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test case and fix for issue #889

Stephen Gold 7 years ago
parent
commit
1916a6a177

+ 23 - 14
jme3-bullet/src/common/java/com/jme3/bullet/control/AbstractPhysicsControl.java

@@ -211,22 +211,31 @@ public abstract class AbstractPhysicsControl implements PhysicsControl, JmeClone
     public void render(RenderManager rm, ViewPort vp) {
     }
 
-    public void setPhysicsSpace(PhysicsSpace space) {
-        if (space == null) {
-            if (this.space != null) {
-                removePhysics(this.space);
-                added = false;
-            }
-        } else {
-            if (this.space == space) {
-                return;
-            } else if (this.space != null) {
-                removePhysics(this.space);
-            }
-            addPhysics(space);
+    /**
+     * If enabled, add this control's physics object to the specified physics
+     * space. If not enabled, alter where the object would be added. The object
+     * is removed from any other space it's currently in.
+     *
+     * @param newSpace where to add, or null to simply remove
+     */
+    @Override
+    public void setPhysicsSpace(PhysicsSpace newSpace) {
+        if (space == newSpace) {
+            return;
+        }
+        if (added) {
+            removePhysics(space);
+            added = false;
+        }
+        if (newSpace != null && isEnabled()) {
+            addPhysics(newSpace);
             added = true;
         }
-        this.space = space;
+        /*
+         * If this control isn't enabled, its physics object will be
+         * added to the new space when the control becomes enabled.
+         */
+        space = newSpace;
     }
 
     public PhysicsSpace getPhysicsSpace() {

+ 24 - 14
jme3-bullet/src/common/java/com/jme3/bullet/control/CharacterControl.java

@@ -201,21 +201,31 @@ public class CharacterControl extends PhysicsCharacter implements PhysicsControl
     public void render(RenderManager rm, ViewPort vp) {
     }
 
-    public void setPhysicsSpace(PhysicsSpace space) {
-        if (space == null) {
-            if (this.space != null) {
-                this.space.removeCollisionObject(this);
-                added = false;
-            }
-        } else {
-            if(this.space == space) return;
-            // if this object isn't enabled, it will be added when it will be enabled.
-            if (isEnabled()) {
-                space.addCollisionObject(this);
-                added = true;
-            }
+    /**
+     * If enabled, add this control's physics object to the specified physics
+     * space. If not enabled, alter where the object would be added. The object
+     * is removed from any other space it's currently in.
+     *
+     * @param newSpace where to add, or null to simply remove
+     */
+    @Override
+    public void setPhysicsSpace(PhysicsSpace newSpace) {
+        if (space == newSpace) {
+            return;
+        }
+        if (added) {
+            space.removeCollisionObject(this);
+            added = false;
+        }
+        if (newSpace != null && isEnabled()) {
+            newSpace.addCollisionObject(this);
+            added = true;
         }
-        this.space = space;
+        /*
+         * If this control isn't enabled, its physics object will be
+         * added to the new space when the control becomes enabled.
+         */
+        space = newSpace;
     }
 
     public PhysicsSpace getPhysicsSpace() {

+ 23 - 12
jme3-bullet/src/common/java/com/jme3/bullet/control/GhostControl.java

@@ -169,20 +169,31 @@ public class GhostControl extends PhysicsGhostObject implements PhysicsControl,
     public void render(RenderManager rm, ViewPort vp) {
     }
 
-    public void setPhysicsSpace(PhysicsSpace space) {
-        if (space == null) {
-            if (this.space != null) {
-                this.space.removeCollisionObject(this);
-                added = false;
-            }
-        } else {
-            if (this.space == space) {
-                return;
-            }
-            space.addCollisionObject(this);
+    /**
+     * If enabled, add this control's physics object to the specified physics
+     * space. If not enabled, alter where the object would be added. The object
+     * is removed from any other space it's currently in.
+     *
+     * @param newSpace where to add, or null to simply remove
+     */
+    @Override
+    public void setPhysicsSpace(PhysicsSpace newSpace) {
+        if (space == newSpace) {
+            return;
+        }
+        if (added) {
+            space.removeCollisionObject(this);
+            added = false;
+        }
+        if (newSpace != null && isEnabled()) {
+            newSpace.addCollisionObject(this);
             added = true;
         }
-        this.space = space;
+        /*
+         * If this control isn't enabled, its physics object will be
+         * added to the new space when the control becomes enabled.
+         */
+        space = newSpace;
     }
 
     public PhysicsSpace getPhysicsSpace() {

+ 25 - 15
jme3-bullet/src/common/java/com/jme3/bullet/control/RigidBodyControl.java

@@ -269,21 +269,31 @@ public class RigidBodyControl extends PhysicsRigidBody implements PhysicsControl
     public void render(RenderManager rm, ViewPort vp) {
     }
 
-    public void setPhysicsSpace(PhysicsSpace space) {
-        if (space == null) {
-            if (this.space != null) {
-                this.space.removeCollisionObject(this);
-                added = false;
-            }
-        } else {
-            if (this.space == space) return;
-            // if this object isn't enabled, it will be added when it will be enabled.
-            if (isEnabled()) {
-                space.addCollisionObject(this);
-                added = true;
-            }
+    /**
+     * If enabled, add this control's body to the specified physics space. In
+     * not enabled, alter where the body would be added. The body is removed
+     * from any other space it's currently in.
+     *
+     * @param newSpace where to add, or null to simply remove
+     */
+    @Override
+    public void setPhysicsSpace(PhysicsSpace newSpace) {
+        if (space == newSpace) {
+            return;
+        }
+        if (added) {
+            space.removeCollisionObject(this);
+            added = false;
+        }
+        if (newSpace != null && isEnabled()) {
+            newSpace.addCollisionObject(this);
+            added = true;
         }
-        this.space = space;
+        /*
+         * If this control isn't enabled, its body will be
+         * added to the new space when the control becomes enabled.
+         */
+        space = newSpace;
     }
 
     public PhysicsSpace getPhysicsSpace() {
@@ -310,4 +320,4 @@ public class RigidBodyControl extends PhysicsRigidBody implements PhysicsControl
         motionState.setApplyPhysicsLocal(ic.readBoolean("applyLocalPhysics", false));
         setUserObject(spatial);
     }
-}
+}

+ 25 - 16
jme3-bullet/src/common/java/com/jme3/bullet/control/VehicleControl.java

@@ -261,22 +261,31 @@ public class VehicleControl extends PhysicsVehicle implements PhysicsControl, Jm
     public void render(RenderManager rm, ViewPort vp) {
     }
 
-    public void setPhysicsSpace(PhysicsSpace space) {
-        createVehicle(space);
-        if (space == null) {
-            if (this.space != null) {
-                this.space.removeCollisionObject(this);
-                added = false;
-            }
-        } else {
-            if(this.space == space) return;
-            // if this object isn't enabled, it will be added when it will be enabled.
-            if (isEnabled()) {
-                space.addCollisionObject(this);
-                added = true;
-            }
+    /**
+     * If enabled, add this control's physics object to the specified physics
+     * space. In not enabled, alter where the object would be added. The object
+     * is removed from any other space it's currently in.
+     *
+     * @param newSpace where to add, or null to simply remove
+     */
+    @Override
+    public void setPhysicsSpace(PhysicsSpace newSpace) {
+        if (space == newSpace) {
+            return;
+        }
+        if (added) {
+            space.removeCollisionObject(this);
+            added = false;
+        }
+        if (newSpace != null && isEnabled()) {
+            newSpace.addCollisionObject(this);
+            added = true;
         }
-        this.space = space;
+        /*
+         * If this control isn't enabled, its physics object will be
+         * added to the new space when the control becomes enabled.
+         */
+        space = newSpace;
     }
 
     public PhysicsSpace getPhysicsSpace() {
@@ -301,4 +310,4 @@ public class VehicleControl extends PhysicsVehicle implements PhysicsControl, Jm
         motionState.setApplyPhysicsLocal(ic.readBoolean("applyLocalPhysics", false));
         setUserObject(spatial);
     }
-}
+}

+ 87 - 0
jme3-examples/src/main/java/jme3test/bullet/TestIssue889.java

@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2018 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package jme3test.bullet;
+
+/**
+ * Test case for JME issue #889: disabled physics control gets added to a
+ * physics space.
+ * <p>
+ * If successful, no debug meshes will be visible.
+ */
+import com.jme3.app.SimpleApplication;
+import com.jme3.bullet.BulletAppState;
+import com.jme3.bullet.PhysicsSpace;
+import com.jme3.bullet.collision.shapes.BoxCollisionShape;
+import com.jme3.bullet.collision.shapes.CollisionShape;
+import com.jme3.bullet.collision.shapes.SphereCollisionShape;
+import com.jme3.bullet.control.BetterCharacterControl;
+import com.jme3.bullet.control.GhostControl;
+import com.jme3.bullet.control.RigidBodyControl;
+import com.jme3.math.Vector3f;
+
+public class TestIssue889 extends SimpleApplication {
+
+    public static void main(String[] args) {
+        TestIssue889 app = new TestIssue889();
+        app.start();
+    }
+
+    @Override
+    public void simpleInitApp() {
+        flyCam.setEnabled(false);
+
+        BulletAppState bulletAppState = new BulletAppState();
+        bulletAppState.setDebugEnabled(true);
+        bulletAppState.setSpeed(0f);
+        stateManager.attach(bulletAppState);
+        PhysicsSpace space = bulletAppState.getPhysicsSpace();
+
+        float radius = 1f;
+        CollisionShape sphere = new SphereCollisionShape(radius);
+        CollisionShape box = new BoxCollisionShape(Vector3f.UNIT_XYZ);
+
+        RigidBodyControl rbc = new RigidBodyControl(box);
+        rbc.setEnabled(false);
+        rbc.setPhysicsSpace(space);
+        rootNode.addControl(rbc);
+
+        BetterCharacterControl bcc = new BetterCharacterControl(radius, 4f, 1f);
+        bcc.setEnabled(false);
+        bcc.setPhysicsSpace(space);
+        rootNode.addControl(bcc);
+
+        GhostControl gc = new GhostControl(sphere);
+        gc.setEnabled(false);
+        gc.setPhysicsSpace(space);
+        rootNode.addControl(gc);
+    }
+}