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Brought the number of Javadoc workings down to 391 from 410

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8979 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
sky..om hace 14 años
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1801f1f336

+ 1 - 1
engine/src/blender/com/jme3/scene/plugins/blender/animations/ArmatureHelper.java

@@ -180,7 +180,7 @@ public class ArmatureHelper extends AbstractBlenderHelper {
     /**
      * This method returns a map where the key is the object's group index that is used by a bone and the key is the
      * bone index in the armature.
-     * @param poseStructure
+     * @param defBaseStructure
      *        a bPose structure of the object
      * @return bone group-to-index map
      * @throws BlenderFileException

+ 2 - 0
engine/src/core/com/jme3/input/event/MouseButtonEvent.java

@@ -32,6 +32,8 @@
 
 package com.jme3.input.event;
 
+import com.jme3.input.MouseInput;
+
 /**
  * Mouse button press/release event.
  * 

+ 0 - 3
engine/src/core/com/jme3/scene/shape/StripBox.java

@@ -79,7 +79,6 @@ public class StripBox extends AbstractBox {
      * the given amount in <em>each</em> direction. So, for example, a box
      * with extent of 0.5 would be the unit cube.
      *
-     * @param name the name of the box.
      * @param x the size of the box along the x axis, in both directions.
      * @param y the size of the box along the y axis, in both directions.
      * @param z the size of the box along the z axis, in both directions.
@@ -96,7 +95,6 @@ public class StripBox extends AbstractBox {
      * the given amount in <em>each</em> direction. So, for example, a box
      * with extent of 0.5 would be the unit cube.
      * 
-     * @param name the name of the box.
      * @param center the center of the box.
      * @param x the size of the box along the x axis, in both directions.
      * @param y the size of the box along the y axis, in both directions.
@@ -115,7 +113,6 @@ public class StripBox extends AbstractBox {
      * use the {@link #setLocalTranslation()} and {@link #setLocalRotation()}
      * methods to define those properties.
      * 
-     * @param name the name of the box.
      * @param min the minimum point that defines the box.
      * @param max the maximum point that defines the box.
      */

+ 0 - 2
engine/src/core/com/jme3/scene/shape/Torus.java

@@ -71,8 +71,6 @@ public class Torus extends Mesh {
      * Constructs a new Torus. Center is the origin, but the Torus may be
      * transformed.
      * 
-     * @param name
-     *            The name of the Torus.
      * @param circleSamples
      *            The number of samples along the circles.
      * @param radialSamples

+ 3 - 3
engine/src/core/com/jme3/texture/Image.java

@@ -429,7 +429,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
      * Constructor instantiates a new <code>Image</code> object. The
      * attributes of the image are defined during construction.
      *
-     * @param type
+     * @param format
      *            the data format of the image.
      * @param width
      *            the width of the image.
@@ -446,7 +446,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
      * Constructor instantiates a new <code>Image</code> object. The
      * attributes of the image are defined during construction.
      *
-     * @param type
+     * @param format
      *            the data format of the image.
      * @param width
      *            the width of the image.
@@ -535,7 +535,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
      * Some system implementations are more efficient at operating
      * on data other than ByteBuffers, in that case, this method can be used.
      *
-     * @param efficentData
+     * @param efficientData
      */
     public void setEfficentData(Object efficientData){
         this.efficientData = efficientData;

+ 2 - 2
engine/src/core/com/jme3/util/BufferUtils.java

@@ -270,8 +270,8 @@ public final class BufferUtils {
      * Sets the data contained in the given quaternion into the FloatBuffer at the
      * specified index.
      *
-     * @param color
-     *            the data to insert
+     * @param quat
+     *            the {@link Quaternion} to insert
      * @param buf
      *            the buffer to insert into
      * @param index

+ 1 - 1
engine/src/core/com/jme3/util/NativeObject.java

@@ -160,7 +160,7 @@ public abstract class NativeObject implements Cloneable {
      * Deletes the GL object from the GPU when it is no longer used. Called
      * automatically by the GL object manager.
      * 
-     * @param r The renderer to be used to delete the object
+     * @param rendererObject The renderer to be used to delete the object
      */
     public abstract void deleteObject(Object rendererObject);
 

+ 2 - 2
engine/src/desktop/jme3tools/navigation/MapModel2D.java

@@ -206,7 +206,7 @@ public class MapModel2D {
 
     /**
      * Converts a pixel position into a mercator position
-     * @param p {@Point} object that you wish to convert into
+     * @param p {@link Point} object that you wish to convert into
      *        longitude / latiude
      * @return the converted {@code Position} object
      * @since 1.0
@@ -295,7 +295,7 @@ public class MapModel2D {
 
     /**
      * Returns the pixel (x,y) centre of the map
-     * @return {@code Point) object marking the map's (x,y) centre
+     * @return {@link Point) object marking the map's (x,y) centre
      * @since 1.0
      */
     public Point getPixelCentre() {

+ 3 - 3
engine/src/desktop/jme3tools/navigation/MapModel3D.java

@@ -48,7 +48,7 @@ public class MapModel3D {
     /**
      * Constructor.
      * 
-     * @param viewportWidth         The world unit width the map's area
+     * @param worldWidth         The world unit width the map's area
      * @since 1.0
      */
     public MapModel3D(int worldWidth) {
@@ -236,7 +236,7 @@ public class MapModel3D {
     /**
      * Converts a world position into a Mercator position.
      *
-     * @param p                     <code>Vector</code> containing the world unit 
+     * @param posVec                     <code>Vector</code> containing the world unit 
      *                              coordinates that are to be converted into
      *                              longitude / latitude coordinates.
      * @return                      The resulting <code>Position</code> in degrees of
@@ -295,7 +295,7 @@ public class MapModel3D {
     /**
      * Defines the centre of the map in pixels.
      *
-     * @param p             <code>Vector3f</code> object denoting the map's new centre.
+     * @param posVec             <code>Vector3f</code> object denoting the map's new centre.
      * @since 1.0
      */
     public void setCentre(Vector3f posVec) {

+ 2 - 2
engine/src/networking/com/jme3/network/Network.java

@@ -151,9 +151,9 @@ public class Network
      *  @param version  This is a game-specific verison that helps detect when out-of-date
      *                  clients have connected to an incompatible server.  This must match
      *                  the server's version of this client will be turned away.
-     *  @param tcpPort  The remote TCP port on the server to which this client should
+     *  @param hostPort  The remote TCP port on the server to which this client should
      *                  send reliable messages. 
-     *  @param udpPort  The remote UDP port on the server to which this client should
+     *  @param remoteUdpPort  The remote UDP port on the server to which this client should
      *                  send 'fast'/unreliable messages.   Set to -1 if 'fast' traffic should 
      *                  go over TCP.  This will completely disable UDP traffic for this
      *                  client.

+ 2 - 2
engine/src/networking/com/jme3/network/NetworkClient.java

@@ -55,9 +55,9 @@ public interface NetworkClient extends Client
      *  Connects this client to the specified remote server and ports.
      *  
      *  @param address  The hosts internet address.
-     *  @param tcpPort  The remote TCP port on the server to which this client should
+     *  @param port  The remote TCP port on the server to which this client should
      *                  send reliable messages. 
-     *  @param udpPort  The remote UDP port on the server to which this client should
+     *  @param remoteUdpPort  The remote UDP port on the server to which this client should
      *                  send 'fast'/unreliable messages.   Set to -1 if 'fast' traffic should 
      *                  go over TCP.  This will completely disable UDP traffic for this
      *                  client.