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@@ -49,87 +49,87 @@ import com.jme3.scene.debug.custom.ArmatureDebugger;
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public class TestOgreComplexAnim extends SimpleApplication {
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- private SkinningControl skinningControl;
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-
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- private float angle = 0;
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- private float rate = 1;
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-
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- public static void main(String[] args) {
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- TestOgreComplexAnim app = new TestOgreComplexAnim();
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- app.start();
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- }
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-
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- @Override
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- public void simpleInitApp() {
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- flyCam.setMoveSpeed(10f);
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- cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
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- cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
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-
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- DirectionalLight dl = new DirectionalLight();
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- dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
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- dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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- rootNode.addLight(dl);
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-
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- Node model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
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-
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- skinningControl = model.getControl(SkinningControl.class);
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- AnimComposer ac = model.getControl(AnimComposer.class);
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-
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- ArmatureMask feet = ArmatureMask.createMask(skinningControl.getArmature(), "hip.right", "hip.left");
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- Action dodgeAction = ac.action("Dodge");
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- dodgeAction.setMask(feet);
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- dodgeAction.setSpeed(2f);
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- Action walkAction = ac.action("Walk");
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- walkAction.setMask(feet);
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- walkAction.setSpeed(0.25f);
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-
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- ArmatureMask rightHand = ArmatureMask.createMask(skinningControl.getArmature(), "uparm.right");
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- Action pullAction = ac.action("pull");
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- pullAction.setMask(rightHand);
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- pullAction.setSpeed(0.5f);
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- Action standAction = ac.action("stand");
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- standAction.setMask(rightHand);
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- standAction.setSpeed(0.5f);
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-
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- ac.actionSequence("complexAction",
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- ac.actionSequence("feetAction", dodgeAction, walkAction),
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- ac.actionSequence("rightHandAction", pullAction, standAction));
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-
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- ac.setCurrentAction("complexAction");
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-
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- Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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- mat.getAdditionalRenderState().setWireframe(true);
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- mat.setColor("Color", ColorRGBA.Green);
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- mat.setFloat("PointSize", 7f); // Bug ? do not change size of debug points ?
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- mat.getAdditionalRenderState().setDepthTest(false);
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-
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- ArmatureDebugger armatureDebug = new ArmatureDebugger("armature", skinningControl.getArmature(),
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- skinningControl.getArmature().getJointList());
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- armatureDebug.setMaterial(mat);
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- model.attachChild(armatureDebug);
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-
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- rootNode.attachChild(model);
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- }
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-
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- @Override
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- public void simpleUpdate(float tpf) {
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- Joint j = skinningControl.getArmature().getJoint("spinehigh");
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- Joint j2 = skinningControl.getArmature().getJoint("uparm.left");
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-
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- angle += tpf * rate;
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- if (angle > FastMath.HALF_PI / 2f) {
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- angle = FastMath.HALF_PI / 2f;
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- rate = -1;
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- } else if (angle < -FastMath.HALF_PI / 2f) {
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- angle = -FastMath.HALF_PI / 2f;
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- rate = 1;
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- }
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-
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- Quaternion q = new Quaternion();
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- q.fromAngles(0, angle, 0);
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-
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- j.setLocalRotation(j.getInitialTransform().getRotation().mult(q));
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- j2.setLocalScale(j.getInitialTransform().getScale().mult(new Vector3f(1 + angle, 1 + angle, 1 + angle)));
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- }
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+ private SkinningControl skinningControl;
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+
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+ private float angle = 0;
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+ private float rate = 1;
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+
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+ public static void main(String[] args) {
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+ TestOgreComplexAnim app = new TestOgreComplexAnim();
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+ app.start();
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+ }
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+
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+ @Override
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+ public void simpleInitApp() {
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+ flyCam.setMoveSpeed(10f);
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+ cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
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+ cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
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+
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+ DirectionalLight dl = new DirectionalLight();
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+ dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
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+ dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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+ rootNode.addLight(dl);
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+
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+ Node model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
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+
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+ skinningControl = model.getControl(SkinningControl.class);
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+ AnimComposer ac = model.getControl(AnimComposer.class);
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+
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+ ArmatureMask feet = ArmatureMask.createMask(skinningControl.getArmature(), "hip.right", "hip.left");
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+ Action dodgeAction = ac.action("Dodge");
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+ dodgeAction.setMask(feet);
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+ dodgeAction.setSpeed(2f);
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+ Action walkAction = ac.action("Walk");
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+ walkAction.setMask(feet);
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+ walkAction.setSpeed(0.25f);
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+
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+ ArmatureMask rightHand = ArmatureMask.createMask(skinningControl.getArmature(), "uparm.right");
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+ Action pullAction = ac.action("pull");
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+ pullAction.setMask(rightHand);
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+ pullAction.setSpeed(0.5f);
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+ Action standAction = ac.action("stand");
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+ standAction.setMask(rightHand);
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+ standAction.setSpeed(0.5f);
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+
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+ ac.actionSequence("complexAction",
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+ ac.actionSequence("feetAction", dodgeAction, walkAction),
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+ ac.actionSequence("rightHandAction", pullAction, standAction));
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+
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+ ac.setCurrentAction("complexAction");
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+
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+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat.getAdditionalRenderState().setWireframe(true);
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+ mat.setColor("Color", ColorRGBA.Green);
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+ mat.setFloat("PointSize", 7f); // Bug ? do not change size of debug points ?
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+ mat.getAdditionalRenderState().setDepthTest(false);
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+
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+ ArmatureDebugger armatureDebug = new ArmatureDebugger("armature", skinningControl.getArmature(),
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+ skinningControl.getArmature().getJointList());
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+ armatureDebug.setMaterial(mat);
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+ model.attachChild(armatureDebug);
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+
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+ rootNode.attachChild(model);
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ Joint j = skinningControl.getArmature().getJoint("spinehigh");
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+ Joint j2 = skinningControl.getArmature().getJoint("uparm.left");
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+
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+ angle += tpf * rate;
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+ if (angle > FastMath.HALF_PI / 2f) {
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+ angle = FastMath.HALF_PI / 2f;
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+ rate = -1;
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+ } else if (angle < -FastMath.HALF_PI / 2f) {
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+ angle = -FastMath.HALF_PI / 2f;
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+ rate = 1;
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+ }
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+
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+ Quaternion q = new Quaternion();
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+ q.fromAngles(0, angle, 0);
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+
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+ j.setLocalRotation(j.getInitialTransform().getRotation().mult(q));
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+ j2.setLocalScale(j.getInitialTransform().getScale().mult(new Vector3f(1 + angle, 1 + angle, 1 + angle)));
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+ }
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}
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