Browse Source

Fixed uploading of all shader stages

michael 10 years ago
parent
commit
1ad8ff154c

+ 28 - 33
jme3-core/src/main/java/com/jme3/asset/DesktopAssetManager.java

@@ -68,12 +68,12 @@ public class DesktopAssetManager implements AssetManager {
 
     private static final Logger logger = Logger.getLogger(AssetManager.class.getName());
     private ShaderGenerator shaderGenerator;
-    
+
     private final ImplHandler handler = new ImplHandler(this);
 
-    private CopyOnWriteArrayList<AssetEventListener> eventListeners = 
+    private CopyOnWriteArrayList<AssetEventListener> eventListeners =
             new CopyOnWriteArrayList<AssetEventListener>();
-    
+
     private List<ClassLoader> classLoaders =
             Collections.synchronizedList(new ArrayList<ClassLoader>());
 
@@ -89,7 +89,7 @@ public class DesktopAssetManager implements AssetManager {
     public DesktopAssetManager(URL configFile){
         if (configFile != null){
             loadConfigFile(configFile);
-        }        
+        }
         logger.fine("DesktopAssetManager created.");
     }
 
@@ -109,11 +109,11 @@ public class DesktopAssetManager implements AssetManager {
                 }
         }
     }
-    
+
     public void addClassLoader(ClassLoader loader) {
         classLoaders.add(loader);
     }
-    
+
     public void removeClassLoader(ClassLoader loader) {
         classLoaders.remove(loader);
     }
@@ -121,7 +121,7 @@ public class DesktopAssetManager implements AssetManager {
     public List<ClassLoader> getClassLoaders(){
         return Collections.unmodifiableList(classLoaders);
     }
-    
+
     public void addAssetEventListener(AssetEventListener listener) {
         eventListeners.add(listener);
     }
@@ -133,7 +133,7 @@ public class DesktopAssetManager implements AssetManager {
     public void clearAssetEventListeners() {
         eventListeners.clear();
     }
-    
+
     public void setAssetEventListener(AssetEventListener listener){
         eventListeners.clear();
         eventListeners.add(listener);
@@ -160,7 +160,7 @@ public class DesktopAssetManager implements AssetManager {
             registerLoader(clazz, extensions);
         }
     }
-    
+
     public void unregisterLoader(Class<? extends AssetLoader> loaderClass) {
         handler.removeLoader(loaderClass);
         if (logger.isLoggable(Level.FINER)){
@@ -190,7 +190,7 @@ public class DesktopAssetManager implements AssetManager {
             registerLocator(rootPath, clazz);
         }
     }
-    
+
     public void unregisterLocator(String rootPath, Class<? extends AssetLocator> clazz){
         handler.removeLocator(clazz, rootPath);
         if (logger.isLoggable(Level.FINER)){
@@ -198,7 +198,7 @@ public class DesktopAssetManager implements AssetManager {
                     clazz.getSimpleName());
         }
     }
-    
+
     public AssetInfo locateAsset(AssetKey<?> key){
         AssetInfo info = handler.tryLocate(key);
         if (info == null){
@@ -206,7 +206,7 @@ public class DesktopAssetManager implements AssetManager {
         }
         return info;
     }
-    
+
     public <T> T getFromCache(AssetKey<T> key) {
         AssetCache cache = handler.getCache(key.getCacheType());
         if (cache != null) {
@@ -220,7 +220,7 @@ public class DesktopAssetManager implements AssetManager {
             throw new IllegalArgumentException("Key " + key + " specifies no cache.");
         }
     }
-    
+
     public <T> void addToCache(AssetKey<T> key, T asset) {
         AssetCache cache = handler.getCache(key.getCacheType());
         if (cache != null) {
@@ -230,7 +230,7 @@ public class DesktopAssetManager implements AssetManager {
             throw new IllegalArgumentException("Key " + key + " specifies no cache.");
         }
     }
-    
+
     public <T> boolean deleteFromCache(AssetKey<T> key) {
         AssetCache cache = handler.getCache(key.getCacheType());
         if (cache != null) {
@@ -239,7 +239,7 @@ public class DesktopAssetManager implements AssetManager {
             throw new IllegalArgumentException("Key " + key + " specifies no cache.");
         }
     }
-    
+
     public void clearCache(){
         handler.clearCache();
         if (logger.isLoggable(Level.FINER)){
@@ -257,14 +257,14 @@ public class DesktopAssetManager implements AssetManager {
       public <T> T loadAsset(AssetKey<T> key){
         if (key == null)
             throw new IllegalArgumentException("key cannot be null");
-        
+
         for (AssetEventListener listener : eventListeners){
             listener.assetRequested(key);
         }
-        
+
         AssetCache cache = handler.getCache(key.getCacheType());
         AssetProcessor proc = handler.getProcessor(key.getProcessorType());
-        
+
         Object obj = cache != null ? cache.getFromCache(key) : null;
         if (obj == null){
             // Asset not in cache, load it from file system.
@@ -298,17 +298,17 @@ public class DesktopAssetManager implements AssetManager {
                     logger.log(Level.FINER, "Loaded {0} with {1}",
                             new Object[]{key, loader.getClass().getSimpleName()});
                 }
-                
+
                 if (proc != null){
                     // do processing on asset before caching
                     obj = proc.postProcess(key, obj);
                 }
-                
+
                 if (cache != null){
                     // At this point, obj should be of type T
                     cache.addToCache(key, (T) obj);
                 }
-                
+
                 for (AssetEventListener listener : eventListeners){
                     listener.assetLoaded(key);
                 }
@@ -334,7 +334,7 @@ public class DesktopAssetManager implements AssetManager {
                 }
             }
         }
-       
+
         return clone;
     }
 
@@ -342,7 +342,7 @@ public class DesktopAssetManager implements AssetManager {
         return loadAsset(new AssetKey(name));
     }
 
-    public Texture loadTexture(TextureKey key){                
+    public Texture loadTexture(TextureKey key){
         return (Texture) loadAsset(key);
     }
 
@@ -393,6 +393,7 @@ public class DesktopAssetManager implements AssetManager {
     public Shader loadShader(ShaderKey key){
         // cache abuse in method
         // that doesn't use loaders/locators
+        System.out.println();
         AssetCache cache = handler.getCache(SimpleAssetCache.class);
         Shader shader = (Shader) cache.getFromCache(key);
         if (shader == null){
@@ -402,17 +403,11 @@ public class DesktopAssetManager implements AssetManager {
                 }
                 shader = shaderGenerator.generateShader();
             } else {
-
-                String vertName = key.getVertName();
-                String fragName = key.getFragName();
-
-                String vertSource = (String) loadAsset(new AssetKey(vertName));
-                String fragSource = (String) loadAsset(new AssetKey(fragName));
-
                 shader = new Shader();
                 shader.initialize();
-                shader.addSource(Shader.ShaderType.Vertex, vertName, vertSource, key.getDefines().getCompiled(), key.getVertexShaderLanguage());
-                shader.addSource(Shader.ShaderType.Fragment, fragName, fragSource, key.getDefines().getCompiled(), key.getFragmentShaderLanguage());
+                for (Shader.ShaderType shaderType : key.getUsedShaderPrograms()) {
+                    shader.addSource(shaderType,key.getShaderProgramName(shaderType),(String) loadAsset(new AssetKey(key.getShaderProgramName(shaderType))),key.getDefines().getCompiled(),key.getShaderProgramLanguage(shaderType));
+                }
             }
 
             cache.addToCache(key, shader);
@@ -443,5 +438,5 @@ public class DesktopAssetManager implements AssetManager {
         this.shaderGenerator = shaderGenerator;
     }
 
-    
+
 }

+ 42 - 42
jme3-core/src/main/java/com/jme3/asset/cache/WeakRefCloneAssetCache.java

@@ -33,6 +33,7 @@ package com.jme3.asset.cache;
 
 import com.jme3.asset.AssetKey;
 import com.jme3.asset.CloneableSmartAsset;
+
 import java.lang.ref.PhantomReference;
 import java.lang.ref.ReferenceQueue;
 import java.lang.ref.WeakReference;
@@ -45,43 +46,43 @@ import java.util.logging.Logger;
  * <codeWeakRefCloneAssetCache</code> caches cloneable assets in a weak-key
  * cache, allowing them to be collected when memory is low.
  * The cache stores weak references to the asset keys, so that
- * when all clones of the original asset are collected, will cause the 
+ * when all clones of the original asset are collected, will cause the
  * asset to be automatically removed from the cache.
- * 
-* @author Kirill Vainer
+ *
+ * @author Kirill Vainer
  */
 public class WeakRefCloneAssetCache implements AssetCache {
 
     private static final Logger logger = Logger.getLogger(WeakRefAssetCache.class.getName());
-    
+
     private final ReferenceQueue<AssetKey> refQueue = new ReferenceQueue<AssetKey>();
-    
+
     /**
-     * Maps cloned key to AssetRef which has a weak ref to the original 
+     * Maps cloned key to AssetRef which has a weak ref to the original
      * key and a strong ref to the original asset.
      */
-    private final ConcurrentHashMap<AssetKey, AssetRef> smartCache 
+    private final ConcurrentHashMap<AssetKey, AssetRef> smartCache
             = new ConcurrentHashMap<AssetKey, AssetRef>();
-    
+
     /**
      * Stored in the ReferenceQueue to find out when originalKey is collected
      * by GC. Once collected, the clonedKey is used to remove the asset
      * from the cache.
      */
     private static final class KeyRef extends PhantomReference<AssetKey> {
-        
+
         AssetKey clonedKey;
-        
+
         public KeyRef(AssetKey originalKey, ReferenceQueue<AssetKey> refQueue) {
             super(originalKey, refQueue);
             clonedKey = originalKey.clone();
         }
     }
-    
+
     /**
      * Stores the original key and original asset.
      * The asset info contains a cloneable asset (e.g. the original, from
-     * which all clones are made). Also a weak reference to the 
+     * which all clones are made). Also a weak reference to the
      * original key which is used when the clones are produced.
      */
     private static final class AssetRef extends WeakReference<AssetKey> {
@@ -94,24 +95,24 @@ public class WeakRefCloneAssetCache implements AssetCache {
         }
     }
 
-    private final ThreadLocal<ArrayList<AssetKey>> assetLoadStack 
+    private final ThreadLocal<ArrayList<AssetKey>> assetLoadStack
             = new ThreadLocal<ArrayList<AssetKey>>() {
         @Override
         protected ArrayList<AssetKey> initialValue() {
             return new ArrayList<AssetKey>();
         }
     };
-    
-    private void removeCollectedAssets(){
+
+    private void removeCollectedAssets() {
         int removedAssets = 0;
-        for (KeyRef ref; (ref = (KeyRef)refQueue.poll()) != null;){
+        for (KeyRef ref; (ref = (KeyRef) refQueue.poll()) != null; ) {
             // (Cannot use ref.get() since it was just collected by GC!)
             AssetKey key = ref.clonedKey;
-            
+
             // Asset was collected, note that at this point the asset cache 
             // might not even have this asset anymore, it is OK.
-            if (smartCache.remove(key) != null){
-                removedAssets ++;
+            if (smartCache.remove(key) != null) {
+                removedAssets++;
                 //System.out.println("WeakRefAssetCache: The asset " + ref.assetKey + " was purged from the cache");
             }
         }
@@ -119,25 +120,24 @@ public class WeakRefCloneAssetCache implements AssetCache {
             logger.log(Level.FINE, "WeakRefAssetCache: {0} assets were purged from the cache.", removedAssets);
         }
     }
-    
+
     public <T> void addToCache(AssetKey<T> originalKey, T obj) {
         // Make room for new asset
         removeCollectedAssets();
-        
         CloneableSmartAsset asset = (CloneableSmartAsset) obj;
-        
+
         // No circular references, since the original asset is 
         // strongly referenced, we don't want the key strongly referenced.
-        asset.setKey(null); 
-        
+        asset.setKey(null);
+
         // Start tracking the collection of originalKey
         // (this adds the KeyRef to the ReferenceQueue)
         KeyRef ref = new KeyRef(originalKey, refQueue);
-        
+
         // Place the asset in the cache, but use a clone of 
         // the original key.
         smartCache.put(ref.clonedKey, new AssetRef(asset, originalKey));
-        
+
         // Push the original key used to load the asset
         // so that it can be set on the clone later
         ArrayList<AssetKey> loadStack = assetLoadStack.get();
@@ -146,9 +146,9 @@ public class WeakRefCloneAssetCache implements AssetCache {
 
     public <T> void registerAssetClone(AssetKey<T> key, T clone) {
         ArrayList<AssetKey> loadStack = assetLoadStack.get();
-        ((CloneableSmartAsset)clone).setKey(loadStack.remove(loadStack.size() - 1));
+        ((CloneableSmartAsset) clone).setKey(loadStack.remove(loadStack.size() - 1));
     }
-    
+
     public void notifyNoAssetClone() {
         ArrayList<AssetKey> loadStack = assetLoadStack.get();
         loadStack.remove(loadStack.size() - 1);
@@ -156,10 +156,10 @@ public class WeakRefCloneAssetCache implements AssetCache {
 
     public <T> T getFromCache(AssetKey<T> key) {
         AssetRef smartInfo;
-        synchronized (smartCache){
+        synchronized (smartCache) {
             smartInfo = smartCache.get(key);
         }
-        
+
         if (smartInfo == null) {
             return null;
         } else {
@@ -167,40 +167,40 @@ public class WeakRefCloneAssetCache implements AssetCache {
             // can check this and determine that the asset clone
             // belongs to the asset retrieved here.
             AssetKey keyForTheClone = smartInfo.get();
-            if (keyForTheClone == null){
+            if (keyForTheClone == null) {
                 // The asset was JUST collected by GC
                 // (between here and smartCache.get)
                 return null;
             }
-            
+
             // Prevent original key from getting collected
             // while an asset is loaded for it.
             ArrayList<AssetKey> loadStack = assetLoadStack.get();
             loadStack.add(keyForTheClone);
-            
+
             return (T) smartInfo.asset;
         }
     }
 
     public boolean deleteFromCache(AssetKey key) {
         ArrayList<AssetKey> loadStack = assetLoadStack.get();
-        
-        if (!loadStack.isEmpty()){
+
+        if (!loadStack.isEmpty()) {
             throw new UnsupportedOperationException("Cache cannot be modified"
-                                                  + "while assets are being loaded");
+                    + "while assets are being loaded");
         }
-        
+
         return smartCache.remove(key) != null;
     }
-    
+
     public void clearCache() {
         ArrayList<AssetKey> loadStack = assetLoadStack.get();
-        
-        if (!loadStack.isEmpty()){
+
+        if (!loadStack.isEmpty()) {
             throw new UnsupportedOperationException("Cache cannot be modified"
-                                                  + "while assets are being loaded");
+                    + "while assets are being loaded");
         }
-        
+
         smartCache.clear();
     }
 }

+ 102 - 102
jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java

@@ -71,7 +71,7 @@ public class GLRenderer implements Renderer {
     private static final Logger logger = Logger.getLogger(GLRenderer.class.getName());
     private static final boolean VALIDATE_SHADER = false;
     private static final Pattern GLVERSION_PATTERN = Pattern.compile(".*?(\\d+)\\.(\\d+).*");
-    
+
     private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250);
     private final StringBuilder stringBuf = new StringBuilder(250);
     private final IntBuffer intBuf1 = BufferUtils.createIntBuffer(1);
@@ -81,7 +81,7 @@ public class GLRenderer implements Renderer {
     private final NativeObjectManager objManager = new NativeObjectManager();
     private final EnumSet<Caps> caps = EnumSet.noneOf(Caps.class);
     private final EnumMap<Limits, Integer> limits = new EnumMap<Limits, Integer>(Limits.class);
-    
+
 //    private int vertexTextureUnits;
 //    private int fragTextureUnits;
 //    private int vertexUniforms;
@@ -110,7 +110,7 @@ public class GLRenderer implements Renderer {
     private final GLExt glext;
     private final GLFbo glfbo;
     private final TextureUtil texUtil;
-    
+
     public GLRenderer(GL gl, GLFbo glfbo) {
         this.gl = gl;
         this.gl2 = gl instanceof GL2 ? (GL2)gl : null;
@@ -129,7 +129,7 @@ public class GLRenderer implements Renderer {
     public EnumSet<Caps> getCaps() {
         return caps;
     }
-    
+
     // Not making public yet ...
     public EnumMap<Limits, Integer> getLimits() {
         return limits;
@@ -142,7 +142,7 @@ public class GLRenderer implements Renderer {
         }
         return extensionSet;
     }
-    
+
     public static int extractVersion(String version) {
         Matcher m = GLVERSION_PATTERN.matcher(version);
         if (m.matches()) {
@@ -162,17 +162,17 @@ public class GLRenderer implements Renderer {
     private boolean hasExtension(String extensionName) {
         return extensions.contains(extensionName);
     }
-    
+
     private void loadCapabilitiesES() {
         caps.add(Caps.GLSL100);
         caps.add(Caps.OpenGLES20);
-        
+
         // Important: Do not add OpenGL20 - that's the desktop capability!
     }
-    
+
     private void loadCapabilitiesGL2() {
         int oglVer = extractVersion(gl.glGetString(GL.GL_VERSION));
-        
+
         if (oglVer >= 200) {
             caps.add(Caps.OpenGL20);
             if (oglVer >= 210) {
@@ -194,9 +194,9 @@ public class GLRenderer implements Renderer {
                 }
             }
         }
-        
+
         int glslVer = extractVersion(gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION));
-        
+
         switch (glslVer) {
             default:
                 if (glslVer < 400) {
@@ -222,27 +222,27 @@ public class GLRenderer implements Renderer {
                 caps.add(Caps.GLSL100);
                 break;
         }
-        
+
         // Workaround, always assume we support GLSL100 & GLSL110
         // Supporting OpenGL 2.0 means supporting GLSL 1.10.
         caps.add(Caps.GLSL110);
         caps.add(Caps.GLSL100);
-        
+
         // Fix issue in TestRenderToMemory when GL.GL_FRONT is the main
         // buffer being used.
         context.initialDrawBuf = getInteger(GL2.GL_DRAW_BUFFER);
         context.initialReadBuf = getInteger(GL2.GL_READ_BUFFER);
-        
+
         // XXX: This has to be GL.GL_BACK for canvas on Mac
         // Since initialDrawBuf is GL.GL_FRONT for pbuffer, gotta
         // change this value later on ...
 //        initialDrawBuf = GL.GL_BACK;
 //        initialReadBuf = GL.GL_BACK;
     }
-    
+
     private void loadCapabilitiesCommon() {
         extensions = loadExtensions(gl.glGetString(GL.GL_EXTENSIONS));
-        
+
         limits.put(Limits.VertexTextureUnits, getInteger(GL.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
         if (limits.get(Limits.VertexTextureUnits) > 0) {
             caps.add(Caps.VertexTextureFetch);
@@ -262,7 +262,7 @@ public class GLRenderer implements Renderer {
         limits.put(Limits.TextureSize, getInteger(GL.GL_MAX_TEXTURE_SIZE));
         limits.put(Limits.CubemapSize, getInteger(GL.GL_MAX_CUBE_MAP_TEXTURE_SIZE));
 
-        if (hasExtension("GL_ARB_draw_instanced") && 
+        if (hasExtension("GL_ARB_draw_instanced") &&
             hasExtension("GL_ARB_instanced_arrays")) {
             caps.add(Caps.MeshInstancing);
         }
@@ -270,43 +270,43 @@ public class GLRenderer implements Renderer {
         if (hasExtension("GL_OES_element_index_uint") || gl2 != null) {
             caps.add(Caps.IntegerIndexBuffer);
         }
-        
+
         if (hasExtension("GL_ARB_texture_buffer_object")) {
             caps.add(Caps.TextureBuffer);
         }
-        
+
         // == texture format extensions ==
-        
+
         boolean hasFloatTexture = false;
 
-        hasFloatTexture = hasExtension("GL_OES_texture_half_float") && 
+        hasFloatTexture = hasExtension("GL_OES_texture_half_float") &&
                           hasExtension("GL_OES_texture_float");
-        
+
         if (!hasFloatTexture) {
             hasFloatTexture = hasExtension("GL_ARB_texture_float") &&
                               hasExtension("GL_ARB_half_float_pixel");
-            
+
             if (!hasFloatTexture) {
                 hasFloatTexture = caps.contains(Caps.OpenGL30);
             }
         }
-        
+
         if (hasFloatTexture) {
             caps.add(Caps.FloatTexture);
         }
-        
+
         if (hasExtension("GL_OES_depth_texture") || gl2 != null) {
             caps.add(Caps.DepthTexture);
-            
+
             // TODO: GL_OES_depth24
         }
-        
-        if (hasExtension("GL_OES_rgb8_rgba8") || 
-            hasExtension("GL_ARM_rgba8") || 
+
+        if (hasExtension("GL_OES_rgb8_rgba8") ||
+            hasExtension("GL_ARM_rgba8") ||
             hasExtension("GL_EXT_texture_format_BGRA8888")) {
             caps.add(Caps.Rgba8);
         }
-        
+
         if (caps.contains(Caps.OpenGL30) || hasExtension("GL_OES_packed_depth_stencil")) {
             caps.add(Caps.PackedDepthStencilBuffer);
         }
@@ -321,35 +321,35 @@ public class GLRenderer implements Renderer {
             caps.add(Caps.FloatDepthBuffer);
         }
 
-        if ((hasExtension("GL_EXT_packed_float") && hasFloatTexture) || 
+        if ((hasExtension("GL_EXT_packed_float") && hasFloatTexture) ||
              caps.contains(Caps.OpenGL30)) {
             // Either OpenGL3 is available or both packed_float & half_float_pixel.
             caps.add(Caps.PackedFloatColorBuffer);
             caps.add(Caps.PackedFloatTexture);
         }
-        
+
         if (hasExtension("GL_EXT_texture_shared_exponent") || caps.contains(Caps.OpenGL30)) {
             caps.add(Caps.SharedExponentTexture);
         }
-        
+
         if (hasExtension("GL_EXT_texture_compression_s3tc")) {
             caps.add(Caps.TextureCompressionS3TC);
         }
-        
+
         if (hasExtension("GL_ARB_ES3_compatibility")) {
             caps.add(Caps.TextureCompressionETC2);
             caps.add(Caps.TextureCompressionETC1);
         } else if (hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) {
             caps.add(Caps.TextureCompressionETC1);
         }
-        
+
         // == end texture format extensions ==
-        
+
         if (hasExtension("GL_ARB_vertex_array_object") || caps.contains(Caps.OpenGL30)) {
             caps.add(Caps.VertexBufferArray);
         }
 
-        if (hasExtension("GL_ARB_texture_non_power_of_two") || 
+        if (hasExtension("GL_ARB_texture_non_power_of_two") ||
             hasExtension("GL_OES_texture_npot") ||
             caps.contains(Caps.OpenGL30)) {
             caps.add(Caps.NonPowerOfTwoTextures);
@@ -358,7 +358,7 @@ public class GLRenderer implements Renderer {
                                     + "support non-power-of-2 textures. "
                                     + "Some features might not work.");
         }
-        
+
         if (caps.contains(Caps.OpenGLES20)) {
             // OpenGL ES 2 has some limited support for NPOT textures
             caps.add(Caps.PartialNonPowerOfTwoTextures);
@@ -374,14 +374,14 @@ public class GLRenderer implements Renderer {
 
         if (hasExtension("GL_EXT_framebuffer_object")) {
             caps.add(Caps.FrameBuffer);
-            
+
             limits.put(Limits.RenderBufferSize, getInteger(GLExt.GL_MAX_RENDERBUFFER_SIZE_EXT));
             limits.put(Limits.FrameBufferAttachments, getInteger(GLExt.GL_MAX_COLOR_ATTACHMENTS_EXT));
-            
+
             if (hasExtension("GL_EXT_framebuffer_blit")) {
                 caps.add(Caps.FrameBufferBlit);
             }
-            
+
             if (hasExtension("GL_EXT_framebuffer_multisample")) {
                 caps.add(Caps.FrameBufferMultisample);
                 limits.put(Limits.FrameBufferSamples, getInteger(GLExt.GL_MAX_SAMPLES_EXT));
@@ -419,9 +419,9 @@ public class GLRenderer implements Renderer {
             }
             caps.add(Caps.Multisample);
         }
-        
+
         // Supports sRGB pipeline.
-        if ( (hasExtension("GL_ARB_framebuffer_sRGB") && hasExtension("GL_EXT_texture_sRGB")) 
+        if ( (hasExtension("GL_ARB_framebuffer_sRGB") && hasExtension("GL_EXT_texture_sRGB"))
            || caps.contains(Caps.OpenGL30) ) {
             caps.add(Caps.Srgb);
         }
@@ -430,24 +430,24 @@ public class GLRenderer implements Renderer {
         if (hasExtension("GL_ARB_seamless_cube_map") || caps.contains(Caps.OpenGL32)) {
             caps.add(Caps.SeamlessCubemap);
         }
-        
+
 //        if (hasExtension("GL_ARB_get_program_binary")) {
 //            int binaryFormats = getInteger(GLExt.GL_NUM_PROGRAM_BINARY_FORMATS);
 //        }
-        
+
         // Print context information
         logger.log(Level.INFO, "OpenGL Renderer Information\n" +
                                " * Vendor: {0}\n" +
                                " * Renderer: {1}\n" +
                                " * OpenGL Version: {2}\n" +
                                " * GLSL Version: {3}",
-                               new Object[]{ 
-                                   gl.glGetString(GL.GL_VENDOR), 
+                               new Object[]{
+                                   gl.glGetString(GL.GL_VENDOR),
                                    gl.glGetString(GL.GL_RENDERER),
                                    gl.glGetString(GL.GL_VERSION),
                                    gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION)
                                });
-        
+
         // Print capabilities (if fine logging is enabled)
         if (logger.isLoggable(Level.FINE)) {
             StringBuilder sb = new StringBuilder();
@@ -458,10 +458,10 @@ public class GLRenderer implements Renderer {
             }
             logger.log(Level.FINE, sb.toString());
         }
-        
+
         texUtil.initialize(caps);
     }
-    
+
     private void loadCapabilities() {
         if (gl2 != null) {
             loadCapabilitiesGL2();
@@ -470,22 +470,22 @@ public class GLRenderer implements Renderer {
         }
         loadCapabilitiesCommon();
     }
-    
+
     private int getInteger(int en) {
         intBuf16.clear();
         gl.glGetInteger(en, intBuf16);
         return intBuf16.get(0);
     }
-    
+
     private boolean getBoolean(int en) {
         gl.glGetBoolean(en, nameBuf);
         return nameBuf.get(0) != (byte)0;
     }
-    
+
     @SuppressWarnings("fallthrough")
     public void initialize() {
         loadCapabilities();
-        
+
         // Initialize default state..
         gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
     }
@@ -579,7 +579,7 @@ public class GLRenderer implements Renderer {
         }
 
         if (state.isDepthTest() && !context.depthTestEnabled) {
-            gl.glEnable(GL.GL_DEPTH_TEST);      
+            gl.glEnable(GL.GL_DEPTH_TEST);
             gl.glDepthFunc(convertTestFunction(context.depthFunc));
             context.depthTestEnabled = true;
         } else if (!state.isDepthTest() && context.depthTestEnabled) {
@@ -718,7 +718,7 @@ public class GLRenderer implements Renderer {
                         break;
                     case Screen:
                         gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR);
-                        break;       
+                        break;
                     case Exclusion:
                         gl.glBlendFunc(GL.GL_ONE_MINUS_DST_COLOR, GL.GL_ONE_MINUS_SRC_COLOR);
                         break;
@@ -1043,12 +1043,12 @@ public class GLRenderer implements Renderer {
 
         boolean gles2 = caps.contains(Caps.OpenGLES20);
         String language = source.getLanguage();
-        
+
         if (gles2 && !language.equals("GLSL100")) {
             throw new RendererException("This shader cannot run in OpenGL ES 2. "
                                       + "Only GLSL 1.00 shaders are supported.");
         }
-        
+
         // Upload shader source.
         // Merge the defines and source code.
         stringBuf.setLength(0);
@@ -1075,14 +1075,14 @@ public class GLRenderer implements Renderer {
                 }
             }
         }
-        
+
         if (linearizeSrgbImages) {
             stringBuf.append("#define SRGB 1\n");
         }
-        
+
         stringBuf.append(source.getDefines());
         stringBuf.append(source.getSource());
-        
+
         intBuf1.clear();
         intBuf1.put(0, stringBuf.length());
         gl.glShaderSource(id, new String[]{ stringBuf.toString() }, intBuf1);
@@ -1140,7 +1140,7 @@ public class GLRenderer implements Renderer {
         // If using GLSL 1.5, we bind the outputs for the user
         // For versions 3.3 and up, user should use layout qualifiers instead.
         boolean bindFragDataRequired = false;
-        
+
         for (ShaderSource source : shader.getSources()) {
             if (source.isUpdateNeeded()) {
                 updateShaderSourceData(source);
@@ -1412,7 +1412,7 @@ public class GLRenderer implements Renderer {
         } else if (attachmentSlot < 0 || attachmentSlot >= 16) {
             throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot);
         }
-        
+
         return GLExt.GL_COLOR_ATTACHMENT0_EXT + attachmentSlot;
     }
 
@@ -1422,7 +1422,7 @@ public class GLRenderer implements Renderer {
         if (image.isUpdateNeeded()) {
             // Check NPOT requirements
             checkNonPowerOfTwo(tex);
-            
+
             updateTexImageData(image, tex.getType(), 0);
 
             // NOTE: For depth textures, sets nearest/no-mips mode
@@ -1583,7 +1583,7 @@ public class GLRenderer implements Renderer {
 
             // update viewport to reflect framebuffer's resolution
             setViewPort(0, 0, fb.getWidth(), fb.getHeight());
-            
+
             if (context.boundFBO != fb.getId()) {
                 glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, fb.getId());
                 statistics.onFrameBufferUse(fb, true);
@@ -1656,7 +1656,7 @@ public class GLRenderer implements Renderer {
     public void readFrameBuffer(FrameBuffer fb, ByteBuffer byteBuf) {
         readFrameBufferWithGLFormat(fb, byteBuf, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
     }
-    
+
     private void readFrameBufferWithGLFormat(FrameBuffer fb, ByteBuffer byteBuf, int glFormat, int dataType) {
         if (fb != null) {
             RenderBuffer rb = fb.getColorBuffer();
@@ -1678,8 +1678,8 @@ public class GLRenderer implements Renderer {
 
         gl.glReadPixels(vpX, vpY, vpW, vpH, glFormat, dataType, byteBuf);
     }
-    
-     public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {         
+
+     public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {
         GLImageFormat glFormat = texUtil.getImageFormatWithError(format, false);
         readFrameBufferWithGLFormat(fb, byteBuf, glFormat.format, glFormat.dataType);
     }
@@ -1716,10 +1716,10 @@ public class GLRenderer implements Renderer {
     \*********************************************************************/
     private int convertTextureType(Texture.Type type, int samples, int face) {
         if (samples > 1 && !caps.contains(Caps.TextureMultisample)) {
-            throw new RendererException("Multisample textures are not supported" + 
+            throw new RendererException("Multisample textures are not supported" +
                                         " by the video hardware.");
         }
-        
+
         switch (type) {
             case TwoDimensional:
                 if (samples > 1) {
@@ -1739,7 +1739,7 @@ public class GLRenderer implements Renderer {
                 }
             case ThreeDimensional:
                 if (!caps.contains(Caps.OpenGL20)) {
-                    throw new RendererException("3D textures are not supported" + 
+                    throw new RendererException("3D textures are not supported" +
                                         " by the video hardware.");
                 }
                 return GL2.GL_TEXTURE_3D;
@@ -1823,11 +1823,11 @@ public class GLRenderer implements Renderer {
         int target = convertTextureType(tex.getType(), image != null ? image.getMultiSamples() : 1, -1);
 
         boolean haveMips = true;
-        
+
         if (image != null) {
             haveMips = image.isGeneratedMipmapsRequired() || image.hasMipmaps();
         }
-        
+
         // filter things
         if (image.getLastTextureState().magFilter != tex.getMagFilter()) {
             int magFilter = convertMagFilter(tex.getMagFilter());
@@ -1850,7 +1850,7 @@ public class GLRenderer implements Renderer {
                 context.seamlessCubemap = false;
             }
         }
-        
+
         if (tex.getAnisotropicFilter() > 1) {
             if (caps.contains(Caps.TextureFilterAnisotropic)) {
                 gl.glTexParameterf(target,
@@ -1862,7 +1862,7 @@ public class GLRenderer implements Renderer {
         if (context.pointSprite) {
             return; // Attempt to fix glTexParameter crash for some ATI GPUs
         }
-        
+
         // repeat modes
         switch (tex.getType()) {
             case ThreeDimensional:
@@ -1891,7 +1891,7 @@ public class GLRenderer implements Renderer {
             // R to Texture compare mode
             if (tex.getShadowCompareMode() != Texture.ShadowCompareMode.Off) {
                 gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL2.GL_COMPARE_R_TO_TEXTURE);
-                gl2.glTexParameteri(target, GL2.GL_DEPTH_TEXTURE_MODE, GL2.GL_INTENSITY);            
+                gl2.glTexParameteri(target, GL2.GL_DEPTH_TEXTURE_MODE, GL2.GL_INTENSITY);
                 if (tex.getShadowCompareMode() == Texture.ShadowCompareMode.GreaterOrEqual) {
                     gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_FUNC, GL.GL_GEQUAL);
                 } else {
@@ -1899,7 +1899,7 @@ public class GLRenderer implements Renderer {
                 }
             }else{
                  //restoring default value
-                 gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL.GL_NONE);          
+                 gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL.GL_NONE);
             }
             tex.compareModeUpdated();
         }
@@ -1908,10 +1908,10 @@ public class GLRenderer implements Renderer {
     /**
      * Validates if a potentially NPOT texture is supported by the hardware.
      * <p>
-     * Textures with power-of-2 dimensions are supported on all hardware, however 
+     * Textures with power-of-2 dimensions are supported on all hardware, however
      * non-power-of-2 textures may or may not be supported depending on which
      * texturing features are used.
-     * 
+     *
      * @param tex The texture to validate.
      * @throws RendererException If the texture is not supported by the hardware
      */
@@ -1920,19 +1920,19 @@ public class GLRenderer implements Renderer {
             // Texture is power-of-2, safe to use.
             return;
         }
-        
+
         if (caps.contains(Caps.NonPowerOfTwoTextures)) {
             // Texture is NPOT but it is supported by video hardware.
             return;
         }
-        
+
         // Maybe we have some / partial support for NPOT?
         if (!caps.contains(Caps.PartialNonPowerOfTwoTextures)) {
             // Cannot use any type of NPOT texture (uncommon)
             throw new RendererException("non-power-of-2 textures are not "
                                       + "supported by the video hardware");
         }
-        
+
         // Partial NPOT supported..
         if (tex.getMinFilter().usesMipMapLevels()) {
             throw new RendererException("non-power-of-2 textures with mip-maps "
@@ -1959,10 +1959,10 @@ public class GLRenderer implements Renderer {
                 throw new UnsupportedOperationException("unrecongized texture type");
         }
     }
-    
+
     /**
      * Uploads the given image to the GL driver.
-     * 
+     *
      * @param img The image to upload
      * @param type How the data in the image argument should be interpreted.
      * @param unit The texture slot to be used to upload the image, not important
@@ -1986,7 +1986,7 @@ public class GLRenderer implements Renderer {
                 gl.glActiveTexture(GL.GL_TEXTURE0 + unit);
                 context.boundTextureUnit = unit;
             }
-        
+
             gl.glBindTexture(target, texId);
             context.boundTextures[unit] = img;
 
@@ -2029,12 +2029,12 @@ public class GLRenderer implements Renderer {
                 throw new RendererException("Multisample textures are not supported by the video hardware");
             }
         }
-        
+
         // Check if graphics card doesn't support depth textures
         if (img.getFormat().isDepthFormat() && !caps.contains(Caps.DepthTexture)) {
             throw new RendererException("Depth textures are not supported by the video hardware");
         }
-        
+
         if (target == GL.GL_TEXTURE_CUBE_MAP) {
             // Check max texture size before upload
             int cubeSize = limits.get(Limits.CubemapSize);
@@ -2065,12 +2065,12 @@ public class GLRenderer implements Renderer {
             if (!caps.contains(Caps.TextureArray)) {
                 throw new RendererException("Texture arrays not supported by graphics hardware");
             }
-            
+
             List<ByteBuffer> data = img.getData();
-            
+
             // -1 index specifies prepare data for 2D Array
             texUtil.uploadTexture(img, target, -1, linearizeSrgbImages);
-            
+
             for (int i = 0; i < data.size(); i++) {
                 // upload each slice of 2D array in turn
                 // this time with the appropriate index
@@ -2101,7 +2101,7 @@ public class GLRenderer implements Renderer {
         if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) {
             // Check NPOT requirements
             checkNonPowerOfTwo(tex);
-            
+
             updateTexImageData(image, tex.getType(), unit);
         }
 
@@ -2222,7 +2222,7 @@ public class GLRenderer implements Renderer {
                 //statistics.onVertexBufferUse(vb, false);
             }
         }
-        
+
         int usage = convertUsage(vb.getUsage());
         vb.getData().rewind();
 
@@ -2311,7 +2311,7 @@ public class GLRenderer implements Renderer {
         if (context.boundShaderProgram <= 0) {
             throw new IllegalStateException("Cannot render mesh without shader bound");
         }
-        
+
         Attribute attrib = context.boundShader.getAttribute(vb.getBufferType());
         int loc = attrib.getLocation();
         if (loc == -1) {
@@ -2441,7 +2441,7 @@ public class GLRenderer implements Renderer {
                 // What is this?
                 throw new RendererException("Unexpected format for index buffer: " + indexBuf.getFormat());
         }
-        
+
         if (indexBuf.isUpdateNeeded()) {
             updateBufferData(indexBuf);
         }
@@ -2556,7 +2556,7 @@ public class GLRenderer implements Renderer {
         if (interleavedData != null && interleavedData.isUpdateNeeded()) {
             updateBufferData(interleavedData);
         }
-        
+
         if (instanceData != null) {
             setVertexAttrib(instanceData, null);
         }
@@ -2606,11 +2606,11 @@ public class GLRenderer implements Renderer {
     }
 
     private void renderMeshDefault(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
- 
+
         // Here while count is still passed in.  Can be removed when/if
         // the method is collapsed again.  -pspeed        
         count = Math.max(mesh.getInstanceCount(), count);
-    
+
         VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
         if (interleavedData != null && interleavedData.isUpdateNeeded()) {
             updateBufferData(interleavedData);
@@ -2628,7 +2628,7 @@ public class GLRenderer implements Renderer {
                 setVertexAttrib(vb, null);
             }
         }
-        
+
         for (VertexBuffer vb : mesh.getBufferList().getArray()) {
             if (vb.getBufferType() == Type.InterleavedData
                     || vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
@@ -2696,12 +2696,12 @@ public class GLRenderer implements Renderer {
         // Gamma correction
         if (!caps.contains(Caps.Srgb)) {
             // Not supported, sorry.
-            logger.warning("sRGB framebuffer is not supported " + 
-                           "by video hardware, but was requested."); 
-            
+            logger.warning("sRGB framebuffer is not supported " +
+                           "by video hardware, but was requested.");
+
             return;
         }
-        
+
         setFrameBuffer(null);
 
         if (enableSrgb) {

+ 13 - 0
jme3-core/src/main/java/com/jme3/shader/ShaderKey.java

@@ -38,6 +38,7 @@ import com.jme3.export.JmeImporter;
 import com.jme3.export.OutputCapsule;
 import java.io.IOException;
 import java.util.EnumMap;
+import java.util.Set;
 
 public class ShaderKey extends AssetKey<Shader> {
 
@@ -141,6 +142,18 @@ public class ShaderKey extends AssetKey<Shader> {
         this.usesShaderNodes = usesShaderNodes;
     }
 
+    public Set<Shader.ShaderType> getUsedShaderPrograms(){
+        return shaderName.keySet();
+    }
+
+    public String getShaderProgramLanguage(Shader.ShaderType shaderType){
+        return shaderLanguage.get(shaderType);
+    }
+
+    public String getShaderProgramName(Shader.ShaderType shaderType){
+        return shaderName.get(shaderType);
+    }
+
     @Override
     public void write(JmeExporter ex) throws IOException{
         super.write(ex);

+ 141 - 137
jme3-core/src/plugins/java/com/jme3/material/plugins/J3MLoader.java

@@ -49,6 +49,7 @@ import com.jme3.texture.image.ColorSpace;
 import com.jme3.util.PlaceholderAssets;
 import com.jme3.util.blockparser.BlockLanguageParser;
 import com.jme3.util.blockparser.Statement;
+
 import java.io.IOException;
 import java.io.InputStream;
 import java.util.EnumMap;
@@ -59,7 +60,7 @@ import java.util.logging.Logger;
 public class J3MLoader implements AssetLoader {
 
     private static final Logger logger = Logger.getLogger(J3MLoader.class.getName());
-   // private ErrorLogger errors;
+    // private ErrorLogger errors;
     private ShaderNodeLoaderDelegate nodesLoaderDelegate;
     boolean isUseNodes = false;
 
@@ -71,14 +72,14 @@ public class J3MLoader implements AssetLoader {
     private TechniqueDef technique;
     private RenderState renderState;
 
-    private EnumMap<Shader.ShaderType,String> shaderLanguage;
-    private EnumMap<Shader.ShaderType,String> shaderName;
+    private EnumMap<Shader.ShaderType, String> shaderLanguage;
+    private EnumMap<Shader.ShaderType, String> shaderName;
 
     private static final String whitespacePattern = "\\p{javaWhitespace}+";
 
-    public J3MLoader(){
-        shaderLanguage=new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
-        shaderName=new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
+    public J3MLoader() {
+        shaderLanguage = new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
+        shaderName = new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
     }
 
 
@@ -94,21 +95,21 @@ public class J3MLoader implements AssetLoader {
         }
 
         for (Shader.ShaderType shaderType : Shader.ShaderType.values()) {
-            if(typeAndLang[0].equals(shaderType.toString()+"Shader")){
-                readShaderDefinition(shaderType,split[1].trim(),typeAndLang[1]);
+            if (typeAndLang[0].equals(shaderType.toString() + "Shader")) {
+                readShaderDefinition(shaderType, split[1].trim(), typeAndLang[1]);
             }
         }
     }
 
-    private void readShaderDefinition(Shader.ShaderType shaderType,String name,String language){
-        shaderName.put(shaderType,name);
-        shaderLanguage.put(shaderType,language);
+    private void readShaderDefinition(Shader.ShaderType shaderType, String name, String language) {
+        shaderName.put(shaderType, name);
+        shaderLanguage.put(shaderType, language);
     }
 
     // LightMode <MODE>
-    private void readLightMode(String statement) throws IOException{
+    private void readLightMode(String statement) throws IOException {
         String[] split = statement.split(whitespacePattern);
-        if (split.length != 2){
+        if (split.length != 2) {
             throw new IOException("LightMode statement syntax incorrect");
         }
         LightMode lm = LightMode.valueOf(split[1]);
@@ -116,29 +117,29 @@ public class J3MLoader implements AssetLoader {
     }
 
     // ShadowMode <MODE>
-    private void readShadowMode(String statement) throws IOException{
+    private void readShadowMode(String statement) throws IOException {
         String[] split = statement.split(whitespacePattern);
-        if (split.length != 2){
+        if (split.length != 2) {
             throw new IOException("ShadowMode statement syntax incorrect");
         }
         ShadowMode sm = ShadowMode.valueOf(split[1]);
         technique.setShadowMode(sm);
     }
 
-    private Object readValue(VarType type, String value) throws IOException{
-        if (type.isTextureType()){
+    private Object readValue(VarType type, String value) throws IOException {
+        if (type.isTextureType()) {
 //            String texturePath = readString("[\n;(//)(\\})]");
             String texturePath = value.trim();
             boolean flipY = false;
             boolean repeat = false;
-            if (texturePath.startsWith("Flip Repeat ")){
+            if (texturePath.startsWith("Flip Repeat ")) {
                 texturePath = texturePath.substring(12).trim();
                 flipY = true;
                 repeat = true;
-            }else if (texturePath.startsWith("Flip ")){
+            } else if (texturePath.startsWith("Flip ")) {
                 texturePath = texturePath.substring(5).trim();
                 flipY = true;
-            }else if (texturePath.startsWith("Repeat ")){
+            } else if (texturePath.startsWith("Repeat ")) {
                 texturePath = texturePath.substring(7).trim();
                 repeat = true;
             }
@@ -160,76 +161,76 @@ public class J3MLoader implements AssetLoader {
             Texture tex;
             try {
                 tex = assetManager.loadTexture(texKey);
-            } catch (AssetNotFoundException ex){
+            } catch (AssetNotFoundException ex) {
                 logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, key});
                 tex = null;
             }
-            if (tex != null){
-                if (repeat){
+            if (tex != null) {
+                if (repeat) {
                     tex.setWrap(WrapMode.Repeat);
                 }
-            }else{
+            } else {
                 tex = new Texture2D(PlaceholderAssets.getPlaceholderImage(assetManager));
-                if (repeat){
+                if (repeat) {
                     tex.setWrap(WrapMode.Repeat);
                 }
                 tex.setKey(texKey);
             }
             return tex;
-        }else{
+        } else {
             String[] split = value.trim().split(whitespacePattern);
-            switch (type){
+            switch (type) {
                 case Float:
-                    if (split.length != 1){
+                    if (split.length != 1) {
                         throw new IOException("Float value parameter must have 1 entry: " + value);
                     }
-                     return Float.parseFloat(split[0]);
+                    return Float.parseFloat(split[0]);
                 case Vector2:
-                    if (split.length != 2){
+                    if (split.length != 2) {
                         throw new IOException("Vector2 value parameter must have 2 entries: " + value);
                     }
                     return new Vector2f(Float.parseFloat(split[0]),
-                                                               Float.parseFloat(split[1]));
+                            Float.parseFloat(split[1]));
                 case Vector3:
-                    if (split.length != 3){
+                    if (split.length != 3) {
                         throw new IOException("Vector3 value parameter must have 3 entries: " + value);
                     }
                     return new Vector3f(Float.parseFloat(split[0]),
-                                                               Float.parseFloat(split[1]),
-                                                               Float.parseFloat(split[2]));
+                            Float.parseFloat(split[1]),
+                            Float.parseFloat(split[2]));
                 case Vector4:
-                    if (split.length != 4){
+                    if (split.length != 4) {
                         throw new IOException("Vector4 value parameter must have 4 entries: " + value);
                     }
                     return new ColorRGBA(Float.parseFloat(split[0]),
-                                                                Float.parseFloat(split[1]),
-                                                                Float.parseFloat(split[2]),
-                                                                Float.parseFloat(split[3]));
+                            Float.parseFloat(split[1]),
+                            Float.parseFloat(split[2]),
+                            Float.parseFloat(split[3]));
                 case Int:
-                    if (split.length != 1){
+                    if (split.length != 1) {
                         throw new IOException("Int value parameter must have 1 entry: " + value);
                     }
                     return Integer.parseInt(split[0]);
                 case Boolean:
-                    if (split.length != 1){
+                    if (split.length != 1) {
                         throw new IOException("Boolean value parameter must have 1 entry: " + value);
                     }
                     return Boolean.parseBoolean(split[0]);
                 default:
-                    throw new UnsupportedOperationException("Unknown type: "+type);
+                    throw new UnsupportedOperationException("Unknown type: " + type);
             }
         }
     }
 
     // <TYPE> <NAME> [ "(" <FFBINDING> ")" ] [ ":" <DEFAULTVAL> ] [-LINEAR]
-    private void readParam(String statement) throws IOException{
+    private void readParam(String statement) throws IOException {
         String name;
         String defaultVal = null;
         ColorSpace colorSpace = null;
 
         String[] split = statement.split("-");
-        if(split.length>1){
-            if(split[1].equalsIgnoreCase("LINEAR")){
+        if (split.length > 1) {
+            if (split[1].equalsIgnoreCase("LINEAR")) {
                 colorSpace = ColorSpace.Linear;
             }
             statement = split[0].trim();
@@ -238,10 +239,10 @@ public class J3MLoader implements AssetLoader {
         split = statement.split(":");
 
         // Parse default val
-        if (split.length == 1){
+        if (split.length == 1) {
             // Doesn't contain default value
-        }else{
-            if (split.length != 2){
+        } else {
+            if (split.length != 2) {
                 throw new IOException("Parameter statement syntax incorrect");
             }
             statement = split[0].trim();
@@ -250,137 +251,137 @@ public class J3MLoader implements AssetLoader {
 
         // Parse ffbinding
         int startParen = statement.indexOf("(");
-        if (startParen != -1){
+        if (startParen != -1) {
             // get content inside parentheses
             int endParen = statement.indexOf(")", startParen);
-            String bindingStr = statement.substring(startParen+1, endParen).trim();
+            String bindingStr = statement.substring(startParen + 1, endParen).trim();
             // don't care about bindingStr
             statement = statement.substring(0, startParen);
         }
 
         // Parse type + name
         split = statement.split(whitespacePattern);
-        if (split.length != 2){
+        if (split.length != 2) {
             throw new IOException("Parameter statement syntax incorrect");
         }
 
         VarType type;
-        if (split[0].equals("Color")){
+        if (split[0].equals("Color")) {
             type = VarType.Vector4;
-        }else{
+        } else {
             type = VarType.valueOf(split[0]);
         }
 
         name = split[1];
 
         Object defaultValObj = null;
-        if (defaultVal != null){
+        if (defaultVal != null) {
             defaultValObj = readValue(type, defaultVal);
         }
-        if(type.isTextureType()){
+        if (type.isTextureType()) {
             materialDef.addMaterialParamTexture(type, name, colorSpace);
-        }else{
+        } else {
             materialDef.addMaterialParam(type, name, defaultValObj);
         }
 
     }
 
-    private void readValueParam(String statement) throws IOException{
+    private void readValueParam(String statement) throws IOException {
         // Use limit=1 incase filename contains colons
         String[] split = statement.split(":", 2);
-        if (split.length != 2){
+        if (split.length != 2) {
             throw new IOException("Value parameter statement syntax incorrect");
         }
         String name = split[0].trim();
 
         // parse value
         MatParam p = material.getMaterialDef().getMaterialParam(name);
-        if (p == null){
-            throw new IOException("The material parameter: "+name+" is undefined.");
+        if (p == null) {
+            throw new IOException("The material parameter: " + name + " is undefined.");
         }
 
         Object valueObj = readValue(p.getVarType(), split[1]);
-        if (p.getVarType().isTextureType()){
+        if (p.getVarType().isTextureType()) {
             material.setTextureParam(name, p.getVarType(), (Texture) valueObj);
-        }else{
+        } else {
             material.setParam(name, p.getVarType(), valueObj);
         }
     }
 
-    private void readMaterialParams(List<Statement> paramsList) throws IOException{
-        for (Statement statement : paramsList){
+    private void readMaterialParams(List<Statement> paramsList) throws IOException {
+        for (Statement statement : paramsList) {
             readParam(statement.getLine());
         }
     }
 
-    private void readExtendingMaterialParams(List<Statement> paramsList) throws IOException{
-        for (Statement statement : paramsList){
+    private void readExtendingMaterialParams(List<Statement> paramsList) throws IOException {
+        for (Statement statement : paramsList) {
             readValueParam(statement.getLine());
         }
     }
 
-    private void readWorldParams(List<Statement> worldParams) throws IOException{
-        for (Statement statement : worldParams){
+    private void readWorldParams(List<Statement> worldParams) throws IOException {
+        for (Statement statement : worldParams) {
             technique.addWorldParam(statement.getLine());
         }
     }
 
-    private boolean parseBoolean(String word){
+    private boolean parseBoolean(String word) {
         return word != null && word.equals("On");
     }
 
-    private void readRenderStateStatement(Statement statement) throws IOException{
+    private void readRenderStateStatement(Statement statement) throws IOException {
         String[] split = statement.getLine().split(whitespacePattern);
-        if (split[0].equals("Wireframe")){
+        if (split[0].equals("Wireframe")) {
             renderState.setWireframe(parseBoolean(split[1]));
-        }else if (split[0].equals("FaceCull")){
+        } else if (split[0].equals("FaceCull")) {
             renderState.setFaceCullMode(FaceCullMode.valueOf(split[1]));
-        }else if (split[0].equals("DepthWrite")){
+        } else if (split[0].equals("DepthWrite")) {
             renderState.setDepthWrite(parseBoolean(split[1]));
-        }else if (split[0].equals("DepthTest")){
+        } else if (split[0].equals("DepthTest")) {
             renderState.setDepthTest(parseBoolean(split[1]));
-        }else if (split[0].equals("Blend")){
+        } else if (split[0].equals("Blend")) {
             renderState.setBlendMode(BlendMode.valueOf(split[1]));
-        }else if (split[0].equals("AlphaTestFalloff")){
+        } else if (split[0].equals("AlphaTestFalloff")) {
             renderState.setAlphaTest(true);
             renderState.setAlphaFallOff(Float.parseFloat(split[1]));
-        }else if (split[0].equals("PolyOffset")){
+        } else if (split[0].equals("PolyOffset")) {
             float factor = Float.parseFloat(split[1]);
             float units = Float.parseFloat(split[2]);
             renderState.setPolyOffset(factor, units);
-        }else if (split[0].equals("ColorWrite")){
+        } else if (split[0].equals("ColorWrite")) {
             renderState.setColorWrite(parseBoolean(split[1]));
-        }else if (split[0].equals("PointSprite")){
+        } else if (split[0].equals("PointSprite")) {
             renderState.setPointSprite(parseBoolean(split[1]));
-        }else if (split[0].equals("DepthFunc")){
+        } else if (split[0].equals("DepthFunc")) {
             renderState.setDepthFunc(RenderState.TestFunction.valueOf(split[1]));
-        }else if (split[0].equals("AlphaFunc")){
+        } else if (split[0].equals("AlphaFunc")) {
             renderState.setAlphaFunc(RenderState.TestFunction.valueOf(split[1]));
         } else {
             throw new MatParseException(null, split[0], statement);
         }
     }
 
-    private void readAdditionalRenderState(List<Statement> renderStates) throws IOException{
+    private void readAdditionalRenderState(List<Statement> renderStates) throws IOException {
         renderState = material.getAdditionalRenderState();
-        for (Statement statement : renderStates){
+        for (Statement statement : renderStates) {
             readRenderStateStatement(statement);
         }
         renderState = null;
     }
 
-    private void readRenderState(List<Statement> renderStates) throws IOException{
+    private void readRenderState(List<Statement> renderStates) throws IOException {
         renderState = new RenderState();
-        for (Statement statement : renderStates){
+        for (Statement statement : renderStates) {
             readRenderStateStatement(statement);
         }
         technique.setRenderState(renderState);
         renderState = null;
     }
 
-    private void readForcedRenderState(List<Statement> renderStates) throws IOException{
+    private void readForcedRenderState(List<Statement> renderStates) throws IOException {
         renderState = new RenderState();
-        for (Statement statement : renderStates){
+        for (Statement statement : renderStates) {
             readRenderStateStatement(statement);
         }
         technique.setForcedRenderState(renderState);
@@ -388,41 +389,44 @@ public class J3MLoader implements AssetLoader {
     }
 
     // <DEFINENAME> [ ":" <PARAMNAME> ]
-    private void readDefine(String statement) throws IOException{
+    private void readDefine(String statement) throws IOException {
         String[] split = statement.split(":");
-        if (split.length == 1){
+        if (split.length == 1) {
             // add preset define
             technique.addShaderPresetDefine(split[0].trim(), VarType.Boolean, true);
-        }else if (split.length == 2){
+        } else if (split.length == 2) {
             technique.addShaderParamDefine(split[1].trim(), split[0].trim());
-        }else{
+        } else {
             throw new IOException("Define syntax incorrect");
         }
     }
 
-    private void readDefines(List<Statement> defineList) throws IOException{
-        for (Statement statement : defineList){
+    private void readDefines(List<Statement> defineList) throws IOException {
+        for (Statement statement : defineList) {
             readDefine(statement.getLine());
         }
 
     }
 
-    private void readTechniqueStatement(Statement statement) throws IOException{
+    private void readTechniqueStatement(Statement statement) throws IOException {
         String[] split = statement.getLine().split("[ \\{]");
         if (split[0].equals("VertexShader") ||
-            split[0].equals("FragmentShader")){
+                split[0].equals("FragmentShader") ||
+                split[0].equals("GeometryShader") ||
+                split[0].equals("TesselationControlShader") ||
+                split[0].equals("TesselationEvaluationShader")) {
             readShaderStatement(statement.getLine());
-        }else if (split[0].equals("LightMode")){
+        } else if (split[0].equals("LightMode")) {
             readLightMode(statement.getLine());
-        }else if (split[0].equals("ShadowMode")){
+        } else if (split[0].equals("ShadowMode")) {
             readShadowMode(statement.getLine());
-        }else if (split[0].equals("WorldParameters")){
+        } else if (split[0].equals("WorldParameters")) {
             readWorldParams(statement.getContents());
-        }else if (split[0].equals("RenderState")){
+        } else if (split[0].equals("RenderState")) {
             readRenderState(statement.getContents());
-        }else if (split[0].equals("ForcedRenderState")){
+        } else if (split[0].equals("ForcedRenderState")) {
             readForcedRenderState(statement.getContents());
-        }else if (split[0].equals("Defines")){
+        } else if (split[0].equals("Defines")) {
             readDefines(statement.getContents());
         } else if (split[0].equals("ShaderNodesDefinitions")) {
             initNodesLoader();
@@ -444,15 +448,15 @@ public class J3MLoader implements AssetLoader {
         }
     }
 
-    private void readTransparentStatement(String statement) throws IOException{
+    private void readTransparentStatement(String statement) throws IOException {
         String[] split = statement.split(whitespacePattern);
-        if (split.length != 2){
+        if (split.length != 2) {
             throw new IOException("Transparent statement syntax incorrect");
         }
         material.setTransparent(parseBoolean(split[1]));
     }
 
-    private void readTechnique(Statement techStat) throws IOException{
+    private void readTechnique(Statement techStat) throws IOException {
         isUseNodes = false;
         String[] split = techStat.getLine().split(whitespacePattern);
         if (split.length == 1) {
@@ -464,18 +468,18 @@ public class J3MLoader implements AssetLoader {
             throw new IOException("Technique statement syntax incorrect");
         }
 
-        for (Statement statement : techStat.getContents()){
+        for (Statement statement : techStat.getContents()) {
             readTechniqueStatement(statement);
         }
 
-        if(isUseNodes){
+        if (isUseNodes) {
             nodesLoaderDelegate.computeConditions();
             //used for caching later, the shader here is not a file.
             technique.setShaderFile(technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100");
         }
 
-        if(shaderName.containsKey(Shader.ShaderType.Vertex) && shaderName.containsKey(Shader.ShaderType.Fragment)){
-            technique.setShaderFile(shaderName,shaderLanguage);
+        if (shaderName.containsKey(Shader.ShaderType.Vertex) && shaderName.containsKey(Shader.ShaderType.Fragment)) {
+            technique.setShaderFile(shaderName, shaderLanguage);
         }
 
         materialDef.addTechniqueDef(technique);
@@ -484,40 +488,40 @@ public class J3MLoader implements AssetLoader {
         shaderName.clear();
     }
 
-    private void loadFromRoot(List<Statement> roots) throws IOException{
-        if (roots.size() == 2){
+    private void loadFromRoot(List<Statement> roots) throws IOException {
+        if (roots.size() == 2) {
             Statement exception = roots.get(0);
             String line = exception.getLine();
-            if (line.startsWith("Exception")){
+            if (line.startsWith("Exception")) {
                 throw new AssetLoadException(line.substring("Exception ".length()));
-            }else{
+            } else {
                 throw new IOException("In multiroot material, expected first statement to be 'Exception'");
             }
-        }else if (roots.size() != 1){
+        } else if (roots.size() != 1) {
             throw new IOException("Too many roots in J3M/J3MD file");
         }
 
         boolean extending = false;
         Statement materialStat = roots.get(0);
         String materialName = materialStat.getLine();
-        if (materialName.startsWith("MaterialDef")){
+        if (materialName.startsWith("MaterialDef")) {
             materialName = materialName.substring("MaterialDef ".length()).trim();
             extending = false;
-        }else if (materialName.startsWith("Material")){
+        } else if (materialName.startsWith("Material")) {
             materialName = materialName.substring("Material ".length()).trim();
             extending = true;
-        }else{
+        } else {
             throw new IOException("Specified file is not a Material file");
         }
 
         String[] split = materialName.split(":", 2);
 
-        if (materialName.equals("")){
+        if (materialName.equals("")) {
             throw new MatParseException("Material name cannot be empty", materialStat);
         }
 
-        if (split.length == 2){
-            if (!extending){
+        if (split.length == 2) {
+            if (!extending) {
                 throw new MatParseException("Must use 'Material' when extending.", materialStat);
             }
 
@@ -531,35 +535,35 @@ public class J3MLoader implements AssetLoader {
             material = new Material(def);
             material.setKey(key);
 //            material.setAssetName(fileName);
-        }else if (split.length == 1){
-            if (extending){
+        } else if (split.length == 1) {
+            if (extending) {
                 throw new MatParseException("Expected ':', got '{'", materialStat);
             }
             materialDef = new MaterialDef(assetManager, materialName);
             // NOTE: pass file name for defs so they can be loaded later
             materialDef.setAssetName(key.getName());
-        }else{
+        } else {
             throw new MatParseException("Cannot use colon in material name/path", materialStat);
         }
 
-        for (Statement statement : materialStat.getContents()){
+        for (Statement statement : materialStat.getContents()) {
             split = statement.getLine().split("[ \\{]");
             String statType = split[0];
-            if (extending){
-                if (statType.equals("MaterialParameters")){
+            if (extending) {
+                if (statType.equals("MaterialParameters")) {
                     readExtendingMaterialParams(statement.getContents());
-                }else if (statType.equals("AdditionalRenderState")){
+                } else if (statType.equals("AdditionalRenderState")) {
                     readAdditionalRenderState(statement.getContents());
-                }else if (statType.equals("Transparent")){
+                } else if (statType.equals("Transparent")) {
                     readTransparentStatement(statement.getLine());
                 }
-            }else{
-                if (statType.equals("Technique")){
+            } else {
+                if (statType.equals("Technique")) {
                     readTechnique(statement);
-                }else if (statType.equals("MaterialParameters")){
+                } else if (statType.equals("MaterialParameters")) {
                     readMaterialParams(statement.getContents());
-                }else{
-                    throw new MatParseException("Expected material statement, got '"+statType+"'", statement);
+                } else {
+                    throw new MatParseException("Expected material statement, got '" + statType + "'", statement);
                 }
             }
         }
@@ -573,18 +577,18 @@ public class J3MLoader implements AssetLoader {
             key = info.getKey();
             loadFromRoot(BlockLanguageParser.parse(in));
         } finally {
-            if (in != null){
+            if (in != null) {
                 in.close();
             }
         }
 
-        if (material != null){
-            if (!(info.getKey() instanceof MaterialKey)){
+        if (material != null) {
+            if (!(info.getKey() instanceof MaterialKey)) {
                 throw new IOException("Material instances must be loaded via MaterialKey");
             }
             // material implementation
             return material;
-        }else{
+        } else {
             // material definition
             return materialDef;
         }
@@ -601,9 +605,9 @@ public class J3MLoader implements AssetLoader {
         if (!isUseNodes) {
             isUseNodes = shaderName.get(Shader.ShaderType.Vertex) == null && shaderName.get(Shader.ShaderType.Fragment) == null;
             if (isUseNodes) {
-                if(nodesLoaderDelegate == null){
+                if (nodesLoaderDelegate == null) {
                     nodesLoaderDelegate = new ShaderNodeLoaderDelegate();
-                }else{
+                } else {
                     nodesLoaderDelegate.clear();
                 }
                 nodesLoaderDelegate.setTechniqueDef(technique);

+ 3 - 0
jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.frag

@@ -0,0 +1,3 @@
+void main(){
+ gl_FragColor=vec4(1.0,0.0,1.0,0.5);
+}

+ 19 - 0
jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.geom

@@ -0,0 +1,19 @@
+layout (points) in;
+layout (line_strip) out;
+layout (max_vertices = 11) out;
+
+uniform mat4 g_WorldViewProjectionMatrix;
+const float PI = 3.1415926;
+void main(){
+    for (int i = 0; i <= 10; i++) {
+
+            float ang = PI * 2.0 / 10.0 * i;
+            vec4 offset = vec4(cos(ang) * 5, -sin(ang) * 5, 0.0, 0.0);
+            gl_Position = g_WorldViewProjectionMatrix*vec4(gl_in[0].gl_Position.xyz + offset.xyz,1.0);
+
+            EmitVertex();
+        }
+
+    EndPrimitive();
+}
+

+ 4 - 0
jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.j3m

@@ -0,0 +1,4 @@
+Material Pong Rock : Materials/Geom/SimpleGeom.j3md {
+     MaterialParameters {
+     }
+}

+ 17 - 0
jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.j3md

@@ -0,0 +1,17 @@
+MaterialDef SimpleGeom {
+
+    MaterialParameters {
+
+    }
+
+     Technique {
+        VertexShader GLSL330:   Materials/Geom/SimpleGeom.vert
+        GeometryShader GLSL330:   Materials/Geom/SimpleGeom.geom
+        FragmentShader GLSL330: Materials/Geom/SimpleGeom.frag
+
+        WorldParameters {
+            WorldViewProjectionMatrix
+        }
+    }
+
+}

+ 5 - 0
jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.vert

@@ -0,0 +1,5 @@
+attribute vec3 inPosition;
+
+void main(){
+ gl_Position=vec4(inPosition,1);
+}