Make initial velocity influence newtornian particles
@@ -81,6 +81,7 @@ public class NewtonianParticleInfluencer extends DefaultParticleInfluencer {
// adding tangent vector
particle.velocity.addLocal(temp);
}
+ particle.velocity.addLocal(initialVelocity);
if (velocityVariation != 0.0f) {
this.applyVelocityVariation(particle);