|
@@ -1850,21 +1850,6 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
TextureUtil.uploadSubTexture(pixels, convertTextureType(tex.getType()), 0, x, y);
|
|
|
}
|
|
|
|
|
|
- public void clearTextureUnits() {
|
|
|
- IDList textureList = context.textureIndexList;
|
|
|
- Image[] textures = context.boundTextures;
|
|
|
- for (int i = 0; i < textureList.oldLen; i++) {
|
|
|
- int idx = textureList.oldList[i];
|
|
|
-// if (context.boundTextureUnit != idx){
|
|
|
-// glActiveTexture(GL_TEXTURE0 + idx);
|
|
|
-// context.boundTextureUnit = idx;
|
|
|
-// }
|
|
|
-// glDisable(convertTextureType(textures[idx].getType()));
|
|
|
- textures[idx] = null;
|
|
|
- }
|
|
|
- context.textureIndexList.copyNewToOld();
|
|
|
- }
|
|
|
-
|
|
|
public void deleteImage(Image image) {
|
|
|
int texId = image.getId();
|
|
|
if (texId != -1) {
|
|
@@ -2339,7 +2324,6 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
|
clearVertexAttribs();
|
|
|
- clearTextureUnits();
|
|
|
}
|
|
|
|
|
|
private void renderMeshDefault(Mesh mesh, int lod, int count) {
|
|
@@ -2378,7 +2362,6 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
|
clearVertexAttribs();
|
|
|
- clearTextureUnits();
|
|
|
}
|
|
|
|
|
|
public void renderMesh(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
|