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@@ -1,5 +1,5 @@
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/*
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- * Copyright (c) 2009-2021 jMonkeyEngine
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+ * Copyright (c) 2009-2025 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -40,27 +40,38 @@ import com.jme3.export.OutputCapsule;
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import java.io.IOException;
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/**
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+ * A `CameraEvent` is a cinematic event that instantly sets the active camera
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+ * within a `Cinematic` sequence.
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*
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* @author Rickard (neph1 @ github)
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*/
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public class CameraEvent extends AbstractCinematicEvent {
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+ /**
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+ * The name of the camera to activate.
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+ */
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private String cameraName;
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+ /**
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+ * The `Cinematic` instance to which this event belongs and on which the
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+ * camera will be set.
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+ */
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private Cinematic cinematic;
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- public String getCameraName() {
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- return cameraName;
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- }
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-
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- public void setCameraName(String cameraName) {
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- this.cameraName = cameraName;
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- }
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-
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+ /**
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+ * For serialization only. Do not use.
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+ */
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public CameraEvent() {
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}
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- public CameraEvent(Cinematic parentEvent, String cameraName) {
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- this.cinematic = parentEvent;
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+ /**
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+ * Constructs a new `CameraEvent` with the specified cinematic and camera name.
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+ * This constructor is suitable for programmatic creation of the event.
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+ *
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+ * @param cinematic The `Cinematic` instance this event belongs to (cannot be null).
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+ * @param cameraName The name of the camera to be activated by this event (cannot be null or empty).
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+ */
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+ public CameraEvent(Cinematic cinematic, String cameraName) {
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+ this.cinematic = cinematic;
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this.cameraName = cameraName;
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}
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@@ -102,14 +113,38 @@ public class CameraEvent extends AbstractCinematicEvent {
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play();
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}
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+ /**
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+ * Returns the `Cinematic` instance associated with this event.
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+ * @return The `Cinematic` instance.
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+ */
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public Cinematic getCinematic() {
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return cinematic;
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}
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+ /**
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+ * Sets the `Cinematic` instance for this event.
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+ * @param cinematic The `Cinematic` instance to set (cannot be null).
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+ */
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public void setCinematic(Cinematic cinematic) {
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this.cinematic = cinematic;
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}
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+ /**
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+ * Returns the name of the camera that this event will activate.
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+ * @return The camera name.
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+ */
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+ public String getCameraName() {
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+ return cameraName;
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+ }
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+
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+ /**
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+ * Sets the name of the camera that this event will activate.
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+ * @param cameraName The new camera name (cannot be null or empty).
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+ */
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+ public void setCameraName(String cameraName) {
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+ this.cameraName = cameraName;
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+ }
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+
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/**
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* used internally for serialization
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*
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@@ -121,7 +156,6 @@ public class CameraEvent extends AbstractCinematicEvent {
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super.write(ex);
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OutputCapsule oc = ex.getCapsule(this);
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oc.write(cameraName, "cameraName", null);
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-
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}
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/**
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