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- fix BombControl effect

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8129 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
25c6c0b440
1 changed files with 0 additions and 1 deletions
  1. 0 1
      engine/src/test/jme3test/bullet/BombControl.java

+ 0 - 1
engine/src/test/jme3test/bullet/BombControl.java

@@ -82,7 +82,6 @@ public class BombControl extends RigidBodyControl implements PhysicsCollisionLis
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
         mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
         effect.setMaterial(mat);
-        effect.setLocalScale(100);
     }
 
     protected void createGhostObject() {