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- use Float.isInfinite in ShadowUtil

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8826 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
3b1ab69223
1 changed files with 1 additions and 1 deletions
  1. 1 1
      engine/src/desktop-fx/com/jme3/shadow/ShadowUtil.java

+ 1 - 1
engine/src/desktop-fx/com/jme3/shadow/ShadowUtil.java

@@ -177,7 +177,7 @@ public class ShadowUtil {
             BoundingVolume vol = list.get(i).getWorldBound();
             BoundingVolume newVol = vol.transform(transform);
             //Nehon : prevent NaN and infinity values to screw the final bounding box
-            if (!Float.isNaN(newVol.getCenter().x) && newVol.getCenter().x != Float.POSITIVE_INFINITY && newVol.getCenter().x != Float.NEGATIVE_INFINITY) {
+            if (!Float.isNaN(newVol.getCenter().x) && !Float.isInfinite(newVol.getCenter().x)) {
                 bbox.mergeLocal(newVol);
             }
         }