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@@ -33,27 +33,20 @@ package com.jme3.renderer.jogl;
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import com.jme3.light.LightList;
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import com.jme3.light.LightList;
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import com.jme3.material.RenderState;
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import com.jme3.material.RenderState;
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-import com.jme3.math.ColorRGBA;
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-import com.jme3.math.FastMath;
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-import com.jme3.math.Matrix4f;
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-import com.jme3.math.Quaternion;
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-import com.jme3.math.Vector2f;
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-import com.jme3.math.Vector3f;
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-import com.jme3.math.Vector4f;
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-import com.jme3.renderer.Caps;
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-import com.jme3.renderer.IDList;
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-import com.jme3.renderer.RenderContext;
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-import com.jme3.renderer.Renderer;
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-import com.jme3.renderer.RendererException;
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-import com.jme3.renderer.Statistics;
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+import com.jme3.material.RenderState.StencilOperation;
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+import com.jme3.material.RenderState.TestFunction;
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+import com.jme3.math.*;
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+import com.jme3.renderer.*;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Mesh.Mode;
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import com.jme3.scene.Mesh.Mode;
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import com.jme3.scene.VertexBuffer;
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import com.jme3.scene.VertexBuffer;
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+import com.jme3.scene.VertexBuffer.Format;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.VertexBuffer.Usage;
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import com.jme3.scene.VertexBuffer.Usage;
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import com.jme3.shader.Attribute;
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import com.jme3.shader.Attribute;
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import com.jme3.shader.Shader;
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import com.jme3.shader.Shader;
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import com.jme3.shader.Shader.ShaderSource;
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import com.jme3.shader.Shader.ShaderSource;
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+import com.jme3.shader.Shader.ShaderType;
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import com.jme3.shader.Uniform;
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import com.jme3.shader.Uniform;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.texture.FrameBuffer.RenderBuffer;
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import com.jme3.texture.FrameBuffer.RenderBuffer;
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@@ -63,7 +56,16 @@ import com.jme3.texture.Texture.WrapAxis;
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import com.jme3.util.BufferUtils;
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import com.jme3.util.BufferUtils;
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import com.jme3.util.ListMap;
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import com.jme3.util.ListMap;
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import com.jme3.util.NativeObjectManager;
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import com.jme3.util.NativeObjectManager;
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-import com.jme3.util.SafeArrayList;
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+
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+import java.nio.*;
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+import java.util.EnumSet;
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+import java.util.List;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+
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+import jme3tools.converters.MipMapGenerator;
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+import jme3tools.shader.ShaderDebug;
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+
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import java.nio.Buffer;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.nio.FloatBuffer;
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@@ -72,16 +74,16 @@ import java.util.EnumSet;
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import java.util.List;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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+
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import javax.media.nativewindow.NativeWindowFactory;
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import javax.media.nativewindow.NativeWindowFactory;
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import javax.media.opengl.GL;
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import javax.media.opengl.GL;
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import javax.media.opengl.GL2;
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import javax.media.opengl.GL2;
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import javax.media.opengl.GL2ES1;
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import javax.media.opengl.GL2ES1;
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import javax.media.opengl.GL2ES2;
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import javax.media.opengl.GL2ES2;
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+import javax.media.opengl.GL2ES3;
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import javax.media.opengl.GL2GL3;
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import javax.media.opengl.GL2GL3;
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import javax.media.opengl.GL3;
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import javax.media.opengl.GL3;
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import javax.media.opengl.GLContext;
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import javax.media.opengl.GLContext;
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-import jme3tools.converters.MipMapGenerator;
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-import jme3tools.shader.ShaderDebug;
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public class JoglRenderer implements Renderer {
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public class JoglRenderer implements Renderer {
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@@ -136,11 +138,13 @@ public class JoglRenderer implements Renderer {
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nameBuf.rewind();
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nameBuf.rewind();
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}
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}
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- public Statistics getStatistics() {
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+ @Override
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+ public Statistics getStatistics() {
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return statistics;
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return statistics;
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}
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}
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- public EnumSet<Caps> getCaps() {
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+ @Override
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+ public EnumSet<Caps> getCaps() {
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return caps;
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return caps;
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}
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}
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@@ -302,7 +306,7 @@ public class JoglRenderer implements Renderer {
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caps.add(Caps.PackedDepthStencilBuffer);
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caps.add(Caps.PackedDepthStencilBuffer);
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}
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}
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- if (gl.isExtensionAvailable("GL_ARB_draw_instanced")) {
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+ if (gl.isExtensionAvailable("GL_ARB_draw_instanced") || gl.isExtensionAvailable("GL_ARB_instanced_arrays")) {
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caps.add(Caps.MeshInstancing);
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caps.add(Caps.MeshInstancing);
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}
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}
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@@ -335,12 +339,13 @@ public class JoglRenderer implements Renderer {
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boolean latc = gl.isExtensionAvailable("GL_EXT_texture_compression_latc");
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boolean latc = gl.isExtensionAvailable("GL_EXT_texture_compression_latc");
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//FIXME ignore atdc?
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//FIXME ignore atdc?
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- boolean atdc = gl.isExtensionAvailable("GL_ATI_texture_compression_3dc");
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- if (latc || atdc) {
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+ //boolean atdc = gl.isExtensionAvailable("GL_ATI_texture_compression_3dc");
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+ if (latc /*|| atdc*/) {
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caps.add(Caps.TextureCompressionLATC);
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caps.add(Caps.TextureCompressionLATC);
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}
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}
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- if (gl.isExtensionAvailable("GL_EXT_packed_float")) {
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+ if (gl.isExtensionAvailable("GL_EXT_packed_float") || gl.isExtensionAvailable("GL_VERSION_3_0")) {
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+ // This format is part of the OGL3 specification
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caps.add(Caps.PackedFloatColorBuffer);
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caps.add(Caps.PackedFloatColorBuffer);
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if (gl.isExtensionAvailable("GL_ARB_half_float_pixel")) {
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if (gl.isExtensionAvailable("GL_ARB_half_float_pixel")) {
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// because textures are usually uploaded as RGB16F
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// because textures are usually uploaded as RGB16F
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@@ -349,11 +354,11 @@ public class JoglRenderer implements Renderer {
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}
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}
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}
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}
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- if (gl.isExtensionAvailable("GL_EXT_texture_array")) {
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+ if (gl.isExtensionAvailable("GL_EXT_texture_array") || gl.isExtensionAvailable("GL_VERSION_3_0")) {
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caps.add(Caps.TextureArray);
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caps.add(Caps.TextureArray);
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}
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}
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- if (gl.isExtensionAvailable("GL_EXT_texture_shared_exponent")) {
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+ if (gl.isExtensionAvailable("GL_EXT_texture_shared_exponent") || gl.isExtensionAvailable("GL_VERSION_3_0")) {
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caps.add(Caps.SharedExponentTexture);
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caps.add(Caps.SharedExponentTexture);
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}
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}
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@@ -417,14 +422,15 @@ public class JoglRenderer implements Renderer {
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}
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}
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//supports sRGB pipeline
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//supports sRGB pipeline
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- if (gl.isExtensionAvailable("GL_ARB_framebuffer_sRGB") && gl.isExtensionAvailable("GL_EXT_texture_sRGB")){
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+ if ((gl.isExtensionAvailable("GL_ARB_framebuffer_sRGB") && gl.isExtensionAvailable("GL_EXT_texture_sRGB")) || gl.isExtensionAvailable("GL_VERSION_3_0")){
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caps.add(Caps.Srgb);
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caps.add(Caps.Srgb);
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}
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}
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logger.log(Level.FINE, "Caps: {0}", caps);
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logger.log(Level.FINE, "Caps: {0}", caps);
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}
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}
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- public void invalidateState() {
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+ @Override
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+ public void invalidateState() {
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context.reset();
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context.reset();
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boundShader = null;
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boundShader = null;
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lastFb = null;
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lastFb = null;
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@@ -436,35 +442,39 @@ public class JoglRenderer implements Renderer {
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initialReadBuf = intBuf1.get(0);
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initialReadBuf = intBuf1.get(0);
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}
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}
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- public void resetGLObjects() {
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+ @Override
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+ public void resetGLObjects() {
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logger.log(Level.FINE, "Reseting objects and invalidating state");
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logger.log(Level.FINE, "Reseting objects and invalidating state");
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objManager.resetObjects();
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objManager.resetObjects();
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statistics.clearMemory();
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statistics.clearMemory();
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invalidateState();
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invalidateState();
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}
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}
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- public void cleanup() {
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+ @Override
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+ public void cleanup() {
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logger.log(Level.FINE, "Deleting objects and invalidating state");
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logger.log(Level.FINE, "Deleting objects and invalidating state");
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objManager.deleteAllObjects(this);
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objManager.deleteAllObjects(this);
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statistics.clearMemory();
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statistics.clearMemory();
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invalidateState();
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invalidateState();
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}
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}
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- private void checkCap(Caps cap) {
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- if (!caps.contains(cap)) {
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- throw new UnsupportedOperationException("Required capability missing: " + cap.name());
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- }
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- }
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+// private void checkCap(Caps cap) {
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+// if (!caps.contains(cap)) {
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+// throw new UnsupportedOperationException("Required capability missing: " + cap.name());
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+// }
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+// }
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/*********************************************************************\
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/*********************************************************************\
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|* Render State *|
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|* Render State *|
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\*********************************************************************/
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\*********************************************************************/
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- public void setDepthRange(float start, float end) {
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+ @Override
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+ public void setDepthRange(float start, float end) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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gl.glDepthRange(start, end);
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gl.glDepthRange(start, end);
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}
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}
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- public void clearBuffers(boolean color, boolean depth, boolean stencil) {
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+ @Override
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+ public void clearBuffers(boolean color, boolean depth, boolean stencil) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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int bits = 0;
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int bits = 0;
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if (color) {
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if (color) {
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@@ -495,12 +505,14 @@ public class JoglRenderer implements Renderer {
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}
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}
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}
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}
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- public void setBackgroundColor(ColorRGBA color) {
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+ @Override
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+ public void setBackgroundColor(ColorRGBA color) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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gl.glClearColor(color.r, color.g, color.b, color.a);
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gl.glClearColor(color.r, color.g, color.b, color.a);
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}
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}
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- public void setAlphaToCoverage(boolean value) {
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+ @Override
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+ public void setAlphaToCoverage(boolean value) {
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if (caps.contains(Caps.Multisample)) {
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if (caps.contains(Caps.Multisample)) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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if (value) {
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if (value) {
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@@ -511,7 +523,8 @@ public class JoglRenderer implements Renderer {
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}
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}
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}
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}
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- public void applyRenderState(RenderState state) {
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+ @Override
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+ public void applyRenderState(RenderState state) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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if (state.isWireframe() && !context.wireframe) {
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if (state.isWireframe() && !context.wireframe) {
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if (gl.isGL2GL3()) {
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if (gl.isGL2GL3()) {
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@@ -537,22 +550,23 @@ public class JoglRenderer implements Renderer {
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gl.glDepthFunc(convertTestFunction(state.getDepthFunc()));
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gl.glDepthFunc(convertTestFunction(state.getDepthFunc()));
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context.depthFunc = state.getDepthFunc();
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context.depthFunc = state.getDepthFunc();
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}
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}
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-
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- if (state.isAlphaTest() && context.alphaTestFallOff == 0) {
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- gl.glEnable(GL2ES1.GL_ALPHA_TEST);
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- if (gl.isGL2ES1()) {
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- gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), state.getAlphaFallOff());
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- }
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- context.alphaTestFallOff = state.getAlphaFallOff();
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- } else if (!state.isAlphaTest() && context.alphaTestFallOff != 0) {
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- if (gl.isGL2ES1()) {
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+ if (gl.isGL2ES1()) {
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+ if (state.isAlphaTest() && !context.alphaTestEnabled) {
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+ gl.glEnable(GL2ES1.GL_ALPHA_TEST);
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+ gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);
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+ context.alphaTestEnabled = true;
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+ } else if (!state.isAlphaTest() && context.alphaTestEnabled) {
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gl.glDisable(GL2ES1.GL_ALPHA_TEST);
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gl.glDisable(GL2ES1.GL_ALPHA_TEST);
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+ context.alphaTestEnabled = false;
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+ }
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+ if (state.getAlphaFallOff() != context.alphaTestFallOff) {
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+ gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);
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+ context.alphaTestFallOff = state.getAlphaFallOff();
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+ }
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+ if (state.getAlphaFunc() != context.alphaFunc) {
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+ gl.getGL2ES1().glAlphaFunc(convertTestFunction(state.getAlphaFunc()), context.alphaTestFallOff);
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+ context.alphaFunc = state.getAlphaFunc();
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}
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}
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- context.alphaTestFallOff = 0;
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- }
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- if (state.getAlphaFunc() != context.alphaFunc && gl.isGL2ES1()) {
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- gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), state.getAlphaFallOff());
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- context.alphaFunc = state.getAlphaFunc();
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}
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}
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if (state.isDepthWrite() && !context.depthWriteEnabled) {
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if (state.isDepthWrite() && !context.depthWriteEnabled) {
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@@ -783,7 +797,8 @@ public class JoglRenderer implements Renderer {
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/*********************************************************************\
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/*********************************************************************\
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|* Camera and World transforms *|
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|* Camera and World transforms *|
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\*********************************************************************/
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\*********************************************************************/
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- public void setViewPort(int x, int y, int w, int h) {
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+ @Override
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+ public void setViewPort(int x, int y, int w, int h) {
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if (x != vpX || vpY != y || vpW != w || vpH != h) {
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if (x != vpX || vpY != y || vpW != w || vpH != h) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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gl.glViewport(x, y, w, h);
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gl.glViewport(x, y, w, h);
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@@ -794,7 +809,8 @@ public class JoglRenderer implements Renderer {
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}
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}
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}
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}
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- public void setClipRect(int x, int y, int width, int height) {
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+ @Override
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+ public void setClipRect(int x, int y, int width, int height) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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if (!context.clipRectEnabled) {
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if (!context.clipRectEnabled) {
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gl.glEnable(GL.GL_SCISSOR_TEST);
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gl.glEnable(GL.GL_SCISSOR_TEST);
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@@ -809,7 +825,8 @@ public class JoglRenderer implements Renderer {
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}
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}
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}
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}
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- public void clearClipRect() {
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+ @Override
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+ public void clearClipRect() {
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if (context.clipRectEnabled) {
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if (context.clipRectEnabled) {
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GL gl = GLContext.getCurrentGL();
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GL gl = GLContext.getCurrentGL();
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gl.glDisable(GL.GL_SCISSOR_TEST);
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gl.glDisable(GL.GL_SCISSOR_TEST);
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@@ -822,14 +839,17 @@ public class JoglRenderer implements Renderer {
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}
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}
|
|
}
|
|
}
|
|
|
|
|
|
- public void onFrame() {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void onFrame() {
|
|
objManager.deleteUnused(this);
|
|
objManager.deleteUnused(this);
|
|
}
|
|
}
|
|
|
|
|
|
- public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) {
|
|
}
|
|
}
|
|
|
|
|
|
- public void setWorldMatrix(Matrix4f worldMatrix) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setWorldMatrix(Matrix4f worldMatrix) {
|
|
}
|
|
}
|
|
|
|
|
|
/*********************************************************************\
|
|
/*********************************************************************\
|
|
@@ -990,7 +1010,8 @@ public class JoglRenderer implements Renderer {
|
|
* (Non-javadoc)
|
|
* (Non-javadoc)
|
|
* Only used for fixed-function. Ignored.
|
|
* Only used for fixed-function. Ignored.
|
|
*/
|
|
*/
|
|
- public void setLighting(LightList list) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setLighting(LightList list) {
|
|
}
|
|
}
|
|
|
|
|
|
public int convertShaderType(Shader.ShaderType type) {
|
|
public int convertShaderType(Shader.ShaderType type) {
|
|
@@ -1000,7 +1021,7 @@ public class JoglRenderer implements Renderer {
|
|
case Vertex:
|
|
case Vertex:
|
|
return GL2ES2.GL_VERTEX_SHADER;
|
|
return GL2ES2.GL_VERTEX_SHADER;
|
|
// case Geometry:
|
|
// case Geometry:
|
|
-// return ARBGeometryShader4.GL_GEOMETRY_SHADER_ARB;
|
|
|
|
|
|
+// return GL3.GL_GEOMETRY_SHADER_ARB;
|
|
default:
|
|
default:
|
|
throw new UnsupportedOperationException("Unrecognized shader type.");
|
|
throw new UnsupportedOperationException("Unrecognized shader type.");
|
|
}
|
|
}
|
|
@@ -1011,7 +1032,14 @@ public class JoglRenderer implements Renderer {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
if (id == -1) {
|
|
if (id == -1) {
|
|
// Create id
|
|
// Create id
|
|
- id = gl.getGL2ES2().glCreateShader(convertShaderType(source.getType()));
|
|
|
|
|
|
+// if (gl.isGL2ES2()) {
|
|
|
|
+ id = gl.getGL2ES2().glCreateShader(convertShaderType(source.getType()));
|
|
|
|
+// }
|
|
|
|
+// else {
|
|
|
|
+// if (gl.isGL2()) {
|
|
|
|
+// id = gl.getGL2().glCreateShaderObjectARB(convertShaderType(source.getType()));
|
|
|
|
+// }
|
|
|
|
+// }
|
|
if (id <= 0) {
|
|
if (id <= 0) {
|
|
throw new RendererException("Invalid ID received when trying to create shader.");
|
|
throw new RendererException("Invalid ID received when trying to create shader.");
|
|
}
|
|
}
|
|
@@ -1118,7 +1146,7 @@ public class JoglRenderer implements Renderer {
|
|
gl.getGL2ES2().glAttachShader(id, source.getId());
|
|
gl.getGL2ES2().glAttachShader(id, source.getId());
|
|
}
|
|
}
|
|
|
|
|
|
- if (caps.contains(Caps.OpenGL30) && gl.isGL2GL3()) {
|
|
|
|
|
|
+ if (gl.isGL2GL3() && gl.isExtensionAvailable("GL_EXT_gpu_shader4")) {
|
|
// Check if GLSL version is 1.5 for shader
|
|
// Check if GLSL version is 1.5 for shader
|
|
gl.getGL2GL3().glBindFragDataLocation(id, 0, "outFragColor");
|
|
gl.getGL2GL3().glBindFragDataLocation(id, 0, "outFragColor");
|
|
// For MRT
|
|
// For MRT
|
|
@@ -1167,14 +1195,15 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
} else {
|
|
} else {
|
|
if (infoLog != null) {
|
|
if (infoLog != null) {
|
|
- throw new RendererException("Shader link failure, shader:" + shader + "\n" + infoLog);
|
|
|
|
|
|
+ throw new RendererException("Shader failed to link, shader:" + shader + "\n" + infoLog);
|
|
} else {
|
|
} else {
|
|
- throw new RendererException("Shader link failure, shader:" + shader + " info: <not provided>");
|
|
|
|
|
|
+ throw new RendererException("Shader failed to link, shader:" + shader + "\ninfo: <not provided>");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public void setShader(Shader shader) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setShader(Shader shader) {
|
|
if (shader == null) {
|
|
if (shader == null) {
|
|
throw new IllegalArgumentException("Shader cannot be null");
|
|
throw new IllegalArgumentException("Shader cannot be null");
|
|
} else {
|
|
} else {
|
|
@@ -1192,7 +1221,8 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public void deleteShaderSource(ShaderSource source) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void deleteShaderSource(ShaderSource source) {
|
|
if (source.getId() < 0) {
|
|
if (source.getId() < 0) {
|
|
logger.warning("Shader source is not uploaded to GPU, cannot delete.");
|
|
logger.warning("Shader source is not uploaded to GPU, cannot delete.");
|
|
return;
|
|
return;
|
|
@@ -1203,7 +1233,8 @@ public class JoglRenderer implements Renderer {
|
|
source.resetObject();
|
|
source.resetObject();
|
|
}
|
|
}
|
|
|
|
|
|
- public void deleteShader(Shader shader) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void deleteShader(Shader shader) {
|
|
if (shader.getId() == -1) {
|
|
if (shader.getId() == -1) {
|
|
logger.warning("Shader is not uploaded to GPU, cannot delete.");
|
|
logger.warning("Shader is not uploaded to GPU, cannot delete.");
|
|
return;
|
|
return;
|
|
@@ -1225,22 +1256,24 @@ public class JoglRenderer implements Renderer {
|
|
/*********************************************************************\
|
|
/*********************************************************************\
|
|
|* Framebuffers *|
|
|
|* Framebuffers *|
|
|
\*********************************************************************/
|
|
\*********************************************************************/
|
|
- public void copyFrameBuffer(FrameBuffer src, FrameBuffer dst) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void copyFrameBuffer(FrameBuffer src, FrameBuffer dst) {
|
|
copyFrameBuffer(src, dst, true);
|
|
copyFrameBuffer(src, dst, true);
|
|
}
|
|
}
|
|
|
|
|
|
- public void copyFrameBuffer(FrameBuffer src, FrameBuffer dst, boolean copyDepth) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void copyFrameBuffer(FrameBuffer src, FrameBuffer dst, boolean copyDepth) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
if (gl.isExtensionAvailable("GL_EXT_framebuffer_blit") && gl.isGL2GL3()) {
|
|
if (gl.isExtensionAvailable("GL_EXT_framebuffer_blit") && gl.isGL2GL3()) {
|
|
int srcX0 = 0;
|
|
int srcX0 = 0;
|
|
int srcY0 = 0;
|
|
int srcY0 = 0;
|
|
- int srcX1/* = 0*/;
|
|
|
|
- int srcY1/* = 0*/;
|
|
|
|
|
|
+ int srcX1;
|
|
|
|
+ int srcY1;
|
|
|
|
|
|
int dstX0 = 0;
|
|
int dstX0 = 0;
|
|
int dstY0 = 0;
|
|
int dstY0 = 0;
|
|
- int dstX1/* = 0*/;
|
|
|
|
- int dstY1/* = 0*/;
|
|
|
|
|
|
+ int dstX1;
|
|
|
|
+ int dstY1;
|
|
|
|
|
|
int prevFBO = context.boundFBO;
|
|
int prevFBO = context.boundFBO;
|
|
|
|
|
|
@@ -1472,8 +1505,7 @@ public class JoglRenderer implements Renderer {
|
|
if (attachmentSlot == -100) {
|
|
if (attachmentSlot == -100) {
|
|
return GL.GL_DEPTH_ATTACHMENT;
|
|
return GL.GL_DEPTH_ATTACHMENT;
|
|
} else if (attachmentSlot < 0 || attachmentSlot >= 16) {
|
|
} else if (attachmentSlot < 0 || attachmentSlot >= 16) {
|
|
- throw new UnsupportedOperationException("Invalid FBO attachment slot: "
|
|
|
|
- + attachmentSlot);
|
|
|
|
|
|
+ throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot);
|
|
}
|
|
}
|
|
|
|
|
|
return GL.GL_COLOR_ATTACHMENT0 + attachmentSlot;
|
|
return GL.GL_COLOR_ATTACHMENT0 + attachmentSlot;
|
|
@@ -1492,9 +1524,11 @@ public class JoglRenderer implements Renderer {
|
|
setupTextureParams(tex);
|
|
setupTextureParams(tex);
|
|
}
|
|
}
|
|
|
|
|
|
- gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, convertAttachmentSlot(rb.getSlot()),
|
|
|
|
|
|
+ gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
|
|
|
|
+ convertAttachmentSlot(rb.getSlot()),
|
|
convertTextureType(tex.getType(), image.getMultiSamples(), rb.getFace()),
|
|
convertTextureType(tex.getType(), image.getMultiSamples(), rb.getFace()),
|
|
- image.getId(), 0);
|
|
|
|
|
|
+ image.getId(),
|
|
|
|
+ 0);
|
|
}
|
|
}
|
|
|
|
|
|
public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) {
|
|
public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) {
|
|
@@ -1568,11 +1602,19 @@ public class JoglRenderer implements Renderer {
|
|
return samplePositions;
|
|
return samplePositions;
|
|
}
|
|
}
|
|
|
|
|
|
- public void setMainFrameBufferOverride(FrameBuffer fb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setMainFrameBufferOverride(FrameBuffer fb) {
|
|
mainFbOverride = fb;
|
|
mainFbOverride = fb;
|
|
}
|
|
}
|
|
|
|
|
|
- public void setFrameBuffer(FrameBuffer fb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setFrameBuffer(FrameBuffer fb) {
|
|
|
|
+ GL gl = GLContext.getCurrentGL();
|
|
|
|
+ if (!gl.isExtensionAvailable("GL_EXT_framebuffer_object")) {
|
|
|
|
+ throw new RendererException("Framebuffer objects are not supported" +
|
|
|
|
+ " by the video hardware");
|
|
|
|
+ }
|
|
|
|
+
|
|
if (fb == null && mainFbOverride != null) {
|
|
if (fb == null && mainFbOverride != null) {
|
|
fb = mainFbOverride;
|
|
fb = mainFbOverride;
|
|
}
|
|
}
|
|
@@ -1582,8 +1624,7 @@ public class JoglRenderer implements Renderer {
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
-
|
|
|
|
- GL gl = GLContext.getCurrentGL();
|
|
|
|
|
|
+
|
|
// generate mipmaps for last FB if needed
|
|
// generate mipmaps for last FB if needed
|
|
if (lastFb != null) {
|
|
if (lastFb != null) {
|
|
for (int i = 0; i < lastFb.getNumColorBuffers(); i++) {
|
|
for (int i = 0; i < lastFb.getNumColorBuffers(); i++) {
|
|
@@ -1711,7 +1752,8 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public void readFrameBuffer(FrameBuffer fb, ByteBuffer byteBuf) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void readFrameBuffer(FrameBuffer fb, ByteBuffer byteBuf) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
if (fb != null) {
|
|
if (fb != null) {
|
|
RenderBuffer rb = fb.getColorBuffer();
|
|
RenderBuffer rb = fb.getColorBuffer();
|
|
@@ -1740,7 +1782,8 @@ public class JoglRenderer implements Renderer {
|
|
gl.glDeleteRenderbuffers(1, intBuf1);
|
|
gl.glDeleteRenderbuffers(1, intBuf1);
|
|
}
|
|
}
|
|
|
|
|
|
- public void deleteFrameBuffer(FrameBuffer fb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void deleteFrameBuffer(FrameBuffer fb) {
|
|
if (fb.getId() != -1) {
|
|
if (fb.getId() != -1) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
if (context.boundFBO == fb.getId()) {
|
|
if (context.boundFBO == fb.getId()) {
|
|
@@ -1767,6 +1810,12 @@ public class JoglRenderer implements Renderer {
|
|
|* Textures *|
|
|
|* Textures *|
|
|
\*********************************************************************/
|
|
\*********************************************************************/
|
|
private int convertTextureType(Texture.Type type, int samples, int face) {
|
|
private int convertTextureType(Texture.Type type, int samples, int face) {
|
|
|
|
+ GL gl = GLContext.getCurrentGL();
|
|
|
|
+ if (samples > 1 && !gl.isExtensionAvailable("GL_ARB_texture_multisample")) {
|
|
|
|
+ throw new RendererException("Multisample textures are not supported" +
|
|
|
|
+ " by the video hardware.");
|
|
|
|
+ }
|
|
|
|
+
|
|
switch (type) {
|
|
switch (type) {
|
|
case TwoDimensional:
|
|
case TwoDimensional:
|
|
if (samples > 1) {
|
|
if (samples > 1) {
|
|
@@ -1830,7 +1879,7 @@ public class JoglRenderer implements Renderer {
|
|
case BorderClamp:
|
|
case BorderClamp:
|
|
return GL2GL3.GL_CLAMP_TO_BORDER;
|
|
return GL2GL3.GL_CLAMP_TO_BORDER;
|
|
case Clamp:
|
|
case Clamp:
|
|
- return GL2.GL_CLAMP;
|
|
|
|
|
|
+ // Falldown intentional.
|
|
case EdgeClamp:
|
|
case EdgeClamp:
|
|
return GL.GL_CLAMP_TO_EDGE;
|
|
return GL.GL_CLAMP_TO_EDGE;
|
|
case Repeat:
|
|
case Repeat:
|
|
@@ -1904,8 +1953,7 @@ public class JoglRenderer implements Renderer {
|
|
*
|
|
*
|
|
* @param img The image to upload
|
|
* @param img The image to upload
|
|
* @param type How the data in the image argument should be interpreted.
|
|
* @param type How the data in the image argument should be interpreted.
|
|
- * @param unit The texture slot to be used to upload the image, not
|
|
|
|
- * important
|
|
|
|
|
|
+ * @param unit The texture slot to be used to upload the image, not important
|
|
*/
|
|
*/
|
|
public void updateTexImageData(Image img, Texture.Type type, int unit) {
|
|
public void updateTexImageData(Image img, Texture.Type type, int unit) {
|
|
int texId = img.getId();
|
|
int texId = img.getId();
|
|
@@ -1934,22 +1982,28 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
|
|
|
|
if (!img.hasMipmaps() && img.isGeneratedMipmapsRequired()) {
|
|
if (!img.hasMipmaps() && img.isGeneratedMipmapsRequired()) {
|
|
- // No pregenerated mips available,
|
|
|
|
- // generate from base level if required
|
|
|
|
|
|
+ // Image does not have mipmaps, but they are required.
|
|
|
|
+ // Generate from base level.
|
|
|
|
+
|
|
if (!gl.isExtensionAvailable("GL_VERSION_3_0")) {
|
|
if (!gl.isExtensionAvailable("GL_VERSION_3_0")) {
|
|
if (gl.isGL2ES1()) {
|
|
if (gl.isGL2ES1()) {
|
|
gl.glTexParameteri(target, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE);
|
|
gl.glTexParameteri(target, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE);
|
|
|
|
+ img.setMipmapsGenerated(true);
|
|
}
|
|
}
|
|
- img.setMipmapsGenerated(true);
|
|
|
|
|
|
+ } else {
|
|
|
|
+ // For OpenGL3 and up.
|
|
|
|
+ // We'll generate mipmaps via glGenerateMipmapEXT (see below)
|
|
}
|
|
}
|
|
- } else {
|
|
|
|
- // Image already has mipmaps or no mipmap generation desired.
|
|
|
|
-// glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 0 );
|
|
|
|
- if (img.getMipMapSizes() != null) {
|
|
|
|
- if (gl.isGL2GL3()) {
|
|
|
|
- gl.glTexParameteri(target, GL2GL3.GL_TEXTURE_MAX_LEVEL, img.getMipMapSizes().length - 1);
|
|
|
|
- }
|
|
|
|
|
|
+ } else if (img.hasMipmaps()) {
|
|
|
|
+ // Image already has mipmaps, set the max level based on the
|
|
|
|
+ // number of mipmaps we have.
|
|
|
|
+ if (gl.isGL2GL3()) {
|
|
|
|
+ gl.glTexParameteri(target, GL2ES3.GL_TEXTURE_MAX_LEVEL, img.getMipMapSizes().length - 1);
|
|
}
|
|
}
|
|
|
|
+ } else {
|
|
|
|
+ // Image does not have mipmaps and they are not required.
|
|
|
|
+ // Specify that that the texture has no mipmaps.
|
|
|
|
+ gl.glTexParameteri(target, GL2ES3.GL_TEXTURE_MAX_LEVEL, 0);
|
|
}
|
|
}
|
|
|
|
|
|
int imageSamples = img.getMultiSamples();
|
|
int imageSamples = img.getMultiSamples();
|
|
@@ -1977,17 +2031,6 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- if (target == GL.GL_TEXTURE_CUBE_MAP) {
|
|
|
|
- // Check max texture size before upload
|
|
|
|
- if (img.getWidth() > maxCubeTexSize || img.getHeight() > maxCubeTexSize) {
|
|
|
|
- throw new RendererException("Cannot upload cubemap " + img + ". The maximum supported cubemap resolution is " + maxCubeTexSize);
|
|
|
|
- }
|
|
|
|
- } else {
|
|
|
|
- if (img.getWidth() > maxTexSize || img.getHeight() > maxTexSize) {
|
|
|
|
- throw new RendererException("Cannot upload texture " + img + ". The maximum supported texture resolution is " + maxTexSize);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
if (target == GL.GL_TEXTURE_CUBE_MAP) {
|
|
if (target == GL.GL_TEXTURE_CUBE_MAP) {
|
|
List<ByteBuffer> data = img.getData();
|
|
List<ByteBuffer> data = img.getData();
|
|
if (data.size() != 6) {
|
|
if (data.size() != 6) {
|
|
@@ -1999,9 +2042,15 @@ public class JoglRenderer implements Renderer {
|
|
TextureUtil.uploadTexture(img, GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, linearizeSrgbImages);
|
|
TextureUtil.uploadTexture(img, GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, linearizeSrgbImages);
|
|
}
|
|
}
|
|
} else if (target == GL.GL_TEXTURE_2D_ARRAY) {
|
|
} else if (target == GL.GL_TEXTURE_2D_ARRAY) {
|
|
|
|
+ if (!caps.contains(Caps.TextureArray)) {
|
|
|
|
+ throw new RendererException("Texture arrays not supported by graphics hardware");
|
|
|
|
+ }
|
|
|
|
+
|
|
List<ByteBuffer> data = img.getData();
|
|
List<ByteBuffer> data = img.getData();
|
|
|
|
+
|
|
// -1 index specifies prepare data for 2D Array
|
|
// -1 index specifies prepare data for 2D Array
|
|
TextureUtil.uploadTexture(img, target, -1, 0, linearizeSrgbImages);
|
|
TextureUtil.uploadTexture(img, target, -1, 0, linearizeSrgbImages);
|
|
|
|
+
|
|
for (int i = 0; i < data.size(); i++) {
|
|
for (int i = 0; i < data.size(); i++) {
|
|
// upload each slice of 2D array in turn
|
|
// upload each slice of 2D array in turn
|
|
// this time with the appropriate index
|
|
// this time with the appropriate index
|
|
@@ -2028,7 +2077,8 @@ public class JoglRenderer implements Renderer {
|
|
img.clearUpdateNeeded();
|
|
img.clearUpdateNeeded();
|
|
}
|
|
}
|
|
|
|
|
|
- public void setTexture(int unit, Texture tex) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setTexture(int unit, Texture tex) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
Image image = tex.getImage();
|
|
Image image = tex.getImage();
|
|
if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) {
|
|
if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) {
|
|
@@ -2065,7 +2115,8 @@ public class JoglRenderer implements Renderer {
|
|
setupTextureParams(tex);
|
|
setupTextureParams(tex);
|
|
}
|
|
}
|
|
|
|
|
|
- public void modifyTexture(Texture tex, Image pixels, int x, int y) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void modifyTexture(Texture tex, Image pixels, int x, int y) {
|
|
setTexture(0, tex);
|
|
setTexture(0, tex);
|
|
TextureUtil.uploadSubTexture(pixels, convertTextureType(tex.getType(), tex.getImage().getMultiSamples(), -1), 0, x, y, linearizeSrgbImages);
|
|
TextureUtil.uploadSubTexture(pixels, convertTextureType(tex.getType(), tex.getImage().getMultiSamples(), -1), 0, x, y, linearizeSrgbImages);
|
|
}
|
|
}
|
|
@@ -2087,7 +2138,8 @@ public class JoglRenderer implements Renderer {
|
|
context.textureIndexList.copyNewToOld();*/
|
|
context.textureIndexList.copyNewToOld();*/
|
|
}
|
|
}
|
|
|
|
|
|
- public void deleteImage(Image image) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void deleteImage(Image image) {
|
|
int texId = image.getId();
|
|
int texId = image.getId();
|
|
if (texId != -1) {
|
|
if (texId != -1) {
|
|
intBuf1.put(0, texId);
|
|
intBuf1.put(0, texId);
|
|
@@ -2130,9 +2182,6 @@ public class JoglRenderer implements Renderer {
|
|
return GL2ES2.GL_INT;
|
|
return GL2ES2.GL_INT;
|
|
case UnsignedInt:
|
|
case UnsignedInt:
|
|
return GL.GL_UNSIGNED_INT;
|
|
return GL.GL_UNSIGNED_INT;
|
|
-// case Half:
|
|
|
|
-// return NVHalfFloat.GL_HALF_FLOAT_NV;
|
|
|
|
-// return ARBHalfFloatVertex.GL_HALF_FLOAT;
|
|
|
|
case Float:
|
|
case Float:
|
|
return GL.GL_FLOAT;
|
|
return GL.GL_FLOAT;
|
|
case Double:
|
|
case Double:
|
|
@@ -2143,7 +2192,8 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public void updateBufferData(VertexBuffer vb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void updateBufferData(VertexBuffer vb) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
int bufId = vb.getId();
|
|
int bufId = vb.getId();
|
|
boolean created = false;
|
|
boolean created = false;
|
|
@@ -2195,7 +2245,8 @@ public class JoglRenderer implements Renderer {
|
|
vb.clearUpdateNeeded();
|
|
vb.clearUpdateNeeded();
|
|
}
|
|
}
|
|
|
|
|
|
- public void deleteBuffer(VertexBuffer vb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void deleteBuffer(VertexBuffer vb) {
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
int bufId = vb.getId();
|
|
int bufId = vb.getId();
|
|
if (bufId != -1) {
|
|
if (bufId != -1) {
|
|
@@ -2210,11 +2261,14 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
|
|
|
|
public void clearVertexAttribs() {
|
|
public void clearVertexAttribs() {
|
|
|
|
+ GL gl = GLContext.getCurrentGL();
|
|
IDList attribList = context.attribIndexList;
|
|
IDList attribList = context.attribIndexList;
|
|
for (int i = 0; i < attribList.oldLen; i++) {
|
|
for (int i = 0; i < attribList.oldLen; i++) {
|
|
int idx = attribList.oldList[i];
|
|
int idx = attribList.oldList[i];
|
|
- GL gl = GLContext.getCurrentGL();
|
|
|
|
gl.getGL2ES2().glDisableVertexAttribArray(idx);
|
|
gl.getGL2ES2().glDisableVertexAttribArray(idx);
|
|
|
|
+ if (context.boundAttribs[idx].isInstanced() && gl.isGL3ES3()) {
|
|
|
|
+ gl.getGL3ES3().glVertexAttribDivisor(idx, 0);
|
|
|
|
+ }
|
|
context.boundAttribs[idx] = null;
|
|
context.boundAttribs[idx] = null;
|
|
}
|
|
}
|
|
context.attribIndexList.copyNewToOld();
|
|
context.attribIndexList.copyNewToOld();
|
|
@@ -2248,15 +2302,34 @@ public class JoglRenderer implements Renderer {
|
|
attrib.setLocation(loc);
|
|
attrib.setLocation(loc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ if (vb.isInstanced()) {
|
|
|
|
+ if (!gl.isExtensionAvailable("GL_ARB_instanced_arrays")
|
|
|
|
+ || !gl.isExtensionAvailable("GL_ARB_draw_instanced")) {
|
|
|
|
+ throw new RendererException("Instancing is required, "
|
|
|
|
+ + "but not supported by the "
|
|
|
|
+ + "graphics hardware");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ int slotsRequired = 1;
|
|
|
|
+ if (vb.getNumComponents() > 4) {
|
|
|
|
+ if (vb.getNumComponents() % 4 != 0) {
|
|
|
|
+ throw new RendererException("Number of components in multi-slot "
|
|
|
|
+ + "buffers must be divisible by 4");
|
|
|
|
+ }
|
|
|
|
+ slotsRequired = vb.getNumComponents() / 4;
|
|
|
|
+ }
|
|
|
|
|
|
if (vb.isUpdateNeeded() && idb == null) {
|
|
if (vb.isUpdateNeeded() && idb == null) {
|
|
updateBufferData(vb);
|
|
updateBufferData(vb);
|
|
}
|
|
}
|
|
|
|
|
|
VertexBuffer[] attribs = context.boundAttribs;
|
|
VertexBuffer[] attribs = context.boundAttribs;
|
|
- if (!context.attribIndexList.moveToNew(loc)) {
|
|
|
|
- gl.getGL2ES2().glEnableVertexAttribArray(loc);
|
|
|
|
- //System.out.println("Enabled ATTRIB IDX: "+loc);
|
|
|
|
|
|
+ for (int i = 0; i < slotsRequired; i++) {
|
|
|
|
+ if (!context.attribIndexList.moveToNew(loc + i)) {
|
|
|
|
+ gl.getGL2ES2().glEnableVertexAttribArray(loc + i);
|
|
|
|
+ //System.out.println("Enabled ATTRIB IDX: "+loc + i);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
if (attribs[loc] != vb) {
|
|
if (attribs[loc] != vb) {
|
|
// NOTE: Use id from interleaved buffer if specified
|
|
// NOTE: Use id from interleaved buffer if specified
|
|
@@ -2270,14 +2343,43 @@ public class JoglRenderer implements Renderer {
|
|
//statistics.onVertexBufferUse(vb, false);
|
|
//statistics.onVertexBufferUse(vb, false);
|
|
}
|
|
}
|
|
|
|
|
|
- gl.getGL2ES2().glVertexAttribPointer(loc,
|
|
|
|
|
|
+ if (slotsRequired == 1) {
|
|
|
|
+ gl.getGL2ES2().glVertexAttribPointer(loc,
|
|
vb.getNumComponents(),
|
|
vb.getNumComponents(),
|
|
convertFormat(vb.getFormat()),
|
|
convertFormat(vb.getFormat()),
|
|
vb.isNormalized(),
|
|
vb.isNormalized(),
|
|
vb.getStride(),
|
|
vb.getStride(),
|
|
vb.getOffset());
|
|
vb.getOffset());
|
|
-
|
|
|
|
- attribs[loc] = vb;
|
|
|
|
|
|
+ } else {
|
|
|
|
+ for (int i = 0; i < slotsRequired; i++) {
|
|
|
|
+ // The pointer maps the next 4 floats in the slot.
|
|
|
|
+ // E.g.
|
|
|
|
+ // P1: XXXX____________XXXX____________
|
|
|
|
+ // P2: ____XXXX____________XXXX________
|
|
|
|
+ // P3: ________XXXX____________XXXX____
|
|
|
|
+ // P4: ____________XXXX____________XXXX
|
|
|
|
+ // stride = 4 bytes in float * 4 floats in slot * num slots
|
|
|
|
+ // offset = 4 bytes in float * 4 floats in slot * slot index
|
|
|
|
+ gl.getGL2ES2().glVertexAttribPointer(loc + i,
|
|
|
|
+ 4,
|
|
|
|
+ convertFormat(vb.getFormat()),
|
|
|
|
+ vb.isNormalized(),
|
|
|
|
+ 4 * 4 * slotsRequired,
|
|
|
|
+ 4 * 4 * i);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < slotsRequired; i++) {
|
|
|
|
+ int slot = loc + i;
|
|
|
|
+ if (vb.isInstanced() && (attribs[slot] == null || !attribs[slot].isInstanced())) {
|
|
|
|
+ // non-instanced -> instanced
|
|
|
|
+ gl.getGL3ES3().glVertexAttribDivisor(slot, vb.getInstanceSpan());
|
|
|
|
+ } else if (!vb.isInstanced() && attribs[slot] != null && attribs[slot].isInstanced()) {
|
|
|
|
+ // instanced -> non-instanced
|
|
|
|
+ gl.getGL3ES3().glVertexAttribDivisor(slot, 0);
|
|
|
|
+ }
|
|
|
|
+ attribs[slot] = vb;
|
|
|
|
+ }
|
|
}
|
|
}
|
|
} else {
|
|
} else {
|
|
throw new IllegalStateException("Cannot render mesh without shader bound");
|
|
throw new IllegalStateException("Cannot render mesh without shader bound");
|
|
@@ -2289,14 +2391,15 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
|
|
|
|
public void drawTriangleArray(Mesh.Mode mode, int count, int vertCount) {
|
|
public void drawTriangleArray(Mesh.Mode mode, int count, int vertCount) {
|
|
|
|
+ boolean useInstancing = count > 1 && caps.contains(Caps.MeshInstancing);
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
- if (count > 1) {
|
|
|
|
- if (gl.isGL2GL3()) {
|
|
|
|
|
|
+ if (useInstancing) {
|
|
|
|
+ if (gl.isGL2GL3()) {
|
|
gl.getGL2GL3().glDrawArraysInstanced(convertElementMode(mode), 0,
|
|
gl.getGL2GL3().glDrawArraysInstanced(convertElementMode(mode), 0,
|
|
vertCount, count);
|
|
vertCount, count);
|
|
}
|
|
}
|
|
} else {
|
|
} else {
|
|
- gl.glDrawArrays(convertElementMode(mode), 0, vertCount);
|
|
|
|
|
|
+ gl.glDrawArrays(convertElementMode(mode), 0, vertCount);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -2373,7 +2476,6 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- //FIXME check whether elSize is required
|
|
|
|
curOffset += elementLength * elSize;
|
|
curOffset += elementLength * elSize;
|
|
}
|
|
}
|
|
} else {
|
|
} else {
|
|
@@ -2432,7 +2534,7 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public void updateVertexArray(Mesh mesh) {
|
|
|
|
|
|
+ public void updateVertexArray(Mesh mesh, VertexBuffer instanceData) {
|
|
int id = mesh.getId();
|
|
int id = mesh.getId();
|
|
GL gl = GLContext.getCurrentGL();
|
|
GL gl = GLContext.getCurrentGL();
|
|
|
|
|
|
@@ -2456,6 +2558,10 @@ public class JoglRenderer implements Renderer {
|
|
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
|
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
|
updateBufferData(interleavedData);
|
|
updateBufferData(interleavedData);
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ if (instanceData != null) {
|
|
|
|
+ setVertexAttrib(instanceData, null);
|
|
|
|
+ }
|
|
|
|
|
|
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
|
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
|
if (vb.getBufferType() == Type.InterleavedData
|
|
if (vb.getBufferType() == Type.InterleavedData
|
|
@@ -2474,9 +2580,9 @@ public class JoglRenderer implements Renderer {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- private void renderMeshVertexArray(Mesh mesh, int lod, int count) {
|
|
|
|
|
|
+ private void renderMeshVertexArray(Mesh mesh, int lod, int count, VertexBuffer instanceData) {
|
|
if (mesh.getId() == -1) {
|
|
if (mesh.getId() == -1) {
|
|
- updateVertexArray(mesh);
|
|
|
|
|
|
+ updateVertexArray(mesh, instanceData);
|
|
} else {
|
|
} else {
|
|
// TODO: Check if it was updated
|
|
// TODO: Check if it was updated
|
|
}
|
|
}
|
|
@@ -2505,25 +2611,30 @@ public class JoglRenderer implements Renderer {
|
|
clearTextureUnits();
|
|
clearTextureUnits();
|
|
}
|
|
}
|
|
|
|
|
|
- private void renderMeshDefault(Mesh mesh, int lod, int count) {
|
|
|
|
- VertexBuffer indices;
|
|
|
|
-
|
|
|
|
|
|
+ private void renderMeshDefault(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
|
|
|
|
+
|
|
|
|
+ // Here while count is still passed in. Can be removed when/if
|
|
|
|
+ // the method is collapsed again. -pspeed
|
|
|
|
+ count = Math.max(mesh.getInstanceCount(), count);
|
|
|
|
+
|
|
VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
|
|
VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
|
|
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
|
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
|
updateBufferData(interleavedData);
|
|
updateBufferData(interleavedData);
|
|
}
|
|
}
|
|
|
|
|
|
-// IntMap<VertexBuffer> buffers = mesh.getBuffers();
|
|
|
|
- SafeArrayList<VertexBuffer> buffersList = mesh.getBufferList();
|
|
|
|
-
|
|
|
|
|
|
+ VertexBuffer indices;
|
|
if (mesh.getNumLodLevels() > 0) {
|
|
if (mesh.getNumLodLevels() > 0) {
|
|
indices = mesh.getLodLevel(lod);
|
|
indices = mesh.getLodLevel(lod);
|
|
} else {
|
|
} else {
|
|
indices = mesh.getBuffer(Type.Index);
|
|
indices = mesh.getBuffer(Type.Index);
|
|
}
|
|
}
|
|
|
|
|
|
-// for (Entry<VertexBuffer> entry : buffers) {
|
|
|
|
-// VertexBuffer vb = entry.getValue();
|
|
|
|
|
|
+ if (instanceData != null) {
|
|
|
|
+ for (VertexBuffer vb : instanceData) {
|
|
|
|
+ setVertexAttrib(vb, null);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
|
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
|
if (vb.getBufferType() == Type.InterleavedData
|
|
if (vb.getBufferType() == Type.InterleavedData
|
|
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|
|
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|
|
@@ -2549,7 +2660,8 @@ public class JoglRenderer implements Renderer {
|
|
clearTextureUnits();
|
|
clearTextureUnits();
|
|
}
|
|
}
|
|
|
|
|
|
- public void renderMesh(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void renderMesh(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
|
|
if (mesh.getVertexCount() == 0) {
|
|
if (mesh.getVertexCount() == 0) {
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
@@ -2587,11 +2699,12 @@ public class JoglRenderer implements Renderer {
|
|
// if (gl.isExtensionAvailable("GL_ARB_vertex_array_object")){
|
|
// if (gl.isExtensionAvailable("GL_ARB_vertex_array_object")){
|
|
// renderMeshVertexArray(mesh, lod, count);
|
|
// renderMeshVertexArray(mesh, lod, count);
|
|
// }else{
|
|
// }else{
|
|
- renderMeshDefault(mesh, lod, count);
|
|
|
|
|
|
+ renderMeshDefault(mesh, lod, count, instanceData);
|
|
// }
|
|
// }
|
|
}
|
|
}
|
|
|
|
|
|
- public void setMainFrameBufferSrgb(boolean srgb) {
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void setMainFrameBufferSrgb(boolean srgb) {
|
|
//Gamma correction
|
|
//Gamma correction
|
|
if(srgb && caps.contains(Caps.Srgb)){
|
|
if(srgb && caps.contains(Caps.Srgb)){
|
|
GLContext.getCurrentGL().glEnable(GL3.GL_FRAMEBUFFER_SRGB);
|
|
GLContext.getCurrentGL().glEnable(GL3.GL_FRAMEBUFFER_SRGB);
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@@ -2602,7 +2715,8 @@ public class JoglRenderer implements Renderer {
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}
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}
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- public void setLinearizeSrgbImages(boolean linearize) {
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+ @Override
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+ public void setLinearizeSrgbImages(boolean linearize) {
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linearizeSrgbImages = linearize;
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linearizeSrgbImages = linearize;
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}
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}
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}
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}
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