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@@ -792,7 +792,7 @@ public class LwjglRenderer implements Renderer {
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if (loc < 0) {
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if (loc < 0) {
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uniform.setLocation(-1);
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uniform.setLocation(-1);
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// uniform is not declared in shader
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// uniform is not declared in shader
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- logger.log(Level.INFO, "Uniform {0} is not declared in shader.", uniform.getName());
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+ logger.log(Level.INFO, "Uniform {0} is not declared in shader {1}.", new Object[]{uniform.getName(), shader.getSources()});
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} else {
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} else {
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uniform.setLocation(loc);
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uniform.setLocation(loc);
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}
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}
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