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@@ -29,10 +29,8 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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-
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package com.jme3.scene;
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-import com.jme3.scene.Mesh;
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import com.jme3.scene.VertexBuffer.Type;
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/**
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@@ -42,7 +40,7 @@ import com.jme3.scene.VertexBuffer.Type;
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* <p>The rectangle extends from (-width/2, -height/2, 0) to
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* (width/2, height/2, 0) with normals set to (0,0,1).
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*
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- * <p>This differs from {@link com.jme3.scene.shape.Quad} because it puts
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+ * <p>This differs from com.jme3.scene.shape.Quad because it puts
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* (0,0,0) at the rectangle's center instead of in a corner.
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*
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* @author Kirill Vainer
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