|
|
@@ -5,7 +5,7 @@ import com.jme3.scene.Spatial;
|
|
|
/**
|
|
|
* An ambient light adds a constant color to the scene.
|
|
|
* <p>
|
|
|
- * Ambient lights are uneffected by the surface normal, and are constant
|
|
|
+ * Ambient lights are unaffected by the surface normal, and are constant
|
|
|
* regardless of the model's location. The material's ambient color is
|
|
|
* multiplied by the ambient light color to get the final ambient color of
|
|
|
* an object.
|