFormat = GL_INTENSITY8;
                 format = GL_INTENSITY;
@@ -249,10 +250,12 @@ public class TextureUtil {
                 internalFormat = GL_LUMINANCE8_ALPHA8;
                 format = GL_LUMINANCE_ALPHA;
                 dataType = GL_UNSIGNED_BYTE;
+                break;
             case Luminance16Alpha16:
                 internalFormat = GL_LUMINANCE16_ALPHA16;
                 format = GL_LUMINANCE_ALPHA;
                 dataType = GL_UNSIGNED_BYTE;
+                break;
             case Luminance16:
                 internalFormat = GL_LUMINANCE16;
                 format = GL_LUMINANCE;