|
@@ -30,7 +30,7 @@ attribute vec3 inNormal;
|
|
|
varying vec3 wNormal;
|
|
|
varying vec3 wPosition;
|
|
|
|
|
|
-varying vec4 lPosition;
|
|
|
+varying vec3 lPosition;
|
|
|
|
|
|
attribute vec4 inTangent;
|
|
|
varying vec4 wTangent;
|
|
@@ -46,7 +46,7 @@ void main(){
|
|
|
vec3 modelSpaceNorm = inNormal;
|
|
|
vec3 modelSpaceTan = inTangent.xyz;
|
|
|
|
|
|
- lPosition = modelSpacePos;
|
|
|
+ lPosition = modelSpacePos.xyz;
|
|
|
|
|
|
|
|
|
#ifdef USE_VERTEX_COLORS_AS_SUN_INTENSITY
|